modelbone.cpp

来自「骨骼动画....把魔兽模型解出的代码..」· C++ 代码 · 共 54 行

CPP
54
字号
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "ModelBone.h"


//+-----------------------------------------------------------------------------
//| Constructor
//+-----------------------------------------------------------------------------
MODEL_BONE::MODEL_BONE()
{
	ModelBaseData = &BoneData;
	ModelBaseData->Type = NODE_TYPE_BONE;

	GeosetNode.SetData(this);
	GeosetAnimationNode.SetData(this);
}


//+-----------------------------------------------------------------------------
//| Destructor
//+-----------------------------------------------------------------------------
MODEL_BONE::~MODEL_BONE()
{
	Clear();
}


//+-----------------------------------------------------------------------------
//| Clears the bone
//+-----------------------------------------------------------------------------
VOID MODEL_BONE::Clear()
{
	BoneData = MODEL_BONE_DATA();
}


//+-----------------------------------------------------------------------------
//| Returns the mdx size of the bone
//+-----------------------------------------------------------------------------
INT MODEL_BONE::GetSize()
{
	return GetBaseSize() + 8;
}


//+-----------------------------------------------------------------------------
//| Returns a reference to the data
//+-----------------------------------------------------------------------------
MODEL_BONE_DATA& MODEL_BONE::Data()
{
	return BoneData;
}

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