modelgeosetgroup.cpp
来自「骨骼动画....把魔兽模型解出的代码..」· C++ 代码 · 共 38 行
CPP
38 行
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "ModelGeosetGroup.h"
//+-----------------------------------------------------------------------------
//| Constructor
//+-----------------------------------------------------------------------------
MODEL_GEOSET_GROUP::MODEL_GEOSET_GROUP()
{
MatrixListSize = 0;
D3DXMatrixIdentity(&Matrix);
VertexNodes.SetData(this);
}
//+-----------------------------------------------------------------------------
//| Destructor
//+-----------------------------------------------------------------------------
MODEL_GEOSET_GROUP::~MODEL_GEOSET_GROUP()
{
//Empty
}
//+-----------------------------------------------------------------------------
//| Clears the geoset group
//+-----------------------------------------------------------------------------
VOID MODEL_GEOSET_GROUP::Clear()
{
MatrixListSize = 0;
D3DXMatrixIdentity(&Matrix);
SAFE_CLEAR(MatrixList);
}
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