📄 netbase.h
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#if !defined(AFX_NETBASE_H__F52F3F2E_D6A5_4D07_9954_AEF719BB053D__INCLUDED_)
#define AFX_NETBASE_H__F52F3F2E_D6A5_4D07_9954_AEF719BB053D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NetBase.h : header file
//
/* 通讯过程说明:
1: 主机发复位命令
2: 从机发应答复位命令
3: 主机发第0帧I消息,主机S=0,R=0
4: 从机以RR消息应答,从机S不变,R=1
5: 从机发第0帧I消息,从机S=0,R=1
6: 主机以RR消息应答,主机S不变,R=1
7: 主机发第1帧I消息,主机S=1,R=1
8: 从机以RR消息应答,从机S不变,R=2
9: 主机发第2帧I消息,主机S=2,R=1
10:从机以RR消息应答,从机S不变,R=3
11:主机发第3帧I消息,主机S=3,R=1
12:从机以RR消息应答,从机S不变,R=4
*/
/////////////////////////////////////////////////////////////////////////////
// CNetBase command target
class CNetBase : public CSocket
{
// Attributes
public:
// Operations
public:
CNetBase();
void NetworkClose();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNetBase)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CNetBase)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
BOOL RAM_Flag();
virtual SaveSendData(unsigned char *pChData,int nDataLen);
virtual SendSaveData();
virtual NetSend(unsigned char *pChData,int nDataLen);
virtual ReceiveError(unsigned char uChMessageType);
void SendPackage(unsigned char uChMessageType,char *pChData,int nDataLen);
void ResetProcess(char *IndexFile,char *DataFile);
virtual ResponseCMDR();
virtual ResponseRR(unsigned char MessageType);
void TransmitRR();
virtual ProcessReceiveData(unsigned char *pChData,int nDataLen);
void AdjustSendPointer(char *IndexFile,char *DataFile);
void GetPictureServerIP(char *str);
int GetPictureServerPort();
void GetMessageServerIP(char *str);
int GetMessageServerPort();
int GetLocalPicturePort();
int GetLocalMessagePort();
unsigned short UpDateCRC(unsigned short CheckResult,unsigned char ch);
unsigned short CalculateCRC(unsigned short Data,unsigned short Genpoly,unsigned short Accum);
unsigned char uChServerReceiveIndex;
/* 服务器接收序号,用于确认本机发出的I消息,它比要确认的最后一帧序号大1,
例:R=4则确认本机发出的第3帧 */
unsigned char uChServerSendIndex;
/* 服务器发送I消息时的发送序号 */
unsigned char uChLocalReceiveIndex; //本机接收索引
/* 本机接收序号,用于确认服务器发出的I消息,它比要确认的最后一帧序号大1,
例:R=4则确认服务器发出的第3帧 */
unsigned char uChLocalSendIndex; //本机发送索引
BOOL bPointEquFlag;
private:
int GetLaneAddr();
void AdjustIP(char *SrcIP,char *ObjIP);
void InitialCRC();
unsigned short CRCTable[256];
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NETBASE_H__F52F3F2E_D6A5_4D07_9954_AEF719BB053D__INCLUDED_)
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