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📄 ima.cpp

📁 提取各种NEMA0183格式数据的类编程。
💻 CPP
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/*
** Author: Samuel R. Blackburn
** Internet: wfc@pobox.com
**
** Copyright, 1996-2005, Samuel R. Blackburn
**
** "You can get credit for something or get it done, but not both."
** Dr. Richard Garwin
**
** BSD License follows.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer. Redistributions
** in binary form must reproduce the above copyright notice, this list
** of conditions and the following disclaimer in the documentation and/or
** other materials provided with the distribution. Neither the name of
** the WFC nor the names of its contributors may be used to endorse or
** promote products derived from this software without specific prior
** written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
** $Workfile: ima.cpp $
** $Revision: 4 $
** $Modtime: 10/10/98 2:44p $
*/

/*
** This Sentence Not Recommended For New Designs
** There is no recommended replacement.
*/

#include "nmea0183.h"
#pragma hdrstop

#if defined( _DEBUG ) && defined( _INC_CRTDBG )
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#define new DEBUG_NEW
#endif // _DEBUG

IMA::IMA()
{
   Mnemonic = TEXT( "IMA" );
   Empty();
}

IMA::~IMA()
{
   Mnemonic.Empty();
   Empty();
}

void IMA::Empty( void )
{
   VesselName.Empty();
   Callsign.Empty();
   HeadingDegreesTrue     = 0.0;
   HeadingDegreesMagnetic = 0.0;
   SpeedKnots             = 0.0;
}

BOOL IMA::Parse( const SENTENCE& sentence )
{
   /*
   ** IMA - Vessel Identification
   **                                                              11    13
   **        1            2       3       4 5        6 7   8 9   10|   12|
   **        |            |       |       | |        | |   | |   | |   | |
   ** $--IMA,aaaaaaaaaaaa,aaaxxxx,llll.ll,a,yyyyy.yy,a,x.x,T,x.x,M,x.x,N*hh<CR><LF>
   **
   **  1) Twelve character vessel name
   **  2) Radio Call Sign
   **  3) Latitude
   **  4) North/South
   **  5) Longitude
   **  6) East/West
   **  7) Heading, degrees true
   **  8) T = True
   **  9) Heading, degrees magnetic
   ** 10) M = Magnetic
   ** 11) Speed
   ** 12) N = Knots
   ** 13) Checksum
   */

   /*
   ** First we check the checksum...
   */

   const NMEA0183_BOOLEAN checksum_is_bad = sentence.IsChecksumBad();

   if ( checksum_is_bad == True )
   {
      InvalidChecksum();
      return( FALSE );
   }

   VesselName             = sentence.Field( 1 );
   Callsign               = sentence.Field( 2 );
   Position.Parse( 3, 4, 5, 6, sentence );
   HeadingDegreesTrue     = sentence.Double( 7 );
   HeadingDegreesMagnetic = sentence.Double( 9 );
   SpeedKnots             = sentence.Double( 11 );

   return( TRUE );
}

BOOL IMA::Write( SENTENCE& sentence )
{
   /*
   ** Let the parent do its thing
   */
   
   RESPONSE::Write( sentence );

   sentence += VesselName;
   sentence += Callsign;
   sentence += Position;
   sentence += HeadingDegreesTrue;
   sentence += TEXT( "T" );
   sentence += HeadingDegreesMagnetic;
   sentence += TEXT( "M" );
   sentence += SpeedKnots;
   sentence += TEXT( "N" );

   sentence.Finish();

   return( TRUE );
}

const IMA& IMA::operator = ( const IMA& source )
{
   VesselName             = source.VesselName;
   Callsign               = source.Callsign;
   Position               = source.Position;
   HeadingDegreesTrue     = source.HeadingDegreesTrue;
   HeadingDegreesMagnetic = source.HeadingDegreesMagnetic;
   SpeedKnots             = source.SpeedKnots;

   return( *this );
}

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