📄 fchess.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on fchess.dsp
!IF "$(CFG)" == ""
CFG=fchess - Win32 Debug
!MESSAGE No configuration specified. Defaulting to fchess - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "fchess - Win32 Debug" && "$(CFG)" != "fchess - Win32 Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "fchess.mak" CFG="fchess - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "fchess - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "fchess - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "fchess - Win32 Debug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug
# Begin Custom Macros
OutDir=.\.\WinDebug
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\fchess.exe"
!ELSE
ALL : "$(OUTDIR)\fchess.exe"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\estdlg.obj"
-@erase "$(INTDIR)\fchesdoc.obj"
-@erase "$(INTDIR)\fchess.obj"
-@erase "$(INTDIR)\fchess.pch"
-@erase "$(INTDIR)\fchess.res"
-@erase "$(INTDIR)\fchesvw.obj"
-@erase "$(INTDIR)\mainfrm.obj"
-@erase "$(INTDIR)\messageb.obj"
-@erase "$(INTDIR)\stdafx.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\fchess.exe"
-@erase "$(OUTDIR)\fchess.ilk"
-@erase "$(OUTDIR)\fchess.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
/D "_MBCS" /Fp"$(INTDIR)\fchess.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\WinDebug/
CPP_SBRS=.
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\fchess.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\fchess.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=wsock32.lib tcpsock.lib /nologo /subsystem:windows\
/incremental:yes /pdb:"$(OUTDIR)\fchess.pdb" /debug /machine:I386\
/out:"$(OUTDIR)\fchess.exe"
LINK32_OBJS= \
"$(INTDIR)\estdlg.obj" \
"$(INTDIR)\fchesdoc.obj" \
"$(INTDIR)\fchess.obj" \
"$(INTDIR)\fchess.res" \
"$(INTDIR)\fchesvw.obj" \
"$(INTDIR)\mainfrm.obj" \
"$(INTDIR)\messageb.obj" \
"$(INTDIR)\stdafx.obj"
"$(OUTDIR)\fchess.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "fchess - Win32 Release"
OUTDIR=.\WinRel
INTDIR=.\WinRel
# Begin Custom Macros
OutDir=.\.\WinRel
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\fchess.exe"
!ELSE
ALL : "$(OUTDIR)\fchess.exe"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\estdlg.obj"
-@erase "$(INTDIR)\fchesdoc.obj"
-@erase "$(INTDIR)\fchess.obj"
-@erase "$(INTDIR)\fchess.pch"
-@erase "$(INTDIR)\fchess.res"
-@erase "$(INTDIR)\fchesvw.obj"
-@erase "$(INTDIR)\mainfrm.obj"
-@erase "$(INTDIR)\messageb.obj"
-@erase "$(INTDIR)\stdafx.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\fchess.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
"_MBCS" /D "_AFXDLL" /Fp"$(INTDIR)\fchess.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\WinRel/
CPP_SBRS=.
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\fchess.res" /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\fchess.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=wsock32.lib tcpsock.lib /nologo /subsystem:windows /incremental:no\
/pdb:"$(OUTDIR)\fchess.pdb" /machine:I386 /out:"$(OUTDIR)\fchess.exe"
LINK32_OBJS= \
"$(INTDIR)\estdlg.obj" \
"$(INTDIR)\fchesdoc.obj" \
"$(INTDIR)\fchess.obj" \
"$(INTDIR)\fchess.res" \
"$(INTDIR)\fchesvw.obj" \
"$(INTDIR)\mainfrm.obj" \
"$(INTDIR)\messageb.obj" \
"$(INTDIR)\stdafx.obj"
"$(OUTDIR)\fchess.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=/mktyplib203
!IF "$(CFG)" == "fchess - Win32 Debug" || "$(CFG)" == "fchess - Win32 Release"
SOURCE=.\estdlg.cpp
DEP_CPP_ESTDL=\
".\estdlg.h"\
".\stdafx.h"\
{$(INCLUDE)}"ts.h"\
"$(INTDIR)\estdlg.obj" : $(SOURCE) $(DEP_CPP_ESTDL) "$(INTDIR)"\
"$(INTDIR)\fchess.pch"
SOURCE=.\fchesdoc.cpp
DEP_CPP_FCHES=\
".\fchesdoc.h"\
".\fchess.h"\
".\stdafx.h"\
"$(INTDIR)\fchesdoc.obj" : $(SOURCE) $(DEP_CPP_FCHES) "$(INTDIR)"\
"$(INTDIR)\fchess.pch"
SOURCE=.\fchess.cpp
DEP_CPP_FCHESS=\
".\fchesdoc.h"\
".\fchess.h"\
".\fchesvw.h"\
".\mainfrm.h"\
".\messageb.h"\
".\stdafx.h"\
{$(INCLUDE)}"ts.h"\
"$(INTDIR)\fchess.obj" : $(SOURCE) $(DEP_CPP_FCHESS) "$(INTDIR)"\
"$(INTDIR)\fchess.pch"
SOURCE=.\fchess.rc
DEP_RSC_FCHESS_=\
".\res\cur00001.cur"\
".\res\cursor1.cur"\
".\res\fchess.ico"\
".\res\fchess.rc2"\
".\res\ico00001.ico"\
".\res\icon1.ico"\
".\res\toolbar.bmp"\
"$(INTDIR)\fchess.res" : $(SOURCE) $(DEP_RSC_FCHESS_) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
SOURCE=.\fchesvw.cpp
DEP_CPP_FCHESV=\
".\estdlg.h"\
".\fchesdoc.h"\
".\fchess.h"\
".\fchesvw.h"\
".\messageb.h"\
".\stdafx.h"\
{$(INCLUDE)}"ts.h"\
"$(INTDIR)\fchesvw.obj" : $(SOURCE) $(DEP_CPP_FCHESV) "$(INTDIR)"\
"$(INTDIR)\fchess.pch"
SOURCE=.\mainfrm.cpp
DEP_CPP_MAINF=\
".\fchess.h"\
".\mainfrm.h"\
".\messageb.h"\
".\stdafx.h"\
"$(INTDIR)\mainfrm.obj" : $(SOURCE) $(DEP_CPP_MAINF) "$(INTDIR)"\
"$(INTDIR)\fchess.pch"
SOURCE=.\messageb.cpp
DEP_CPP_MESSA=\
".\fchess.h"\
".\messageb.h"\
".\stdafx.h"\
"$(INTDIR)\messageb.obj" : $(SOURCE) $(DEP_CPP_MESSA) "$(INTDIR)"\
"$(INTDIR)\fchess.pch"
SOURCE=.\stdafx.cpp
DEP_CPP_STDAF=\
".\stdafx.h"\
!IF "$(CFG)" == "fchess - Win32 Debug"
CPP_SWITCHES=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D\
"_WINDOWS" /D "_MBCS" /Fp"$(INTDIR)\fchess.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\stdafx.obj" "$(INTDIR)\fchess.pch" : $(SOURCE) $(DEP_CPP_STDAF)\
"$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "fchess - Win32 Release"
CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
"_MBCS" /D "_AFXDLL" /Fp"$(INTDIR)\fchess.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\stdafx.obj" "$(INTDIR)\fchess.pch" : $(SOURCE) $(DEP_CPP_STDAF)\
"$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ENDIF
!ENDIF
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