📄 checkplanetbuildingqueue.php
字号:
<?php
/**
* CheckPlanetBuildingQueue
*
* @version 1
* @copyright 2008 by Chlorel for XNova
*/
// Gestion de la queue de construction des batiments
// Parametres en entree :
// &$CurrentPlanet -> la planete ou l'on verifie
// $CurrentUser -> Joueur a qui appartient la planete
//
// Retour :
// -> boolean (vrai ou faux) non exploit茅 pour le moment
function CheckPlanetBuildingQueue ( &$CurrentPlanet, &$CurrentUser ) {
global $lang, $resource;
// Table des batiments donnant droit de l'experience minier
$XPBuildings = array( 1, 2, 3, 22, 23, 24);
$RetValue = false;
if ($CurrentPlanet['b_building_id'] != 0) {
$CurrentQueue = $CurrentPlanet['b_building_id'];
if ($CurrentQueue != 0) {
$QueueArray = explode ( ";", $CurrentQueue );
$ActualCount = count ( $QueueArray );
}
$BuildArray = explode (",", $QueueArray[0]);
$BuildEndTime = floor($BuildArray[3]);
$BuildMode = $BuildArray[4];
$Element = intval($BuildArray[0]);
array_shift ( $QueueArray );
if ($BuildMode == 'destroy') {
$ForDestroy = true;
} else {
$ForDestroy = false;
}
if ($BuildEndTime <= time()) {
// Mise a jours des points
$Needed = GetBuildingPrice ($CurrentUser, $CurrentPlanet, $Element, true, $ForDestroy);
$Units = $Needed['metal'] + $Needed['crystal'] + $Needed['deuterium'];
if ($ForDestroy == false) {
// Mise a jours de l'XP Minier
if (in_array($Element, $XPBuildings)) {
$AjoutXP = $Units / 1000;
$CurrentUser['xpminier'] += $AjoutXP;
}
} else {
// Mise a jours de l'XP Minier
if (in_array($Element, $XPBuildings)) {
$AjoutXP = ($Units * 3) / 1000;
$CurrentUser['xpminier'] -= $AjoutXP;
}
}
$current = intval($CurrentPlanet['field_current']);
$max = intval($CurrentPlanet['field_max']);
// Pour une lune
if ($CurrentPlanet['planet_type'] == 3) {
if ($Element == 41) {
// Base Lunaire
$current += 1;
$max += FIELDS_BY_MOONBASIS_LEVEL;
$CurrentPlanet[$resource[$Element]]++;
} elseif ($Element != 0) {
if ($ForDestroy == false) {
$current += 1;
$CurrentPlanet[$resource[$Element]]++;
} else {
$current -= 1;
$CurrentPlanet[$resource[$Element]]--;
}
}
} elseif ($CurrentPlanet['planet_type'] == 1) {
if ($ForDestroy == false) {
$current += 1;
$CurrentPlanet[$resource[$Element]]++;
} else {
$current -= 1;
$CurrentPlanet[$resource[$Element]]--;
}
}
if (count ( $QueueArray ) == 0) {
$NewQueue = 0;
} else {
$NewQueue = implode (";", $QueueArray );
}
$CurrentPlanet['b_building'] = 0;
$CurrentPlanet['b_building_id'] = $NewQueue;
$CurrentPlanet['field_current'] = $current;
$CurrentPlanet['field_max'] = $max;
//var_dump($resource);
$QryUpdatePlanet = "UPDATE {{table}} SET ";
$QryUpdatePlanet .= "`".$resource[$Element]."` = '".$CurrentPlanet[$resource[$Element]]."', ";
// Mise a 0 de l'heure de fin de construction ...
// Ca va activer la mise en place du batiment suivant de la queue
$QryUpdatePlanet .= "`b_building` = '". $CurrentPlanet['b_building'] ."' , ";
$QryUpdatePlanet .= "`b_building_id` = '". $CurrentPlanet['b_building_id'] ."' , ";
$QryUpdatePlanet .= "`field_current` = '" . $CurrentPlanet['field_current'] . "', ";
$QryUpdatePlanet .= "`field_max` = '" . $CurrentPlanet['field_max'] . "' ";
$QryUpdatePlanet .= "WHERE ";
$QryUpdatePlanet .= "`id` = '" . $CurrentPlanet['id'] . "';";
doquery( $QryUpdatePlanet, 'planets');
$QryUpdateUser = "UPDATE {{table}} SET ";
$QryUpdateUser .= "`xpminier` = '".$CurrentUser['xpminier']."' ";
$QryUpdateUser .= "WHERE ";
$QryUpdateUser .= "`id` = '" . $CurrentUser['id'] . "';";
doquery( $QryUpdateUser, 'users');
$RetValue = true;
} else {
$RetValue = false;
}
} else {
$CurrentPlanet['b_building'] = 0;
$CurrentPlanet['b_building_id'] = 0;
$QryUpdatePlanet = "UPDATE {{table}} SET ";
$QryUpdatePlanet .= "`b_building` = '". $CurrentPlanet['b_building'] ."' , ";
$QryUpdatePlanet .= "`b_building_id` = '". $CurrentPlanet['b_building_id'] ."' ";
$QryUpdatePlanet .= "WHERE ";
$QryUpdatePlanet .= "`id` = '" . $CurrentPlanet['id'] . "';";
doquery( $QryUpdatePlanet, 'planets');
$RetValue = false;
}
return $RetValue;
}
?>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -