osd.cpp
来自「提取各种NEMA0183格式数据的类编程。」· C++ 代码 · 共 159 行
CPP
159 行
/*
** Author: Samuel R. Blackburn
** Internet: wfc@pobox.com
**
** Copyright, 1996-2005, Samuel R. Blackburn
**
** "You can get credit for something or get it done, but not both."
** Dr. Richard Garwin
**
** BSD License follows.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer. Redistributions
** in binary form must reproduce the above copyright notice, this list
** of conditions and the following disclaimer in the documentation and/or
** other materials provided with the distribution. Neither the name of
** the WFC nor the names of its contributors may be used to endorse or
** promote products derived from this software without specific prior
** written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
** $Workfile: osd.cpp $
** $Revision: 4 $
** $Modtime: 10/10/98 2:42p $
*/
#include "nmea0183.h"
#pragma hdrstop
#if defined( _DEBUG ) && defined( _INC_CRTDBG )
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#define new DEBUG_NEW
#endif // _DEBUG
OSD::OSD()
{
Mnemonic = TEXT( "OSD" );
Empty();
}
OSD::~OSD()
{
Mnemonic.Empty();
Empty();
}
void OSD::Empty( void )
{
HeadingDegreesTrue = 0.0;
IsHeadingValid = NMEA_Unknown;
VesselCourseDegreesTrue = 0.0;
VesselCourseReference = ReferenceUnknown;
VesselSpeed = 0.0;
VesselSpeedReference = ReferenceUnknown;
VesselSetDegreesTrue = 0.0;
VesselDriftSpeed = 0.0;
VesselDriftSpeedUnits.Empty();
}
BOOL OSD::Parse( const SENTENCE& sentence )
{
/*
** OSD - Own Ship Data
**
** 1 2 3 4 5 6 7 8 9 10
** | | | | | | | | | |
** $--OSD,x.x,A,x.x,a,x.x,a,x.x,x.x,a*hh<CR><LF>
**
** 1) Heading, degrees true
** 2) Status, A = Data Valid
** 3) Vessel Course, degrees True
** 4) Course Reference
** 5) Vessel Speed
** 6) Speed Reference
** 7) Vessel Set, degrees True
** 8) Vessel drift (speed)
** 9) Speed Units
** 10) Checksum
*/
/*
** First we check the checksum...
*/
const NMEA0183_BOOLEAN checksum_is_bad = sentence.IsChecksumBad();
if ( checksum_is_bad == True )
{
InvalidChecksum();
return( FALSE );
}
HeadingDegreesTrue = sentence.Double( 1 );
IsHeadingValid = sentence.Boolean( 2 );
VesselCourseDegreesTrue = sentence.Double( 3 );
VesselCourseReference = sentence.Reference( 4 );
VesselSpeed = sentence.Double( 5 );
VesselSpeedReference = sentence.Reference( 6 );
VesselSetDegreesTrue = sentence.Double( 7 );
VesselDriftSpeed = sentence.Double( 8 );
VesselDriftSpeedUnits = sentence.Field( 9 );
return( TRUE );
}
BOOL OSD::Write( SENTENCE& sentence )
{
/*
** Let the parent do its thing
*/
RESPONSE::Write( sentence );
sentence += HeadingDegreesTrue;
sentence += IsHeadingValid;
sentence += VesselCourseDegreesTrue;
sentence += VesselCourseReference;
sentence += VesselSpeed;
sentence += VesselSpeedReference;
sentence += VesselSetDegreesTrue;
sentence += VesselDriftSpeed;
sentence += VesselDriftSpeedUnits;
sentence.Finish();
return( TRUE );
}
const OSD& OSD::operator = ( const OSD& source )
{
HeadingDegreesTrue = source.HeadingDegreesTrue;
IsHeadingValid = source.IsHeadingValid;
VesselCourseDegreesTrue = source.VesselCourseDegreesTrue;
VesselCourseReference = source.VesselCourseReference;
VesselSpeed = source.VesselSpeed;
VesselSpeedReference = source.VesselSpeedReference;
VesselSetDegreesTrue = source.VesselSetDegreesTrue;
VesselDriftSpeed = source.VesselDriftSpeed;
VesselDriftSpeedUnits = source.VesselDriftSpeedUnits;
return( *this );
}
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