📄 form1.cs
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//--------------------------------------------------------------------
// FILENAME: Form1.cs
//
// Copyright(c) 2002 Symbol Technologies Inc. All rights reserved.
//
// DESCRIPTION:
//
// NOTES:
//
//--------------------------------------------------------------------
using System;
using System.Drawing;
using System.Collections;
using System.Windows.Forms;
using System.Data;
using Symbol.Printing;
namespace CS_PrintSample1
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.ComboBox comboBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private PrintDocument prnDoc;
private static bool bPortrait = true; // The default dispaly orientation
// has been set to Portrait.
private bool bSkipMaxLen = false; // The restriction on the maximum
// physical length is considered by default.
private bool bInitialScale = true; // The flag to track whether the
// scaling logic is applied for
// the first time (from scatch) or not.
// Based on that, the (outer) width/height values
// of the form will be set or not.
// Initially set to true.
private int resWidthReference = 242; // The (cached) width of the form.
// INITIALLY HAS TO BE SET TO THE WIDTH OF THE FORM AT DESIGN TIME (IN PIXELS).
// This setting is also obtained from the platform only on
// Windows CE devices before running the application on the device, as a verification.
// For PocketPC (& Windows Mobile) devices, the failure to set this properly may result in the distortion of GUI/viewability.
private int resHeightReference = 225; // The (cached) height of the form.
// INITIALLY HAS TO BE SET TO THE HEIGHT OF THE FORM AT DESIGN TIME (IN PIXELS).
// This setting is also obtained from the platform only on
// Windows CE devices before running the application on the device, as a verification.
// For PocketPC (& Windows Mobile) devices, the failure to set this properly may result in the distortion of GUI/viewability.
private const double maxLength = 5.5; // The maximum physical width/height of the sample (in inches).
// The actual value on the device may slightly deviate from this
// since the calculations based on the (received) DPI & resolution values
// would provide only an approximation, so not 100% accurate.
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
this.comboBox1.Focus();
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.comboBox1 = new System.Windows.Forms.ComboBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label3 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// comboBox1
//
this.comboBox1.Location = new System.Drawing.Point(120, 16);
this.comboBox1.Name = "comboBox1";
this.comboBox1.Size = new System.Drawing.Size(104, 23);
this.comboBox1.TabIndex = 0;
//
// label1
//
this.label1.Location = new System.Drawing.Point(16, 16);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(96, 24);
this.label1.Text = "Select a printer:";
//
// label2
//
this.label2.Location = new System.Drawing.Point(16, 64);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(80, 24);
this.label2.Text = "Text:";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(120, 64);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(104, 23);
this.textBox1.TabIndex = 1;
this.textBox1.Text = "CS_PrintSample1";
//
// label3
//
this.label3.Location = new System.Drawing.Point(16, 112);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(80, 24);
this.label3.Text = "Barcode:";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(120, 112);
this.textBox2.Name = "textBox2";
this.textBox2.ReadOnly = true;
this.textBox2.Size = new System.Drawing.Size(104, 23);
this.textBox2.TabIndex = 2;
this.textBox2.Text = "123456";
//
// button1
//
this.button1.Location = new System.Drawing.Point(16, 160);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(72, 24);
this.button1.TabIndex = 3;
this.button1.Text = "Print";
this.button1.Click += new System.EventHandler(this.button1_Click);
this.button1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.button1_KeyDown);
//
// button2
//
this.button2.Location = new System.Drawing.Point(136, 160);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(72, 24);
this.button2.TabIndex = 4;
this.button2.Text = "Exit";
this.button2.Click += new System.EventHandler(this.button2_Click);
this.button2.KeyDown += new System.Windows.Forms.KeyEventHandler(this.button2_KeyDown);
//
// Form1
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
this.BackColor = System.Drawing.Color.White;
this.ClientSize = new System.Drawing.Size(240, 200);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.label3);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.comboBox1);
this.Name = "Form1";
this.Text = "CS_PrintSample1";
this.Load += new System.EventHandler(this.Form1_Load);
this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyUp);
this.Resize += new System.EventHandler(this.Form1_Resize);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// This function does the (initial) scaling of the form
/// by re-setting the related parameters (if required) &
/// then calling the Scale(...) internally.
/// </summary>
///
public void DoScale()
{
if (Screen.PrimaryScreen.Bounds.Width > Screen.PrimaryScreen.Bounds.Height)
{
bPortrait = false; // If the display orientation is not portrait (so it's landscape), set the flag to false.
}
if (this.WindowState == FormWindowState.Maximized) // If the form is maximized by default.
{
this.bSkipMaxLen = true; // we need to skip the max. length restriction
}
if (Symbol.Win32.PlatformType == "SYMBOL WinCE") // Only on Windows CE devices
{
this.resWidthReference = this.Width; // The width of the form at design time (in pixels) is obtained from the platorm.
this.resHeightReference = this.Height; // The height of the form at design time (in pixels) is obtained from the platform.
}
Scale(this); // Initial scaling of the GUI
}
/// <summary>
/// This function scales the given Form & its child controls in order to
/// make them completely viewable, based on the screen width & height.
/// </summary>
private static void Scale(Form1 frm)
{
int PSWAW = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea.Width; // The width of the working area (in pixels).
int PSWAH = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea.Height; // The height of the working area (in pixels).
// The entire screen has been taken in to account below
// in order to decide the half (S)VGA settings etc.
if (!((Screen.PrimaryScreen.Bounds.Width <= (1.5) * (Screen.PrimaryScreen.Bounds.Height))
&& (Screen.PrimaryScreen.Bounds.Height <= (1.5) * (Screen.PrimaryScreen.Bounds.Width))))
{
if ((Screen.PrimaryScreen.Bounds.Width) > (Screen.PrimaryScreen.Bounds.Height))
{
PSWAW = (int)((1.33) * PSWAH); // If the width/height ratio goes beyond 1.5,
// the (longer) effective width is made shorter.
}
}
System.Drawing.Graphics graphics = frm.CreateGraphics();
float dpiX = graphics.DpiX; // Get the horizontal DPI value.
if (frm.bInitialScale == true) // If an initial scale (from scratch)
{
if (Symbol.Win32.PlatformType == "PocketPC") // If the platform is either Pocket PC or Windows Mobile
{
frm.Width = PSWAW; // Set the form width. However this setting
// would be the ultimate one for Pocket PC (& Windows Mobile)devices.
// Just for the sake of consistency, it's explicitely specified here.
}
else
{
frm.Width = (int)((frm.Width) * (PSWAW)) / (frm.resWidthReference); // Set the form width for others (Windows CE devices).
}
}
if ((frm.Width <= maxLength * dpiX) || frm.bSkipMaxLen == true) // The calculation of the width & left values for each control
// without taking the maximum length restriction into consideration.
{
foreach (System.Windows.Forms.Control cntrl in frm.Controls)
{
cntrl.Width = ((cntrl.Width) * (frm.Width)) / (frm.resWidthReference);
cntrl.Left = ((cntrl.Left) * (frm.Width)) / (frm.resWidthReference);
if (cntrl is System.Windows.Forms.TabControl)
{
foreach (System.Windows.Forms.TabPage tabPg in cntrl.Controls)
{
foreach (System.Windows.Forms.Control cntrl2 in tabPg.Controls)
{
cntrl2.Width = (((cntrl2.Width) * (frm.Width)) / (frm.resWidthReference));
cntrl2.Left = (((cntrl2.Left) * (frm.Width)) / (frm.resWidthReference));
}
}
}
}
}
else
{ // The calculation of the width & left values for each control
// with the maximum length restriction taken into consideration.
foreach (System.Windows.Forms.Control cntrl in frm.Controls)
{
cntrl.Width = (int)(((cntrl.Width) * (PSWAW) * (maxLength * dpiX)) / (frm.resWidthReference * (frm.Width)));
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