📄 main.cpp
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/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2006 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set forth in the SystemC Open Source License Version 2.4 (the "License"); You may not use this file except in compliance with such restrictions and limitations. You may obtain instructions on how to receive a copy of the License at http://www.systemc.org/. Software distributed by Contributors under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. *****************************************************************************//***************************************************************************** main.cpp - This file instantiates all processes and ties them together with signals. Original Author: Rashmi Goswami, Synopsys, Inc. *****************************************************************************//***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/#include "systemc.h"#include "pkt.h"#include "switch_clk.h"#include "sender.h"#include "receiver.h"#include "switch.h"intsc_main(int argc, char *argv[]){ sc_signal<pkt> pkt_in0; sc_signal<pkt> pkt_in1; sc_signal<pkt> pkt_in2; sc_signal<pkt> pkt_in3; sc_signal<pkt> pkt_out0; sc_signal<pkt> pkt_out1; sc_signal<pkt> pkt_out2; sc_signal<pkt> pkt_out3; sc_signal<sc_int<4> > id0, id1, id2, id3; sc_signal<bool> switch_cntrl; sc_clock clock1("CLOCK1", 75, SC_NS, 0.5, 0.0, SC_NS); sc_clock clock2("CLOCK2", 30, SC_NS, 0.5, 10.0, SC_NS); // Module instiatiations follow // Note that modules can be connected by hooking up ports // to signals by name or by using a positional notation sender sender0("SENDER0"); // hooking up signals to ports by name sender0.pkt_out(pkt_in0); sender0.source_id(id0); sender0.CLK(clock1); sender sender1("SENDER1"); // hooking up signals to ports by position sender1(pkt_in1, id1, clock1); sender sender2("SENDER2"); // hooking up signals to ports by name sender2.pkt_out(pkt_in2); sender2.source_id(id2); sender2.CLK(clock1); sender sender3("SENDER3"); // hooking up signals to ports by position sender3( pkt_in3, id3, clock1 ); switch_clk switch_clk1("SWITCH_CLK"); // hooking up signals to ports by name switch_clk1.switch_cntrl(switch_cntrl); switch_clk1.CLK(clock2); mcast_pkt_switch switch1("SWITCH"); // hooking up signals to ports by name switch1.switch_cntrl(switch_cntrl); switch1.in0(pkt_in0); switch1.in1(pkt_in1); switch1.in2(pkt_in2); switch1.in3(pkt_in3); switch1.out0(pkt_out0); switch1.out1(pkt_out1); switch1.out2(pkt_out2); switch1.out3(pkt_out3); receiver receiver0("RECEIVER0"); // hooking up signals to ports by name receiver0.pkt_in(pkt_out0); receiver0.sink_id(id0); receiver receiver1("RECEIVER1"); // hooking up signals to ports by position receiver1( pkt_out1, id1 ); receiver receiver2("RECEIVER2"); // hooking up signals to ports by name receiver2.pkt_in(pkt_out2); receiver2.sink_id(id2); receiver receiver3("RECEIVER3"); // hooking up signals to ports by position receiver3( pkt_out3, id3 ); sc_start(0, SC_NS);#if !defined(__SUNPRO_CC) id0.write(0); id1.write(1); id2.write(2); id3.write(3);#else // you cannot do that with SC5.0 // since it doesn't support member templates id0.write(sc_int<4>(0)); id0.write(sc_int<4>(1)); id0.write(sc_int<4>(2)); id0.write(sc_int<4>(3));#endif sc_start(); return 0;}
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