modelloadermdl.cpp
来自「骨骼动画....把魔兽模型解出的代码..」· C++ 代码 · 共 2,345 行 · 第 1/5 页
CPP
2,345 行
}
if(Texture.Data().WrapHeight)
{
TokenStream.WriteTab(2);
TokenStream.WriteLine("WrapHeight,");
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Saves the model materials
//+-----------------------------------------------------------------------------
BOOL MODEL_LOADER_MDL::SaveMaterials(MODEL& Model, TOKEN_OUT_STREAM& TokenStream)
{
INT i;
if(Model.Data().MaterialContainer.GetSize() <= 0) return TRUE;
TokenStream.WriteWord("Materials ");
TokenStream.WriteInt(Model.Data().MaterialContainer.GetSize());
TokenStream.WriteLine(" {");
for(i = 0; i < Model.Data().MaterialContainer.GetTotalSize(); i++)
{
if(Model.Data().MaterialContainer.ValidIndex(i))
{
if(!SaveMaterial(*(Model.Data().MaterialContainer[i]), TokenStream)) return FALSE;
}
}
TokenStream.WriteLine("}");
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Saves a model material
//+-----------------------------------------------------------------------------
BOOL MODEL_LOADER_MDL::SaveMaterial(MODEL_MATERIAL& Material, TOKEN_OUT_STREAM& TokenStream)
{
INT i;
MODEL_MATERIAL_LAYER* Layer;
TokenStream.WriteTab();
TokenStream.WriteLine("Material {");
if(Material.Data().ConstantColor)
{
TokenStream.WriteTab(2);
TokenStream.WriteLine("ConstantColor,");
}
if(Material.Data().SortPrimitivesFarZ)
{
TokenStream.WriteTab(2);
TokenStream.WriteLine("SortPrimsFarZ,");
}
if(Material.Data().FullResolution)
{
TokenStream.WriteTab(2);
TokenStream.WriteLine("FullResolution,");
}
if(Material.Data().PriorityPlane != 0)
{
TokenStream.WriteTab(2);
TokenStream.WriteWord("PriorityPlane ");
TokenStream.WriteInt(Material.Data().PriorityPlane);
TokenStream.WriteLine(",");
}
for(i = 0; i < Material.Data().LayerContainer.GetTotalSize(); i++)
{
if(Material.Data().LayerContainer.ValidIndex(i))
{
Layer = Material.Data().LayerContainer[i];
TokenStream.WriteTab(2);
TokenStream.WriteLine("Layer {");
switch(Layer->Data().FilterMode)
{
case FILTER_MODE_NONE:
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("FilterMode None,");
break;
}
case FILTER_MODE_TRANSPARENT:
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("FilterMode Transparent,");
break;
}
case FILTER_MODE_BLEND:
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("FilterMode Blend,");
break;
}
case FILTER_MODE_ADDITIVE:
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("FilterMode Additive,");
break;
}
case FILTER_MODE_ADD_ALPHA:
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("FilterMode AddAlpha,");
break;
}
case FILTER_MODE_MODULATE:
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("FilterMode Modulate,");
break;
}
}
while(TRUE)
{
if(Layer->Data().Alpha.IsStatic())
{
if(Layer->Data().Alpha.GetScalar() == 1.0f) break;
}
if(!Layer->Data().Alpha.Save(TokenStream, 3)) return FALSE;
break;
}
if(!Layer->Data().AnimatedTextureId.Save(TokenStream, 3)) return FALSE;
if(Layer->Data().TwoSided)
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("TwoSided,");
}
if(Layer->Data().Unshaded)
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("Unshaded,");
}
if(Layer->Data().Unfogged)
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("Unfogged,");
}
if(Layer->Data().SphereEnvironmentMap)
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("SphereEnvMap,");
}
if(Layer->Data().NoDepthTest)
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("NoDepthTest,");
}
if(Layer->Data().NoDepthSet)
{
TokenStream.WriteTab(3);
TokenStream.WriteLine("NoDepthSet,");
}
if(Layer->Data().TextureAnimationId != INVALID_INDEX)
{
TokenStream.WriteTab(3);
TokenStream.WriteWord("TVertexAnimId ");
TokenStream.WriteInt(Layer->Data().TextureAnimationId);
TokenStream.WriteLine(",");
}
TokenStream.WriteTab(2);
TokenStream.WriteLine("}");
}
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Saves the model texture animations
//+-----------------------------------------------------------------------------
BOOL MODEL_LOADER_MDL::SaveTextureAnimations(MODEL& Model, TOKEN_OUT_STREAM& TokenStream)
{
INT i;
if(Model.Data().TextureAnimationContainer.GetSize() <= 0) return TRUE;
TokenStream.WriteWord("TextureAnims ");
TokenStream.WriteInt(Model.Data().TextureAnimationContainer.GetSize());
TokenStream.WriteLine(" {");
for(i = 0; i < Model.Data().TextureAnimationContainer.GetTotalSize(); i++)
{
if(Model.Data().TextureAnimationContainer.ValidIndex(i))
{
if(!SaveTextureAnimation(*(Model.Data().TextureAnimationContainer[i]), TokenStream)) return FALSE;
}
}
TokenStream.WriteLine("}");
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Saves a model texture animation
//+-----------------------------------------------------------------------------
BOOL MODEL_LOADER_MDL::SaveTextureAnimation(MODEL_TEXTURE_ANIMATION& TextureAnimation, TOKEN_OUT_STREAM& TokenStream)
{
TokenStream.WriteTab();
TokenStream.WriteLine("TVertexAnim {");
while(TRUE)
{
if(TextureAnimation.Data().Translation.IsStatic())
{
if(TextureAnimation.Data().Translation.GetVector3() == D3DXVECTOR3(0.0f, 0.0f, 0.0f)) break;
}
if(!TextureAnimation.Data().Translation.Save(TokenStream, 2)) return FALSE;
break;
}
while(TRUE)
{
if(TextureAnimation.Data().Rotation.IsStatic())
{
if(TextureAnimation.Data().Rotation.GetVector4() == D3DXVECTOR4(0.0f, 0.0f, 0.0f, 1.0f)) break;
}
if(!TextureAnimation.Data().Rotation.Save(TokenStream, 2)) return FALSE;
break;
}
while(TRUE)
{
if(TextureAnimation.Data().Scaling.IsStatic())
{
if(TextureAnimation.Data().Scaling.GetVector3() == D3DXVECTOR3(1.0f, 1.0f, 1.0f)) break;
}
if(!TextureAnimation.Data().Scaling.Save(TokenStream, 2)) return FALSE;
break;
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Saves the model geosets
//+-----------------------------------------------------------------------------
BOOL MODEL_LOADER_MDL::SaveGeosets(MODEL& Model, TOKEN_OUT_STREAM& TokenStream)
{
INT i;
if(Model.Data().GeosetContainer.GetSize() <= 0) return TRUE;
for(i = 0; i < Model.Data().GeosetContainer.GetTotalSize(); i++)
{
if(Model.Data().GeosetContainer.ValidIndex(i))
{
if(!SaveGeoset(*(Model.Data().GeosetContainer[i]), TokenStream)) return FALSE;
}
}
return TRUE;
}
//+-----------------------------------------------------------------------------
//| Saves a model geoset
//+-----------------------------------------------------------------------------
BOOL MODEL_LOADER_MDL::SaveGeoset(MODEL_GEOSET& Geoset, TOKEN_OUT_STREAM& TokenStream)
{
INT i;
INT j;
INT Total;
BOOL First;
MODEL_GEOSET_GROUP* Group;
TokenStream.WriteLine("Geoset {");
TokenStream.WriteTab();
TokenStream.WriteWord("Vertices ");
TokenStream.WriteInt(Geoset.Data().VertexContainer.GetSize());
TokenStream.WriteLine(" {");
for(i = 0; i < Geoset.Data().VertexContainer.GetTotalSize(); i++)
{
if(Geoset.Data().VertexContainer.ValidIndex(i))
{
TokenStream.WriteTab(2);
TokenStream.WriteVector3(Geoset.Data().VertexContainer[i]->Position);
TokenStream.WriteLine(",");
}
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
TokenStream.WriteTab();
TokenStream.WriteWord("Normals ");
TokenStream.WriteInt(Geoset.Data().VertexContainer.GetSize());
TokenStream.WriteLine(" {");
for(i = 0; i < Geoset.Data().VertexContainer.GetTotalSize(); i++)
{
if(Geoset.Data().VertexContainer.ValidIndex(i))
{
TokenStream.WriteTab(2);
TokenStream.WriteVector3(Geoset.Data().VertexContainer[i]->Normal);
TokenStream.WriteLine(",");
}
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
TokenStream.WriteTab();
TokenStream.WriteWord("TVertices ");
TokenStream.WriteInt(Geoset.Data().VertexContainer.GetSize());
TokenStream.WriteLine(" {");
for(i = 0; i < Geoset.Data().VertexContainer.GetTotalSize(); i++)
{
if(Geoset.Data().VertexContainer.ValidIndex(i))
{
TokenStream.WriteTab(2);
TokenStream.WriteVector2(Geoset.Data().VertexContainer[i]->TexturePosition);
TokenStream.WriteLine(",");
}
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
TokenStream.WriteTab();
TokenStream.WriteWord("VertexGroup ");
TokenStream.WriteLine(" {");
for(i = 0; i < Geoset.Data().VertexContainer.GetTotalSize(); i++)
{
if(Geoset.Data().VertexContainer.ValidIndex(i))
{
TokenStream.WriteTab(2);
TokenStream.WriteInt(Geoset.Data().VertexContainer[i]->VertexGroup);
TokenStream.WriteLine(",");
}
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
TokenStream.WriteTab();
TokenStream.WriteWord("Faces 1 ");
TokenStream.WriteInt(Geoset.Data().FaceContainer.GetSize() * 3);
TokenStream.WriteLine(" {");
TokenStream.WriteTab(2);
TokenStream.WriteLine("Triangles {");
TokenStream.WriteTab(3);
TokenStream.WriteWord("{ ");
First = TRUE;
for(i = 0; i < Geoset.Data().FaceContainer.GetTotalSize(); i++)
{
if(Geoset.Data().FaceContainer.ValidIndex(i))
{
if(!First) TokenStream.WriteWord(", ");
TokenStream.WriteInt(Geoset.Data().FaceContainer[i]->Index1);
TokenStream.WriteWord(", ");
TokenStream.WriteInt(Geoset.Data().FaceContainer[i]->Index2);
TokenStream.WriteWord(", ");
TokenStream.WriteInt(Geoset.Data().FaceContainer[i]->Index3);
First = FALSE;
}
}
TokenStream.WriteLine(" },");
TokenStream.WriteTab(2);
TokenStream.WriteLine("}");
TokenStream.WriteTab();
TokenStream.WriteLine("}");
Total = 0;
for(i = 0; i < Geoset.Data().GroupContainer.GetTotalSize(); i++)
{
if(Geoset.Data().GroupContainer.ValidIndex(i))
{
Total += Geoset.Data().GroupContainer[i]->MatrixListSize;
}
}
TokenStream.WriteTab();
TokenStream.WriteWord("Groups ");
TokenStream.WriteInt(Geoset.Data().GroupContainer.GetSize());
TokenStream.WriteWord(" ");
TokenStream.WriteInt(Total);
TokenStream.WriteLine(" {");
for(i = 0; i < Geoset.Data().GroupContainer.GetTotalSize(); i++)
{
if(Geoset.Data().GroupContainer.ValidIndex(i))
{
Group = Geoset.Data().GroupContainer[i];
TokenStream.WriteTab(2);
TokenStream.WriteWord("Matrices { ");
First = TRUE;
for(j = 0; j < Group->MatrixList.GetTotalSize(); j++)
{
if(Group->MatrixList.ValidIndex(j))
{
if(!First) TokenStream.WriteWord(", ");
TokenStream.WriteInt(Group->MatrixList[j]->NodeId);
First = FALSE;
}
}
TokenStream.WriteLine(" },");
}
}
TokenStream.WriteTab();
TokenStream.WriteLine("}");
if(Geoset.Data().Extent.Min != D3DXVECTOR3(0.0f, 0.0f, 0.0f))
{
TokenStream.WriteTab();
TokenStream.WriteWord("MinimumExtent ");
TokenStream.WriteVector3(Geoset.Data().Extent.Min);
TokenStream.WriteLine(",");
}
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