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📄 animaldlg.cpp

📁 数据挖掘中非常经典的动物识别例子
💻 CPP
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// animalDlg.cpp : implementation file
//

#include "stdafx.h"
#include "animal.h"
#include "animalDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAnimalDlg dialog

CAnimalDlg::CAnimalDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAnimalDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CAnimalDlg)
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CAnimalDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAnimalDlg)
	DDX_Control(pDX, IDC_COMBO9, m_point8);
	DDX_Control(pDX, IDC_COMBO10, m_point9);
	DDX_Control(pDX, IDC_COMBO11, m_point10);
	DDX_Control(pDX, IDC_COMBO8, m_point7);
	DDX_Control(pDX, IDC_COMBO7, m_point6);
	DDX_Control(pDX, IDC_COMBO6, m_point5);
	DDX_Control(pDX, IDC_COMBO5, m_point4);
	DDX_Control(pDX, IDC_COMBO4, m_point3);
	DDX_Control(pDX, IDC_COMBO3, m_point2);
	DDX_Control(pDX, IDC_COMBO2, m_point1);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAnimalDlg, CDialog)
	//{{AFX_MSG_MAP(CAnimalDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton_Check)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton_Clear)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAnimalDlg message handlers

BOOL CAnimalDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	 m_point1.SetCurSel(0);//设置组合框的默认值为第一项  
	 m_point2.SetCurSel(0);
	 m_point3.SetCurSel(0);
	 m_point4.SetCurSel(0);
	 m_point5.SetCurSel(0);
	 m_point6.SetCurSel(0);
	 m_point7.SetCurSel(0);
	 m_point8.SetCurSel(0);
	 m_point9.SetCurSel(0);
	 m_point10.SetCurSel(0);

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CAnimalDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CAnimalDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CAnimalDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CAnimalDlg::OnEditchangeCombo1() 
{
	// TODO: Add your control notification handler code here
	
}

void CAnimalDlg::OnEditchangeCombo11() 
{
	// TODO: Add your control notification handler code here
	
}


void CAnimalDlg::OnButton_Check() 
{
	// TODO: Add your control notification handler code here
	int i,j,n;
	bool check=true;
	CString msg="无法判断!";
	CString point[10];

	m_point1.GetWindowText(point[0]); 
	m_point2.GetWindowText(point[1]); 
	m_point3.GetWindowText(point[2]); 
	m_point4.GetWindowText(point[3]); 
    m_point5.GetWindowText(point[4]); 
	m_point6.GetWindowText(point[5]); 
    m_point7.GetWindowText(point[6]); 
	m_point8.GetWindowText(point[7]); 
	m_point9.GetWindowText(point[8]); 
	m_point10.GetWindowText(point[9]); 

	for(i=0;i<=8;i++)
	{
		if(point[i]!="无")
		{
			for(j=i+1;j<=9;j++)
			{
				if(point[i]==point[j])
				{
	            	check=false;
				}
			}
		}
	}

    if(check==false)
	{
		AfxMessageBox("特征不能一样!");
	}
	else
	{
        for(i=0;i<=9;i++)//r1
		{
			if(point[i]=="有毛发")
				msg="哺乳动物";
		}

		for(i=0;i<=9;i++)//r2
		{
			if(point[i]=="有奶")
				msg="哺乳动物";
		}

	    for(i=0;i<=9;i++)//r3
		{
			if(point[i]=="有羽毛")
				msg="鸟";
		}
		
		n=0;
		for(i=0;i<=9;i++)//r4
		{
			if(point[i]=="会飞")
			{
			    n++;
			}

			if(point[i]=="会下蛋")
			{
				n++;
			}
		}
		if(n==2)
		{
			msg="鸟";
		}

        for(i=0;i<=9;i++)//r5
		{
			if(point[i]=="吃肉")
			{
				if(msg!="哺乳食肉动物")
					{
					if(msg=="哺乳动物")
					{
					msg="哺乳食肉动物";
					}
					else
					{
					msg="食肉动物";
					}
				}
			}
		}

		n=0;//r6
		for(i=0;i<=9;i++)
		{
			if(point[i]=="犬齿")
			{
			    n++;
			}

			if(point[i]=="有爪")
			{
				n++;
			}
			
			if(point[i]=="眼盯前方")
			{
				n++;
			}
		}
		if(n==3)
		{
			if(msg!="哺乳食肉动物")
			{
				if(msg=="哺乳动物")
				{
				    msg="哺乳食肉动物";
				}
					else
				{
					msg="食肉动物";
				}
			}
		}

		if(msg=="哺乳动物")//r7
		{
		 for(i=0;i<=9;i++)
			{
	        	if(point[i]=="有蹄")
				msg="有蹄类动物";
			}
		}

		
		if(msg=="哺乳动物")//r8
		{
		 for(i=0;i<=9;i++)
			{
	        	if(point[i]=="是嚼反诌动物")
				msg="有蹄类动物";
			}
		}

		if(msg=="哺乳食肉动物")//r9
			{
			n=0;
			for(i=0;i<=9;i++)
			{
				if(point[i]=="黄褐色")
				{
				    n++;
				}

				if(point[i]=="身上有暗斑点")
				{
					n++;
				}
			}
			if(n==2)
			{
				msg="金钱豹";
			}
		}
				
		if(msg=="哺乳食肉动物")//r10
			{
			n=0;
			for(i=0;i<=9;i++)
			{
				if(point[i]=="黄褐色")
				{
				    n++;
				}

				if(point[i]=="身上有黑色条纹")
				{
					n++;
				}
			}
			if(n==2)
			{
				msg="虎";
			}
		}

		if(msg=="有蹄类动物")//r11
			{
			n=0;
			for(i=0;i<=9;i++)
			{
				if(point[i]=="有长脖子")
				{
				    n++;
				}

				if(point[i]=="有长腿")
				{
					n++;
				}

				if(point[i]=="身上有暗斑点")
				{
					n++;
				}
			}
			if(n==3)
			{
				msg="长颈鹿";
			}
		}

		if(msg=="有蹄类动物")//r12
		{
			for(i=0;i<=9;i++)
			{
	            if(point[i]=="身上有黑色条纹")
				msg="斑马";
			}
		}


		if(msg=="鸟")//r13
			{
			n=0;
			for(i=0;i<=9;i++)
			{
				if(point[i]=="有长脖子")
				{
				    n++;
				}

				if(point[i]=="有长腿")
				{
					n++;
				}

				if(point[i]=="不会飞")
				{
					n++;
				}

				if(point[i]=="有黑白二色")
				{
					n++;
				}
			}
			if(n==4)
			{
				msg="鸵鸟";
			}
		}

		if(msg=="鸟")//r14
			{
			n=0;
			for(i=0;i<=9;i++)
			{
				if(point[i]=="会游泳")
				{
				    n++;
				}

				if(point[i]=="不会飞")
				{
					n++;
				}

				if(point[i]=="有黑白二色")
				{
					n++;
				}
			}
			if(n==3)
			{
				msg="企鹅";
			}
		}

		if(msg=="鸟")//r15
		{
			for(i=0;i<=9;i++)
			{
	            if(point[i]=="善飞")
				msg="信天翁";
			}
		}
    	AfxMessageBox("此动物为:"+msg);
	}
	
}

void CAnimalDlg::OnButton_Clear() 
{
	// TODO: Add your control notification handler code here
	 m_point1.SetCurSel(0);//设置组合框的默认值为第一项  
	 m_point2.SetCurSel(0);
	 m_point3.SetCurSel(0);
	 m_point4.SetCurSel(0);
	 m_point5.SetCurSel(0);
	 m_point6.SetCurSel(0);
	 m_point7.SetCurSel(0);
	 m_point8.SetCurSel(0);
	 m_point9.SetCurSel(0);
	 m_point10.SetCurSel(0);

}

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