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📄 sc_object_manager.cpp

📁 system C源码 一种替代verilog的语言
💻 CPP
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/*****************************************************************************  The following code is derived, directly or indirectly, from the SystemC  source code Copyright (c) 1996-2006 by all Contributors.  All Rights reserved.  The contents of this file are subject to the restrictions and limitations  set forth in the SystemC Open Source License Version 2.4 (the "License");  You may not use this file except in compliance with such restrictions and  limitations. You may obtain instructions on how to receive a copy of the  License at http://www.systemc.org/. Software distributed by Contributors  under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF  ANY KIND, either express or implied. See the License for the specific  language governing rights and limitations under the License. *****************************************************************************//*****************************************************************************  sc_object_manager.cpp -- Manager of objects (naming, &c.)  Original Author: Stan Y. Liao, Synopsys, Inc. *****************************************************************************//*****************************************************************************  MODIFICATION LOG - modifiers, enter your name, affiliation, date and  changes you are making here.      Name, Affiliation, Date:  Description of Modification: *****************************************************************************/// $Log: sc_object_manager.cpp,v $// Revision 1.1.1.1  2006/12/15 20:31:37  acg// SystemC 2.2//// Revision 1.3  2006/01/13 18:44:30  acg// Added $Log to record CVS changes into the source.//#include <stdio.h>#include <cstdlib>#include <cassert>#include <ctype.h>#include "sysc/utils/sc_iostream.h"#include "sysc/kernel/sc_object.h"#include "sysc/utils/sc_hash.h"#include "sysc/utils/sc_list.h"#include "sysc/utils/sc_mempool.h"#include "sysc/kernel/sc_object_manager.h"#include "sysc/kernel/sc_kernel_ids.h"#include "sysc/kernel/sc_module_name.h"namespace sc_core {intstrcmp_void(const void* a, const void* b){  return strcmp(static_cast<const char*>(a),static_cast<const char*>(b));}// ----------------------------------------------------------------------------//  CLASS : sc_object_manager////  Manager of objects.// ----------------------------------------------------------------------------sc_object_manager::sc_object_manager(){    m_ordered_object_vector = new object_vector_type;    m_object_table = new object_table_type;    m_object_table->set_hash_fn(default_str_hash_fn);    m_object_table->set_cmpr_fn(strcmp_void);    m_object_hierarchy = new object_hierarchy_type;    m_ordered_object_vector_dirty = true;    m_next_object_index = 0;    m_module_name_stack = 0;}sc_object_manager::~sc_object_manager(){    delete m_object_hierarchy;    /* Go through each object in the table, and       mark the m_simc field of the object NULL */    object_table_type::iterator it(m_object_table);    for ( ; !it.empty(); it++) {        sc_object* obj = it.contents();        obj->m_simc = 0;    }    delete m_object_table;    delete m_ordered_object_vector;}sc_object*sc_object_manager::find_object(const char* name){    return (*m_object_table)[name];}extern "C" {  static int    object_name_compare(const void* o1, const void* o2)    {      const sc_object* obj1 = *(const sc_object**) o1;      const sc_object* obj2 = *(const sc_object**) o2;      return strcmp(obj1->name(), obj2->name());    }}sc_object*sc_object_manager::first_object(){    if (m_ordered_object_vector_dirty) {        m_ordered_object_vector->erase_all();        object_table_type::iterator it(m_object_table);        while (! it.empty()) {            sc_object* obj = it.contents();            m_ordered_object_vector->push_back(obj);            it++;        }        m_ordered_object_vector->sort(object_name_compare);        m_ordered_object_vector_dirty = false;    }    m_next_object_index = 0;    return next_object();}sc_object*sc_object_manager::next_object(){    assert( ! m_ordered_object_vector_dirty );    if ( m_next_object_index >= m_ordered_object_vector->size() )        return 0;    else        return (*m_ordered_object_vector)[m_next_object_index++];}voidsc_object_manager::hierarchy_push(sc_object* mdl){    m_object_hierarchy->push_front(mdl);}sc_object*sc_object_manager::hierarchy_pop(){    return m_object_hierarchy->pop_front();}sc_object*sc_object_manager::hierarchy_curr(){    return m_object_hierarchy->empty() ? 0 : m_object_hierarchy->front();}intsc_object_manager::hierarchy_size(){    return m_object_hierarchy->size();}voidsc_object_manager::push_module_name(sc_module_name* mod_name){    mod_name->m_next = m_module_name_stack;    m_module_name_stack = mod_name;}sc_module_name*sc_object_manager::pop_module_name(){    sc_module_name* mod_name = m_module_name_stack;    m_module_name_stack = m_module_name_stack->m_next;    mod_name->m_next = 0;    return mod_name;}sc_module_name*sc_object_manager::top_of_module_name_stack(){    if( m_module_name_stack == 0 ) {	SC_REPORT_ERROR( SC_ID_MODULE_NAME_STACK_EMPTY_, 0 );    }    return m_module_name_stack;}voidsc_object_manager::insert_object(const char* name, sc_object* obj){    m_object_table->insert(name, obj);    m_ordered_object_vector_dirty = true;}voidsc_object_manager::remove_object(const char* name){    m_object_table->remove(name);    m_ordered_object_vector_dirty = true;}} // namespace sc_core

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