📄 scfx_rep.h
字号:
/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2006 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set forth in the SystemC Open Source License Version 2.4 (the "License"); You may not use this file except in compliance with such restrictions and limitations. You may obtain instructions on how to receive a copy of the License at http://www.systemc.org/. Software distributed by Contributors under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. *****************************************************************************//***************************************************************************** scfx_rep.h - Original Author: Robert Graulich, Synopsys, Inc. Martin Janssen, Synopsys, Inc. *****************************************************************************//***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/// $Log: scfx_rep.h,v $// Revision 1.1.1.1 2006/12/15 20:31:36 acg// SystemC 2.2//// Revision 1.4 2006/03/13 20:24:27 acg// Andy Goodrich: Addition of function declarations, e.g., neg_scfx_rep(),// to keep gcc 4.x happy.//// Revision 1.3 2006/01/13 18:53:58 acg// Andy Goodrich: added $Log command so that CVS comments are reproduced in// the source.//#ifndef SCFX_REP_H#define SCFX_REP_H#include <climits>#include "sysc/datatypes/fx/scfx_mant.h"#include "sysc/datatypes/fx/scfx_params.h"#include "sysc/datatypes/fx/scfx_string.h"namespace sc_dt{// classes defined in this moduleclass scfx_index;class scfx_rep;// forward class declarationsclass sc_bv_base;class sc_signed;class sc_unsigned;// function declarationsvoid multiply( scfx_rep&, const scfx_rep&, const scfx_rep&, int );scfx_rep* neg_scfx_rep( const scfx_rep& );scfx_rep* mult_scfx_rep( const scfx_rep&, const scfx_rep&, int );scfx_rep* div_scfx_rep( const scfx_rep&, const scfx_rep&, int );scfx_rep* add_scfx_rep( const scfx_rep&, const scfx_rep&, int );scfx_rep* sub_scfx_rep( const scfx_rep&, const scfx_rep&, int );scfx_rep* lsh_scfx_rep( const scfx_rep&, int );scfx_rep* rsh_scfx_rep( const scfx_rep&, int );int cmp_scfx_rep( const scfx_rep&, const scfx_rep& );const int min_mant = 4;const int bits_in_int = sizeof(int) * CHAR_BIT;const int bits_in_word = sizeof(word) * CHAR_BIT;// ----------------------------------------------------------------------------// CLASS : scfx_index// ----------------------------------------------------------------------------class scfx_index{public: scfx_index( int wi_, int bi_ ) : m_wi( wi_ ), m_bi( bi_ ) {} int wi() const { return m_wi; } int bi() const { return m_bi; } void wi( int wi_ ) { m_wi = wi_; }private: int m_wi; int m_bi;};// ----------------------------------------------------------------------------// CLASS : scfx_rep//// Arbitrary-precision fixed-point implementation class.// ----------------------------------------------------------------------------class scfx_rep{ enum state { normal, infinity, not_a_number };public: // constructors scfx_rep(); explicit scfx_rep( int ); explicit scfx_rep( unsigned int ); explicit scfx_rep( long ); explicit scfx_rep( unsigned long ); explicit scfx_rep( double ); explicit scfx_rep( const char* ); explicit scfx_rep( int64 ); explicit scfx_rep( uint64 ); explicit scfx_rep( const sc_signed& ); explicit scfx_rep( const sc_unsigned& ); // copy constructor scfx_rep( const scfx_rep& ); // destructor ~scfx_rep(); void* operator new( std::size_t ); void operator delete( void*, std::size_t ); void from_string( const char*, int ); double to_double() const; const char* to_string( sc_numrep, int, sc_fmt, const scfx_params* = 0 ) const; // assignment operator void operator = ( const scfx_rep& ); friend void multiply( scfx_rep&, const scfx_rep&, const scfx_rep&, int = SC_DEFAULT_MAX_WL_ ); friend scfx_rep* neg_scfx_rep( const scfx_rep& ); friend scfx_rep* mult_scfx_rep( const scfx_rep&, const scfx_rep&, int = SC_DEFAULT_MAX_WL_ ); friend scfx_rep* div_scfx_rep( const scfx_rep&, const scfx_rep&, int = SC_DEFAULT_DIV_WL_ ); friend scfx_rep* add_scfx_rep( const scfx_rep&, const scfx_rep&, int = SC_DEFAULT_MAX_WL_ ); friend scfx_rep* sub_scfx_rep( const scfx_rep&, const scfx_rep&, int = SC_DEFAULT_MAX_WL_ ); friend scfx_rep* lsh_scfx_rep( const scfx_rep&, int ); friend scfx_rep* rsh_scfx_rep( const scfx_rep&, int ); void lshift( int ); void rshift( int ); friend int cmp_scfx_rep( const scfx_rep&, const scfx_rep& ); void cast( const scfx_params&, bool&, bool& ); bool is_neg() const; bool is_zero() const; bool is_nan() const; bool is_inf() const; bool is_normal() const; void set_zero( int = 1 ); void set_nan(); void set_inf( int ); bool get_bit( int ) const; bool set( int, const scfx_params& ); bool clear( int, const scfx_params& ); bool get_slice( int, int, const scfx_params&, sc_bv_base& ) const; bool set_slice( int, int, const scfx_params&, const sc_bv_base& ); void print( ::std::ostream& ) const; void dump( ::std::ostream& ) const; void get_type( int&, int&, sc_enc& ) const; friend scfx_rep* quantization_scfx_rep( const scfx_rep&, const scfx_params&, bool& ); friend scfx_rep* overflow_scfx_rep( const scfx_rep&, const scfx_params&, bool& ); bool rounding_flag() const;private: friend void align( const scfx_rep&, const scfx_rep&, int&, int&, scfx_mant_ref&, scfx_mant_ref& ); friend int compare_msw( const scfx_rep&, const scfx_rep& ); friend int compare_msw_ff( const scfx_rep& lhs, const scfx_rep& rhs ); unsigned int divide_by_ten(); int find_lsw() const; int find_msw() const; void find_sw(); void multiply_by_ten(); void normalize( int ); scfx_mant* resize( int, int ) const; void set_bin( int ); void set_oct( int, int ); void set_hex( int, int ); void shift_left( int ); void shift_right( int ); const scfx_index calc_indices( int ) const; void o_extend( const scfx_index&, sc_enc ); bool o_bit_at( const scfx_index& ) const; bool o_zero_left( const scfx_index& ) const; bool o_zero_right( const scfx_index& ) const; void o_set_low( const scfx_index&, sc_enc ); void o_set_high( const scfx_index&, const scfx_index&, sc_enc, int = 1 ); void o_set( const scfx_index&, const scfx_index&, sc_enc, bool ); void o_invert( const scfx_index& ); bool q_bit( const scfx_index& ) const; void q_clear( const scfx_index& ); void q_incr( const scfx_index& ); bool q_odd( const scfx_index& ) const; bool q_zero( const scfx_index& ) const; void resize_to( int, int = 0 ); int size() const; void toggle_tc(); friend void print_dec( scfx_string&, const scfx_rep&, int, sc_fmt ); friend void print_other( scfx_string&, const scfx_rep&, sc_numrep, int, sc_fmt, const scfx_params* ); void quantization( const scfx_params&, bool& ); void overflow( const scfx_params&, bool& ); friend int compare_abs( const scfx_rep&, const scfx_rep& ); void round( int );private: scfx_mant m_mant; int m_wp; int m_sign; state m_state; int m_msw; int m_lsw; bool m_r_flag;};// IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIinlinevoidscfx_rep::set_zero( int sign ){ m_mant.clear(); m_wp = m_msw = m_lsw = 0; m_sign = sign; m_state = normal;}inlinevoidscfx_rep::set_nan(){ m_mant.resize_to( min_mant ); m_state = not_a_number;}inlinevoidscfx_rep::set_inf( int sign ){ m_mant.resize_to( min_mant ); m_state = infinity; m_sign = sign;}// constructorsinlinescfx_rep::scfx_rep( const char* s ): m_mant( min_mant ), m_wp( 2 ), m_sign( 1 ), m_state( normal ), m_r_flag( false ){ from_string( s, SC_DEFAULT_CTE_WL_ );}// destructorinlinescfx_rep::~scfx_rep(){}// assignment operatorinlinevoidscfx_rep::operator = ( const scfx_rep& f ){ if( &f != this ) { m_mant = f.m_mant; m_wp = f.m_wp; m_sign = f.m_sign; m_state = f.m_state; m_msw = f.m_msw; m_lsw = f.m_lsw; round( SC_DEFAULT_MAX_WL_ ); }}inlinescfx_rep*neg_scfx_rep( const scfx_rep& a ){ scfx_rep& c = *new scfx_rep( a ); c.m_sign = - c.m_sign; return &c;}inlinescfx_rep*mult_scfx_rep( const scfx_rep& a, const scfx_rep& b, int max_wl ){ scfx_rep& c = *new scfx_rep; sc_dt::multiply( c, a, b, max_wl ); return &c;}inlinescfx_rep*lsh_scfx_rep( const scfx_rep& a, int b ){ scfx_rep& c = *new scfx_rep( a ); c.lshift( b ); return &c;}inlinescfx_rep*rsh_scfx_rep( const scfx_rep& a, int b ){ scfx_rep& c = *new scfx_rep( a ); c.rshift( b ); return &c;}inlineintscfx_rep::size() const{ return m_mant.size();}inlineboolscfx_rep::is_neg() const{ return ( m_sign == -1 );}inlineboolscfx_rep::is_zero() const{ if( m_state != normal ) return false;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -