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📄 symbol.standardforms.xml

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            </summary>
        </member>
        <member name="M:Symbol.Controls.ComboList.GetLabel(System.Int32)">
            <summary>
            Returns the SymLabel at the given row index.
            </summary>
            <param name="nIndex">The index of the SymLabel.</param>
            <returns>A SymLabel object at the index.</returns>
        </member>
        <member name="M:Symbol.Controls.ComboList.GetControl(System.Int32)">
            <summary>
            Returns the Control at the given row index.
            </summary>
            <param name="nIndex">The index of the Control.</param>
            <returns>A Control object at the index.</returns>
        </member>
        <member name="M:Symbol.Controls.ComboList.BeginStringEdit(System.Int32)">
            <summary>
            Start the editing process of a string parameter.
            </summary>
            <param name="nIndex">The row index where the string resides.</param>
            <returns>A boolean flag that specifies whether or not the edit box 
            was successfully created. False is returned if one already exists.</returns>
        </member>
        <member name="M:Symbol.Controls.ComboList.EndStringEdit">
            <summary>
            Ends the string editing process. Should be called after the user has completed 
            string input.
            </summary>
            <returns>The string that was input by the user.</returns>
        </member>
        <member name="E:Symbol.Controls.ComboList.Notify">
            <summary>
            Event that gets fired when changes to the combo list control occur.
            </summary>
        </member>
        <member name="T:Symbol.Controls.SymLabel">
            <summary>
            The SymLabel class provides a owner drawn label box.
            </summary>
            <remarks>
            This SymLabel class is used by the CheckList control for the label portion of the 
            control.
            </remarks>
        </member>
        <member name="M:Symbol.Controls.SymLabel.#ctor(System.Boolean)">
            <summary>
            SymLabel constructor with settable border flag. 
            </summary>
            <remarks>
            A default string of "Hello" is used as the label.
            </remarks>
            <param name="bBorder">A boolean flag that when set to true indicates that 
            a border should be drawn around the label box.</param>
        </member>
        <member name="M:Symbol.Controls.SymLabel.#ctor(System.String,System.Drawing.Point,System.Drawing.Size,System.Boolean)">
            <summary>
            SymLabel constructor with settable text, size and border flag.
            </summary>
            <param name="text">The initial text of the label.</param>
            <param name="loc">A Point structure that contains initial location
            information.</param>
            <param name="size">The initial size of the label.</param>
            <param name="bBorder">A boolean flag that when set to true indicates that 
            a border should be drawn around the label box.</param>
        </member>
        <member name="M:Symbol.Controls.SymLabel.OnPaintBackground(System.Windows.Forms.PaintEventArgs)">
            <summary>
            Draw the custom label box.
            </summary>
            <param name="e">A PaintEventArgs used to perform owner draw.</param>
        </member>
        <member name="P:Symbol.Controls.SymLabel.Highlight">
            <summary>
            Specifies whether or not the label box should be highlighted. (Inverse video)
            </summary>
            <value>
            A boolean flag that when true indicates that the label box will be highlighted.
            </value>
        </member>
        <member name="P:Symbol.Controls.SymLabel.Overhead">
            <summary>
            Provides the number of pixels used in x-direction calculations.
            </summary>
            <value>
            An integer that specifies that amount of pixels that are not used by the text
            string in the label box.
            </value>
        </member>
        <member name="T:Symbol.Controls.SymListNotify">
            <summary>
            A delegate used to signify the type of methods that can be used to capture
            notification events provided by the SymList control.
            </summary>
        </member>
        <member name="T:Symbol.Controls.SymListEventArgs">
            <summary>
            The SymListEventArgs is used to pass information when events are fired by the
            SymList box.
            </summary>
            <remarks>
            Not normally constructed by the user.
            </remarks>
        </member>
        <member name="M:Symbol.Controls.SymListEventArgs.#ctor(System.Int32)">
            <summary>
            SymListEventArgs constructor with settable row.
            </summary>
            <param name="RowIndex">An integer that contains the row of the control
            that generated the event.</param>
        </member>
        <member name="P:Symbol.Controls.SymListEventArgs.RowIndex">
            <summary>
            The RowIndex where the change took place.
            </summary>
            <value>
            An integer that contains the row index that changed.
            </value>
        </member>
        <member name="T:Symbol.StandardForms.About">
            <summary>
            The About standard forms class provides a dialog that can be used to display
            version information as well as a disclaimer for the EMDK for .NET samples.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.About.DoScale">
            <summary>
            This function does the (initial) scaling of the form
            by re-setting the related parameters (if required) and
            then calling the Scale(...) internally. 
            </summary>
            
        </member>
        <member name="M:Symbol.StandardForms.About.Scale(Symbol.StandardForms.About)">
            <summary>
            This function scales the given Form and its child controls in order to
            make them completely viewable, based on the screen width and height.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.About.#ctor">
            <summary>
            Default About class constructor.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.About.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.About.Run(System.String,System.String)">
            <summary>
            Static method that instantiates the About object.
            </summary>
            <param name="Title">The title of the about dialog.</param>
            <param name="Description">The description displayed by the 
            about dialog.</param>
        </member>
        <member name="M:Symbol.StandardForms.About.OnClosing(System.ComponentModel.CancelEventArgs)">
            <summary>
            Called before the dialog is destroyed so that resources can be cleaned up.
            </summary>
            <param name="e">A CancelEventArgs object that provides the capability 
            of stopping the dialog from closing.</param>
        </member>
        <member name="T:Symbol.StandardForms.GenericUI">
            <summary>
            The GenericUI class displays an Symbol.API object for editing.
            </summary>
            <remarks>
            The GenericUI class is a dialog form that can be used to change or view
            parameters (properties) that have been tagged in a Symbol.API derived object.
            The static method Run() can be used to create the dialog.
            </remarks>
        </member>
        <member name="M:Symbol.StandardForms.GenericUI.DoScale">
            <summary>
            This function does the (initial) scaling of the form
            by re-setting the related parameters (if required) and
            then calling the Scale(...) internally. 
            </summary>
            
        </member>
        <member name="M:Symbol.StandardForms.GenericUI.Scale(Symbol.StandardForms.GenericUI)">
            <summary>
            This function scales the given Form and its child controls in order to
            make them completely viewable, based on the screen width and height.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.GenericUI.Run(Symbol.API)">
            <summary>
            Static method that creates Generic UI dialog for given API object.
            </summary>
            <param name="APItoEdit">An Symbol.API derived object that contains property
            attributes to display and/or edit.</param>
        </member>
        <member name="M:Symbol.StandardForms.GenericUI.#ctor(Symbol.API)">
            <summary>
            The GenericUI constructor with settable API object to edit.
            </summary>
            <remarks>
            Commonly the Generic UI is created using the static Run method, not by
            calling the constructor.
            </remarks>
            <param name="APItoEdit">The API derived object to edit or view.</param>
        </member>
        <member name="M:Symbol.StandardForms.GenericUI.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.GenericUI.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="T:Symbol.StandardForms.SelectDevice">
            <summary>
            The SelectDevice class provides a dialog for displaying and selecting a
            list of available Symbol.Device objects.
            </summary>
            <remarks>
            This dialog is primarilly used in situations in which multiple device of the
            same type can be accessed from the application. A SelectDevice dialog is 
            displayed with the list of device choices and the end selects one of them to
            be accessed.
            </remarks>
        </member>
        <member name="M:Symbol.StandardForms.SelectDevice.DoScale">
            <summary>
            This function does the (initial) scaling of the form
            by re-setting the related parameters (if required) and
            then calling the Scale(...) internally. 
            </summary>
            
        </member>
        <member name="M:Symbol.StandardForms.SelectDevice.Scale(Symbol.StandardForms.SelectDevice)">
            <summary>
            This function scales the given Form and its child controls in order to
            make them completely viewable, based on the screen width and height.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.SelectDevice.Select(System.String,Symbol.Generic.Device[])">
            <summary>
            The static Select method is the recommended way to create the SelectDevice
            dialog.
            </summary>
            <remarks>
            This method will display the SelectDevice dialog and block until a 
            selection has been made.
            </remarks>
            <param name="Title">A string that will be displayed as the title to the
            SelectDevice dialog.</param>
            <param name="AvailableDevices">An array of available Symbol.Device objects.
            </param>
            <returns>The selected device object.</returns>
        </member>
        <member name="M:Symbol.StandardForms.SelectDevice.Select(System.String,Symbol.Generic.Device[],System.Int32)">
            <summary>
            The static Select method is the recommended way to create the SelectDevice
            dialog.
            </summary>
            <remarks>
            This method will display the SelectDevice dialog and block until a 
            selection has been made.
            </remarks>
            <param name="Title">A string that will be displayed as the title to the
            SelectDevice dialog.</param>
            <param name="AvailableDevices">An array of available Symbol.Device objects.
            </param>
            <param name="SelectIndex">The index of the initially selected device
            object.</param>
            <returns>The selected device object.</returns>
        </member>
        <member name="M:Symbol.StandardForms.SelectDevice.#ctor">
            <summary>
            Default SelectDevice constructor.
            </summary>
        </member>
        <member name="M:Symbol.StandardForms.SelectDevice.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
    </members>
</doc>

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