📄 scfx_pow10.h
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/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2006 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set forth in the SystemC Open Source License Version 2.4 (the "License"); You may not use this file except in compliance with such restrictions and limitations. You may obtain instructions on how to receive a copy of the License at http://www.systemc.org/. Software distributed by Contributors under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. *****************************************************************************//***************************************************************************** scfx_pow10.h - Original Author: Robert Graulich, Synopsys, Inc. Martin Janssen, Synopsys, Inc. *****************************************************************************//***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/// $Log: scfx_pow10.h,v $// Revision 1.1.1.1 2006/12/15 20:31:36 acg// SystemC 2.2//// Revision 1.3 2006/01/13 18:53:58 acg// Andy Goodrich: added $Log command so that CVS comments are reproduced in// the source.//#ifndef SCFX_POW10_H#define SCFX_POW10_H#include "sysc/datatypes/fx/scfx_rep.h"namespace sc_dt{// classes defined in this moduleclass scfx_pow10;// ----------------------------------------------------------------------------// CLASS : scfx_pow10//// Class to compute (and cache) powers of 10 in arbitrary precision.// ----------------------------------------------------------------------------const int SCFX_POW10_TABLE_SIZE = 32;class scfx_pow10{public: scfx_pow10(); ~scfx_pow10(); const scfx_rep operator() ( int );private: scfx_rep* pos( int ); scfx_rep* neg( int ); scfx_rep m_pos[SCFX_POW10_TABLE_SIZE]; scfx_rep m_neg[SCFX_POW10_TABLE_SIZE];};} // namespace sc_dt#endif// Taf!
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