⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 inputhandler.java

📁 NeHe用java与OpenGL结合教程源码
💻 JAVA
字号:
package demos.nehe.lesson40;import demos.common.GLDisplay;import java.awt.event.KeyEvent;import java.awt.event.KeyListener;import javax.swing.KeyStroke;/** * Modified version of Pepijn Van Eeckhoudt's "InputHandler" - Scott Rains<br/> * This version implements the "old school" boolean array to pass around key presses in a similar manor to * Erkin Tunca's original c++ code (see "LRESULT CALLBACK WindowProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)" in NeHeGL.cpp) * * @author Scott Rains */class InputHandler implements KeyListener {    final boolean[] g_keys;    public InputHandler(GLDisplay glDisplay, boolean[] keys) {        this.g_keys = keys;        glDisplay.registerKeyStrokeForHelp(KeyStroke.getKeyStroke(KeyEvent.VK_RIGHT, 0), "Add Velocity In +X Direction");        glDisplay.registerKeyStrokeForHelp(KeyStroke.getKeyStroke(KeyEvent.VK_LEFT, 0), "Add Velocity In -X Direction");        glDisplay.registerKeyStrokeForHelp(KeyStroke.getKeyStroke(KeyEvent.VK_UP, 0), "Add Velocity In +Z Direction");        glDisplay.registerKeyStrokeForHelp(KeyStroke.getKeyStroke(KeyEvent.VK_DOWN, 0), "Add Velocity In -Z Direction");        glDisplay.registerKeyStrokeForHelp(KeyStroke.getKeyStroke(KeyEvent.VK_HOME, 0), "Add Velocity In +Y Direction");        glDisplay.registerKeyStrokeForHelp(KeyStroke.getKeyStroke(KeyEvent.VK_END, 0), "Add Velocity In -Y Direction");    }    public void keyReleased(KeyEvent e) {        if (e.getKeyCode() < 256) {            g_keys[e.getKeyCode()] = false;        }    }    public void keyTyped(KeyEvent e) {    }    public void keyPressed(KeyEvent e) {        if (e.getKeyCode() < 256) {            g_keys[e.getKeyCode()] = true;        }    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -