modelbone.cpp
来自「骨骼动画....把魔兽模型解出的代码..」· C++ 代码 · 共 54 行
CPP
54 行
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "ModelBone.h"
//+-----------------------------------------------------------------------------
//| Constructor
//+-----------------------------------------------------------------------------
MODEL_BONE::MODEL_BONE()
{
ModelBaseData = &BoneData;
ModelBaseData->Type = NODE_TYPE_BONE;
GeosetNode.SetData(this);
GeosetAnimationNode.SetData(this);
}
//+-----------------------------------------------------------------------------
//| Destructor
//+-----------------------------------------------------------------------------
MODEL_BONE::~MODEL_BONE()
{
Clear();
}
//+-----------------------------------------------------------------------------
//| Clears the bone
//+-----------------------------------------------------------------------------
VOID MODEL_BONE::Clear()
{
BoneData = MODEL_BONE_DATA();
}
//+-----------------------------------------------------------------------------
//| Returns the mdx size of the bone
//+-----------------------------------------------------------------------------
INT MODEL_BONE::GetSize()
{
return GetBaseSize() + 8;
}
//+-----------------------------------------------------------------------------
//| Returns a reference to the data
//+-----------------------------------------------------------------------------
MODEL_BONE_DATA& MODEL_BONE::Data()
{
return BoneData;
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?