📄 symbol.standardforms.xml
字号:
</summary>
</member>
<member name="M:Symbol.Controls.ComboList.GetLabel(System.Int32)">
<summary>
Returns the SymLabel at the given row index.
</summary>
<param name="nIndex">The index of the SymLabel.</param>
<returns>A SymLabel object at the index.</returns>
</member>
<member name="M:Symbol.Controls.ComboList.GetControl(System.Int32)">
<summary>
Returns the Control at the given row index.
</summary>
<param name="nIndex">The index of the Control.</param>
<returns>A Control object at the index.</returns>
</member>
<member name="M:Symbol.Controls.ComboList.BeginStringEdit(System.Int32)">
<summary>
Start the editing process of a string parameter.
</summary>
<param name="nIndex">The row index where the string resides.</param>
<returns>A boolean flag that specifies whether or not the edit box
was successfully created. False is returned if one already exists.</returns>
</member>
<member name="M:Symbol.Controls.ComboList.EndStringEdit">
<summary>
Ends the string editing process. Should be called after the user has completed
string input.
</summary>
<returns>The string that was input by the user.</returns>
</member>
<member name="E:Symbol.Controls.ComboList.Notify">
<summary>
Event that gets fired when changes to the combo list control occur.
</summary>
</member>
<member name="T:Symbol.Controls.SymLabel">
<summary>
The SymLabel class provides a owner drawn label box.
</summary>
<remarks>
This SymLabel class is used by the CheckList control for the label portion of the
control.
</remarks>
</member>
<member name="M:Symbol.Controls.SymLabel.#ctor(System.Boolean)">
<summary>
SymLabel constructor with settable border flag.
</summary>
<remarks>
A default string of "Hello" is used as the label.
</remarks>
<param name="bBorder">A boolean flag that when set to true indicates that
a border should be drawn around the label box.</param>
</member>
<member name="M:Symbol.Controls.SymLabel.#ctor(System.String,System.Drawing.Point,System.Drawing.Size,System.Boolean)">
<summary>
SymLabel constructor with settable text, size and border flag.
</summary>
<param name="text">The initial text of the label.</param>
<param name="loc">A Point structure that contains initial location
information.</param>
<param name="size">The initial size of the label.</param>
<param name="bBorder">A boolean flag that when set to true indicates that
a border should be drawn around the label box.</param>
</member>
<member name="M:Symbol.Controls.SymLabel.OnPaintBackground(System.Windows.Forms.PaintEventArgs)">
<summary>
Draw the custom label box.
</summary>
<param name="e">A PaintEventArgs used to perform owner draw.</param>
</member>
<member name="P:Symbol.Controls.SymLabel.Highlight">
<summary>
Specifies whether or not the label box should be highlighted. (Inverse video)
</summary>
<value>
A boolean flag that when true indicates that the label box will be highlighted.
</value>
</member>
<member name="P:Symbol.Controls.SymLabel.Overhead">
<summary>
Provides the number of pixels used in x-direction calculations.
</summary>
<value>
An integer that specifies that amount of pixels that are not used by the text
string in the label box.
</value>
</member>
<member name="T:Symbol.Controls.SymListNotify">
<summary>
A delegate used to signify the type of methods that can be used to capture
notification events provided by the SymList control.
</summary>
</member>
<member name="T:Symbol.Controls.SymListEventArgs">
<summary>
The SymListEventArgs is used to pass information when events are fired by the
SymList box.
</summary>
<remarks>
Not normally constructed by the user.
</remarks>
</member>
<member name="M:Symbol.Controls.SymListEventArgs.#ctor(System.Int32)">
<summary>
SymListEventArgs constructor with settable row.
</summary>
<param name="RowIndex">An integer that contains the row of the control
that generated the event.</param>
</member>
<member name="P:Symbol.Controls.SymListEventArgs.RowIndex">
<summary>
The RowIndex where the change took place.
</summary>
<value>
An integer that contains the row index that changed.
</value>
</member>
<member name="T:Symbol.StandardForms.About">
<summary>
The About standard forms class provides a dialog that can be used to display
version information as well as a disclaimer for the EMDK for .NET samples.
</summary>
</member>
<member name="M:Symbol.StandardForms.About.DoScale">
<summary>
This function does the (initial) scaling of the form
by re-setting the related parameters (if required) and
then calling the Scale(...) internally.
</summary>
</member>
<member name="M:Symbol.StandardForms.About.Scale(Symbol.StandardForms.About)">
<summary>
This function scales the given Form and its child controls in order to
make them completely viewable, based on the screen width and height.
</summary>
</member>
<member name="M:Symbol.StandardForms.About.#ctor">
<summary>
Default About class constructor.
</summary>
</member>
<member name="M:Symbol.StandardForms.About.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="M:Symbol.StandardForms.About.Run(System.String,System.String)">
<summary>
Static method that instantiates the About object.
</summary>
<param name="Title">The title of the about dialog.</param>
<param name="Description">The description displayed by the
about dialog.</param>
</member>
<member name="M:Symbol.StandardForms.About.OnClosing(System.ComponentModel.CancelEventArgs)">
<summary>
Called before the dialog is destroyed so that resources can be cleaned up.
</summary>
<param name="e">A CancelEventArgs object that provides the capability
of stopping the dialog from closing.</param>
</member>
<member name="T:Symbol.StandardForms.GenericUI">
<summary>
The GenericUI class displays an Symbol.API object for editing.
</summary>
<remarks>
The GenericUI class is a dialog form that can be used to change or view
parameters (properties) that have been tagged in a Symbol.API derived object.
The static method Run() can be used to create the dialog.
</remarks>
</member>
<member name="M:Symbol.StandardForms.GenericUI.DoScale">
<summary>
This function does the (initial) scaling of the form
by re-setting the related parameters (if required) and
then calling the Scale(...) internally.
</summary>
</member>
<member name="M:Symbol.StandardForms.GenericUI.Scale(Symbol.StandardForms.GenericUI)">
<summary>
This function scales the given Form and its child controls in order to
make them completely viewable, based on the screen width and height.
</summary>
</member>
<member name="M:Symbol.StandardForms.GenericUI.Run(Symbol.API)">
<summary>
Static method that creates Generic UI dialog for given API object.
</summary>
<param name="APItoEdit">An Symbol.API derived object that contains property
attributes to display and/or edit.</param>
</member>
<member name="M:Symbol.StandardForms.GenericUI.#ctor(Symbol.API)">
<summary>
The GenericUI constructor with settable API object to edit.
</summary>
<remarks>
Commonly the Generic UI is created using the static Run method, not by
calling the constructor.
</remarks>
<param name="APItoEdit">The API derived object to edit or view.</param>
</member>
<member name="M:Symbol.StandardForms.GenericUI.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
</member>
<member name="M:Symbol.StandardForms.GenericUI.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Symbol.StandardForms.SelectDevice">
<summary>
The SelectDevice class provides a dialog for displaying and selecting a
list of available Symbol.Device objects.
</summary>
<remarks>
This dialog is primarilly used in situations in which multiple device of the
same type can be accessed from the application. A SelectDevice dialog is
displayed with the list of device choices and the end selects one of them to
be accessed.
</remarks>
</member>
<member name="M:Symbol.StandardForms.SelectDevice.DoScale">
<summary>
This function does the (initial) scaling of the form
by re-setting the related parameters (if required) and
then calling the Scale(...) internally.
</summary>
</member>
<member name="M:Symbol.StandardForms.SelectDevice.Scale(Symbol.StandardForms.SelectDevice)">
<summary>
This function scales the given Form and its child controls in order to
make them completely viewable, based on the screen width and height.
</summary>
</member>
<member name="M:Symbol.StandardForms.SelectDevice.Select(System.String,Symbol.Generic.Device[])">
<summary>
The static Select method is the recommended way to create the SelectDevice
dialog.
</summary>
<remarks>
This method will display the SelectDevice dialog and block until a
selection has been made.
</remarks>
<param name="Title">A string that will be displayed as the title to the
SelectDevice dialog.</param>
<param name="AvailableDevices">An array of available Symbol.Device objects.
</param>
<returns>The selected device object.</returns>
</member>
<member name="M:Symbol.StandardForms.SelectDevice.Select(System.String,Symbol.Generic.Device[],System.Int32)">
<summary>
The static Select method is the recommended way to create the SelectDevice
dialog.
</summary>
<remarks>
This method will display the SelectDevice dialog and block until a
selection has been made.
</remarks>
<param name="Title">A string that will be displayed as the title to the
SelectDevice dialog.</param>
<param name="AvailableDevices">An array of available Symbol.Device objects.
</param>
<param name="SelectIndex">The index of the initially selected device
object.</param>
<returns>The selected device object.</returns>
</member>
<member name="M:Symbol.StandardForms.SelectDevice.#ctor">
<summary>
Default SelectDevice constructor.
</summary>
</member>
<member name="M:Symbol.StandardForms.SelectDevice.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
</members>
</doc>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -