modelgeosetanimation.cpp
来自「骨骼动画....把魔兽模型解出的代码..」· C++ 代码 · 共 51 行
CPP
51 行
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "ModelGeosetAnimation.h"
//+-----------------------------------------------------------------------------
//| Constructor
//+-----------------------------------------------------------------------------
MODEL_GEOSET_ANIMATION::MODEL_GEOSET_ANIMATION()
{
GeosetNode.SetData(this);
BoneNodes.SetData(this);
}
//+-----------------------------------------------------------------------------
//| Destructor
//+-----------------------------------------------------------------------------
MODEL_GEOSET_ANIMATION::~MODEL_GEOSET_ANIMATION()
{
Clear();
}
//+-----------------------------------------------------------------------------
//| Clears the model geoset animation
//+-----------------------------------------------------------------------------
VOID MODEL_GEOSET_ANIMATION::Clear()
{
GeosetAnimationData = MODEL_GEOSET_ANIMATION_DATA();
}
//+-----------------------------------------------------------------------------
//| Returns the mdx size of the model geoset animation
//+-----------------------------------------------------------------------------
INT MODEL_GEOSET_ANIMATION::GetSize()
{
return GeosetAnimationData.Alpha.GetSize() + GeosetAnimationData.Color.GetSize() + 28;
}
//+-----------------------------------------------------------------------------
//| Returns a reference to the data
//+-----------------------------------------------------------------------------
MODEL_GEOSET_ANIMATION_DATA& MODEL_GEOSET_ANIMATION::Data()
{
return GeosetAnimationData;
}
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