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📄 shr_devent_vc.cpp

📁 三汇CTI示例程序源码
💻 CPP
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// SHR_DEvent_VC.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "SHR_DEvent_VC.h"
#include "SHR_DEvent_VCDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSHR_DEvent_VCApp

BEGIN_MESSAGE_MAP(CSHR_DEvent_VCApp, CWinApp)
	//{{AFX_MSG_MAP(CSHR_DEvent_VCApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSHR_DEvent_VCApp construction

CSHR_DEvent_VCApp::CSHR_DEvent_VCApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CSHR_DEvent_VCApp object

CSHR_DEvent_VCApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CSHR_DEvent_VCApp initialization

BOOL CSHR_DEvent_VCApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CSHR_DEvent_VCDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

//Chinese:写日志文件,文件名LogFile.log
//English:write log file,the filename is LogFile.log
void WriteLog(char *szLog)
{
	CString szWriteLog;
	FILE *m_LogFile;
	SYSTEMTIME st;

	m_LogFile = NULL;
	GetLocalTime(&st);
	m_LogFile = fopen("LogFile.log", "a+");
	if(NULL == m_LogFile)
	{
		AfxMessageBox("write log file failure!", MB_OK, 0);
	}
	szWriteLog.Format("%04d-%02d-%02d %02d:%02d:%02d : %s\n", st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond, szLog);
	fwrite((LPCTSTR)szWriteLog, szWriteLog.GetLength(), 1, m_LogFile);
	fclose(m_LogFile);
	m_LogFile = NULL;
}

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