📄 decode.h
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/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2006 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set forth in the SystemC Open Source License Version 2.4 (the "License"); You may not use this file except in compliance with such restrictions and limitations. You may obtain instructions on how to receive a copy of the License at http://www.systemc.org/. Software distributed by Contributors under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. *****************************************************************************//***************************************************************************** decode.h -- Instruction Decode Unit. Original Author: Martin Wang, Synopsys, Inc. *****************************************************************************/ /***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/ struct decode : sc_module { sc_in<bool> resetin; // input reset sc_in<unsigned> instruction; // fetched instruction sc_in<unsigned> pred_instruction; // fetched instruction sc_in<bool> instruction_valid; // input valid sc_in<bool> pred_inst_valid; // input valid sc_in<bool> destreg_write; // register write enable sc_in<unsigned> destreg_write_src; // which register to write? sc_in<signed> alu_dataout; // data from ALU sc_in<signed> dram_dataout; // data from Dcache sc_in<bool> dram_rd_valid; // Dcache read data valid sc_in<unsigned> dram_write_src; // Dcache data write to which reg sc_in<signed> fpu_dout; // data from FPU sc_in<bool> fpu_valid; // FPU data valid sc_in<unsigned> fpu_destout; // write to which register sc_in<bool> clear_branch; // clear outstanding branch sc_in<bool> display_done; // display to monitor done sc_in<unsigned > pc; // program counter from IFU sc_in<bool> pred_on; // branch prediction is on sc_out<unsigned > br_instruction_address; // branch invoke instruction sc_out<bool> next_pc; // next pc ++ ? sc_out<bool> branch_valid; // branch valid signal sc_out<unsigned > branch_target_address; // branch target address sc_out<bool> mem_access; // memory access valid sc_out<unsigned > mem_address; // memory physical address sc_out<int> alu_op; // ALU/FPU/MMU Opcode sc_out<bool> mem_write; // memory write enable sc_out<unsigned> alu_src; // destination register number sc_out<bool> reg_write; // not implemented sc_out<signed int> src_A; // operand A sc_out<signed int> src_B; // operand B sc_out<bool> forward_A; // data forwarding to operand A sc_out<bool> forward_B; // data forwarding to operand B sc_out<bool> stall_fetch; // stall fetch due to branch sc_out<bool> decode_valid; // decoder output valid sc_out<bool> float_valid; // enable FPU sc_out<bool> mmx_valid; // enable MMU sc_out<bool> pid_valid; // load process ID sc_out<signed> pid_data; // process ID value sc_in_clk CLK; signed int cpu_reg[32]; //CPU register signed int vcpu_reg[32]; //virtual CPU register bool cpu_reg_lock[32]; //lock architectural state register unsigned int pc_reg; //pc register unsigned int jalpc_reg; //jump back register //Constructor SC_CTOR(decode) { SC_CTHREAD(entry, CLK.pos()); FILE *fp = fopen("register","r"); int size=0; int mem_word; printf("** ALERT ** ID: initialize Architectural Registers\n"); while (fscanf(fp,"%x", &mem_word) != EOF) { cpu_reg[size] = mem_word; size++; } pc_reg = 0; jalpc_reg = 0; for (int j =0; j<32; j++) vcpu_reg[j] = 0; for (int k =0; k<32; k++) cpu_reg_lock[k] = 0; } // Process functionality in member function below void entry();};
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