random.h
来自「骨骼动画....把魔兽模型解出的代码..」· C头文件 代码 · 共 51 行
H
51 行
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_RANDOM_H
#define MAGOS_RANDOM_H
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "Common.h"
//+-----------------------------------------------------------------------------
//| Random class
//+-----------------------------------------------------------------------------
class RANDOM
{
public:
explicit RANDOM();
virtual ~RANDOM();
VOID SetSeed();
VOID SetSeed(UINT NewSeed);
UINT GetSeed() CONST;
BOOL Bool() CONST;
INT Int(INT Min, INT Max) CONST;
FLOAT Float(FLOAT Min, FLOAT Max) CONST;
DOUBLE Double(DOUBLE Min, DOUBLE Max) CONST;
CHAR Digit() CONST;
CHAR Letter() CONST;
CHAR LowerCaseLetter() CONST;
CHAR UpperCaseLetter() CONST;
protected:
UINT Seed;
};
//+-----------------------------------------------------------------------------
//| Global objects
//+-----------------------------------------------------------------------------
extern RANDOM Random;
//+-----------------------------------------------------------------------------
//| End of inclusion guard
//+-----------------------------------------------------------------------------
#endif
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