modelgeosetvertex.h
来自「骨骼动画....把魔兽模型解出的代码..」· C头文件 代码 · 共 47 行
H
47 行
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_MODEL_GEOSET_VERTEX_H
#define MAGOS_MODEL_GEOSET_VERTEX_H
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "Misc.h"
//+-----------------------------------------------------------------------------
//| Pre-declared classes
//+-----------------------------------------------------------------------------
class MODEL_GEOSET_GROUP;
class MODEL_GEOSET_VERTEX;
//+-----------------------------------------------------------------------------
//| Model geoset vertex class
//+-----------------------------------------------------------------------------
class MODEL_GEOSET_VERTEX
{
public:
CONSTRUCTOR MODEL_GEOSET_VERTEX();
DESTRUCTOR ~MODEL_GEOSET_VERTEX();
VOID Clear();
D3DXVECTOR3 Position;
D3DXVECTOR3 Normal;
D3DXVECTOR2 TexturePosition;
INT VertexGroup;
REFERENCE<VOID*, MODEL_GEOSET_GROUP*> GroupNode;
REFERENCE_OBJECT<VOID*, MODEL_GEOSET_VERTEX*> FaceNodes;
};
//+-----------------------------------------------------------------------------
//| End of inclusion guard
//+-----------------------------------------------------------------------------
#endif
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