avisynth_c.h
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// Avisynth C Interface Version 0.20
// Copyright 2003 Kevin Atkinson
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA, or visit
// http://www.gnu.org/copyleft/gpl.html .
//
// As a special exception, I give you permission to link to the
// Avisynth C interface with independent modules that communicate with
// the Avisynth C interface solely through the interfaces defined in
// avisynth_c.h, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting combined work
// under terms of your choice, provided that every copy of the
// combined work is accompanied by a complete copy of the source code
// of the Avisynth C interface and Avisynth itself (with the version
// used to produce the combined work), being distributed under the
// terms of the GNU General Public License plus this exception. An
// independent module is a module which is not derived from or based
// on Avisynth C Interface, such as 3rd-party filters, import and
// export plugins, or graphical user interfaces.
#ifndef __AVISYNTH_C__
#define __AVISYNTH_C__
#ifdef __cplusplus
# define EXTERN_C extern "C"
#else
# define EXTERN_C
#endif
#define AVSC_USE_STDCALL 1
#ifndef AVSC_USE_STDCALL
# define AVSC_CC __cdecl
#else
# define AVSC_CC __stdcall
#endif
#define AVSC_EXPORT EXTERN_C __declspec(dllexport)
#define AVSC_INLINE static __inline
#ifdef AVISYNTH_C_EXPORTS
# define AVSC_API(ret) EXTERN_C __declspec(dllexport) ret AVSC_CC
#else
# define AVSC_API(ret) EXTERN_C __declspec(dllimport) ret AVSC_CC
#endif
typedef unsigned char BYTE;
#ifdef __GNUC__
typedef long long int INT64;
#else
typedef __int64 INT64;
#endif
/////////////////////////////////////////////////////////////////////
//
// Constants
//
#ifndef __AVISYNTH_H__
enum { AVISYNTH_INTERFACE_VERSION = 2 };
#endif
enum {AVS_SAMPLE_INT8 = 1<<0,
AVS_SAMPLE_INT16 = 1<<1,
AVS_SAMPLE_INT24 = 1<<2,
AVS_SAMPLE_INT32 = 1<<3,
AVS_SAMPLE_FLOAT = 1<<4};
enum {AVS_PLANAR_Y=1<<0,
AVS_PLANAR_U=1<<1,
AVS_PLANAR_V=1<<2,
AVS_PLANAR_ALIGNED=1<<3,
AVS_PLANAR_Y_ALIGNED=AVS_PLANAR_Y|AVS_PLANAR_ALIGNED,
AVS_PLANAR_U_ALIGNED=AVS_PLANAR_U|AVS_PLANAR_ALIGNED,
AVS_PLANAR_V_ALIGNED=AVS_PLANAR_V|AVS_PLANAR_ALIGNED};
// Colorspace properties.
enum {AVS_CS_BGR = 1<<28,
AVS_CS_YUV = 1<<29,
AVS_CS_INTERLEAVED = 1<<30,
AVS_CS_PLANAR = 1<<31};
// Specific colorformats
enum {
AVS_CS_UNKNOWN = 0,
AVS_CS_BGR24 = 1<<0 | AVS_CS_BGR | AVS_CS_INTERLEAVED,
AVS_CS_BGR32 = 1<<1 | AVS_CS_BGR | AVS_CS_INTERLEAVED,
AVS_CS_YUY2 = 1<<2 | AVS_CS_YUV | AVS_CS_INTERLEAVED,
AVS_CS_YV12 = 1<<3 | AVS_CS_YUV | AVS_CS_PLANAR, // y-v-u, planar
AVS_CS_I420 = 1<<4 | AVS_CS_YUV | AVS_CS_PLANAR, // y-u-v, planar
AVS_CS_IYUV = 1<<4 | AVS_CS_YUV | AVS_CS_PLANAR // same as above
};
enum {
AVS_IT_BFF = 1<<0,
AVS_IT_TFF = 1<<1,
AVS_IT_FIELDBASED = 1<<2};
enum {
AVS_FILTER_TYPE=1,
AVS_FILTER_INPUT_COLORSPACE=2,
AVS_FILTER_OUTPUT_TYPE=9,
AVS_FILTER_NAME=4,
AVS_FILTER_AUTHOR=5,
AVS_FILTER_VERSION=6,
AVS_FILTER_ARGS=7,
AVS_FILTER_ARGS_INFO=8,
AVS_FILTER_ARGS_DESCRIPTION=10,
AVS_FILTER_DESCRIPTION=11};
enum { //SUBTYPES
AVS_FILTER_TYPE_AUDIO=1,
AVS_FILTER_TYPE_VIDEO=2,
AVS_FILTER_OUTPUT_TYPE_SAME=3,
AVS_FILTER_OUTPUT_TYPE_DIFFERENT=4};
enum {
AVS_CACHE_NOTHING=0,
AVS_CACHE_RANGE=1 };
#define AVS_FRAME_ALIGN 16
typedef struct AVS_Clip AVS_Clip;
typedef struct AVS_ScriptEnvironment AVS_ScriptEnvironment;
/////////////////////////////////////////////////////////////////////
//
// AVS_VideoInfo
//
// AVS_VideoInfo is layed out identicly to VideoInfo
typedef struct AVS_VideoInfo {
int width, height; // width=0 means no video
unsigned fps_numerator, fps_denominator;
int num_frames;
int pixel_type;
int audio_samples_per_second; // 0 means no audio
int sample_type;
INT64 num_audio_samples;
int nchannels;
// Imagetype properties
int image_type;
} AVS_VideoInfo;
// useful functions of the above
AVSC_INLINE int avs_has_video(const AVS_VideoInfo * p)
{ return (p->width!=0); }
AVSC_INLINE int avs_has_audio(const AVS_VideoInfo * p)
{ return (p->audio_samples_per_second!=0); }
AVSC_INLINE int avs_is_rgb(const AVS_VideoInfo * p)
{ return (p->pixel_type&AVS_CS_BGR); }
AVSC_INLINE int avs_is_rgb24(const AVS_VideoInfo * p)
{ return (p->pixel_type&AVS_CS_BGR24)==AVS_CS_BGR24; } // Clear out additional properties
AVSC_INLINE int avs_is_rgb32(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_BGR32) == AVS_CS_BGR32 ; }
AVSC_INLINE int avs_is_yuy(const AVS_VideoInfo * p)
{ return (p->pixel_type&AVS_CS_YUV ); }
AVSC_INLINE int avs_is_yuy2(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_YUY2) == AVS_CS_YUY2; }
AVSC_INLINE int avs_is_yv12(const AVS_VideoInfo * p)
{ return ((p->pixel_type & AVS_CS_YV12) == AVS_CS_YV12)||((p->pixel_type & AVS_CS_I420) == AVS_CS_I420); }
AVSC_INLINE int avs_is_color_space(const AVS_VideoInfo * p, int c_space)
{ return ((p->pixel_type & c_space) == c_space); }
AVSC_INLINE int avs_is_property(const AVS_VideoInfo * p, int property)
{ return ((p->pixel_type & property)==property ); }
AVSC_INLINE int avs_is_planar(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_PLANAR); }
AVSC_INLINE int avs_is_field_based(const AVS_VideoInfo * p)
{ return (p->image_type & AVS_IT_FIELDBASED); }
AVSC_INLINE int avs_is_parity_known(const AVS_VideoInfo * p)
{ return ((p->image_type & AVS_IT_FIELDBASED)&&(p->image_type & (AVS_IT_BFF||AVS_IT_TFF))); }
AVSC_INLINE int avs_is_bff(const AVS_VideoInfo * p)
{ return (p->image_type & AVS_IT_BFF); }
AVSC_INLINE int avs_is_tff(const AVS_VideoInfo * p)
{ return (p->image_type & AVS_IT_TFF); }
AVSC_INLINE int avs_bits_per_pixel(const AVS_VideoInfo * p)
{
switch (p->pixel_type) {
case AVS_CS_BGR24: return 24;
case AVS_CS_BGR32: return 32;
case AVS_CS_YUY2: return 16;
case AVS_CS_YV12:
case AVS_CS_I420: return 12;
default: return 0;
}
}
AVSC_INLINE int avs_bytes_from_pixels(const AVS_VideoInfo * p, int pixels)
{ return pixels * (avs_bits_per_pixel(p)>>3); } // Will work on planar images, but will return only luma planes
AVSC_INLINE int avs_row_size(const AVS_VideoInfo * p)
{ return avs_bytes_from_pixels(p,p->width); } // Also only returns first plane on planar images
AVSC_INLINE int avs_bmp_size(const AVS_VideoInfo * vi)
{ if (avs_is_planar(vi)) {int p = vi->height * ((avs_row_size(vi)+3) & ~3); p+=p>>1; return p; } return vi->height * ((avs_row_size(vi)+3) & ~3); }
AVSC_INLINE int avs_samples_per_second(const AVS_VideoInfo * p)
{ return p->audio_samples_per_second; }
AVSC_INLINE int avs_bytes_per_channel_sample(const AVS_VideoInfo * p)
{
switch (p->sample_type) {
case AVS_SAMPLE_INT8: return sizeof(signed char);
case AVS_SAMPLE_INT16: return sizeof(signed short);
case AVS_SAMPLE_INT24: return 3;
case AVS_SAMPLE_INT32: return sizeof(signed int);
case AVS_SAMPLE_FLOAT: return sizeof(float);
default: return 0;
}
}
AVSC_INLINE int avs_bytes_per_audio_sample(const AVS_VideoInfo * p)
{ return p->nchannels*avs_bytes_per_channel_sample(p);}
AVSC_INLINE INT64 avs_audio_samples_from_frames(const AVS_VideoInfo * p, INT64 frames)
{ return ((INT64)(frames) * p->audio_samples_per_second * p->fps_denominator / p->fps_numerator); }
AVSC_INLINE int avs_frames_from_audio_samples(const AVS_VideoInfo * p, INT64 samples)
{ return (int)(samples * (INT64)p->fps_numerator / (INT64)p->fps_denominator / (INT64)p->audio_samples_per_second); }
AVSC_INLINE INT64 avs_audio_samples_from_bytes(const AVS_VideoInfo * p, INT64 bytes)
{ return bytes / avs_bytes_per_audio_sample(p); }
AVSC_INLINE INT64 avs_bytes_from_audio_samples(const AVS_VideoInfo * p, INT64 samples)
{ return samples * avs_bytes_per_audio_sample(p); }
AVSC_INLINE int avs_audio_channels(const AVS_VideoInfo * p)
{ return p->nchannels; }
AVSC_INLINE int avs_sample_type(const AVS_VideoInfo * p)
{ return p->sample_type;}
// useful mutator
AVSC_INLINE void avs_set_property(AVS_VideoInfo * p, int property)
{ p->image_type|=property; }
AVSC_INLINE void avs_clear_property(AVS_VideoInfo * p, int property)
{ p->image_type&=~property; }
AVSC_INLINE void avs_set_field_based(AVS_VideoInfo * p, int isfieldbased)
{ if (isfieldbased) p->image_type|=AVS_IT_FIELDBASED; else p->image_type&=~AVS_IT_FIELDBASED; }
AVSC_INLINE void avs_set_fps(AVS_VideoInfo * p, unsigned numerator, unsigned denominator)
{
unsigned x=numerator, y=denominator;
while (y) { // find gcd
unsigned t = x%y; x = y; y = t;
}
p->fps_numerator = numerator/x;
p->fps_denominator = denominator/x;
}
AVSC_INLINE int avs_is_same_colorspace(AVS_VideoInfo * x, AVS_VideoInfo * y)
{
return (x->pixel_type == y->pixel_type)
|| (avs_is_yv12(x) && avs_is_yv12(y));
}
/////////////////////////////////////////////////////////////////////
//
// AVS_VideoFrame
//
// VideoFrameBuffer holds information about a memory block which is used
// for video data. For efficiency, instances of this class are not deleted
// when the refcount reaches zero; instead they're stored in a linked list
// to be reused. The instances are deleted when the corresponding AVS
// file is closed.
// AVS_VideoFrameBuffer is layed out identicly to VideoFrameBuffer
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrameBuffer {
BYTE * data;
int data_size;
// sequence_number is incremented every time the buffer is changed, so
// that stale views can tell they're no longer valid.
long sequence_number;
long refcount;
} AVS_VideoFrameBuffer;
// VideoFrame holds a "window" into a VideoFrameBuffer.
// AVS_VideoFrame is layed out identicly to IVideoFrame
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrame {
int refcount;
AVS_VideoFrameBuffer * vfb;
int offset, pitch, row_size, height, offsetU, offsetV, pitchUV; // U&V offsets are from top of picture.
} AVS_VideoFrame;
// Access functions for AVS_VideoFrame
AVSC_INLINE int avs_get_pitch(const AVS_VideoFrame * p) {
return p->pitch;}
AVSC_INLINE int avs_get_pitch_p(const AVS_VideoFrame * p, int plane) {
switch (plane) {
case AVS_PLANAR_U: case AVS_PLANAR_V: return p->pitchUV;}
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