📄 serversettings.cpp
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/*! Set method for the 'dCkickMargin' member variable.
\param d a double value representing a new corner kick margin, i.e. a new
minimum distance to the ball for offending players when a corner kick is
taken
\return a boolean indicating whether the update was successful */
bool ServerSettings::setCkickMargin( double d )
{
dCkickMargin = d;
return ( true );
}
/*! Get method for the 'dCkickMargin' member variable.
\return the corner kick margin, i.e. the minimum distance to the ball for
offending players when a corner kick is taken */
double ServerSettings::getCkickMargin( ) const
{
return ( dCkickMargin );
}
/*! Set method for the 'dDashPowerRate' member variable.
\param d a double value representing a new rate by which the 'Power'
argument in a 'dash' command is multiplied (thus determining the amount of
displacement of the player as a result of the 'dash')
\return a boolean indicating whether the update was successful */
bool ServerSettings::setDashPowerRate( double d )
{
dDashPowerRate = d;
return ( true );
}
/*! Get method for the 'dDashPowerRate' member variable.
\return the rate by which the 'Power' argument in a 'dash' command is
multiplied (thus determining the amount of displacement of the player as a
result of the 'dash') */
double ServerSettings::getDashPowerRate( ) const
{
return ( dDashPowerRate );
}
/*! Set method for the 'dKickPowerRate' member variable.
\param d a double value representing a new rate by which the 'Power'
argument in a 'kick' command is multiplied (thus determining the amount of
displacement of the ball as a result of the 'kick')
\return a boolean indicating whether the update was successful */
bool ServerSettings::setKickPowerRate( double d )
{
dKickPowerRate = d;
return ( true );
}
/*! Get method for the 'dKickPowerRate' member variable.
\return the rate by which the 'Power' argument in a 'kick' command is
multiplied (thus determining the amount of displacement of the ball as a
result of the 'kick') */
double ServerSettings::getKickPowerRate( ) const
{
return ( dKickPowerRate );
}
/*! Set method for the 'dKickRand' member variable.
\param d a double value representing a new random error in kick direction
\return a boolean indicating whether the update was successful */
bool ServerSettings::setKickRand( double d )
{
dKickRand = d;
return ( true );
}
/*! Get method for the 'dKickRand' member variable.
\return the random error in kick direction */
double ServerSettings::getKickRand( ) const
{
return ( dKickRand );
}
/*! Set method for the 'dVisibleAngle' member variable.
\param d a double value representing a new angle of the view cone of a
player in the standard view mode
\return a boolean indicating whether the update was successful */
bool ServerSettings::setVisibleAngle( double d )
{
dVisibleAngle = d;
return ( true );
}
/*! Get method for the 'dVisibleAngle' member variable.
\return the angle of the view cone of a player in the standard view mode */
double ServerSettings::getVisibleAngle( ) const
{
return ( dVisibleAngle );
}
/*! Set method for the 'dAudioCutDist' member variable.
\param d a double value representing a new maximum distance over which a
spoken message can be heard
\return a boolean indicating whether the update was successful */
bool ServerSettings::setAudioCutDist( double d )
{
dAudioCutDist = d;
return ( true );
}
/*! Get method for the 'dAudioCutDist' member variable.
\return the maximum distance over which a spoken message can be heard */
double ServerSettings::getAudioCutDist( ) const
{
return ( dAudioCutDist );
}
/*! Set method for the 'dQuantizeStep' member variable.
\param d a double value representing a new quantization step for the
distance of moving objects
\return a boolean indicating whether the update was successful */
bool ServerSettings::setQuantizeStep( double d )
{
dQuantizeStep = d;
return ( true );
}
/*! Get method for the 'dQuantizeStep' member variable.
\return the quantization step for the distance of moving objects */
double ServerSettings::getQuantizeStep( ) const
{
return ( dQuantizeStep );
}
/*! Set method for the 'dQuantizeStepL' member variable.
\param d a double value representing a new quantization step for the
distance of landmarks
\return a boolean indicating whether the update was successful */
bool ServerSettings::setQuantizeStepL( double d )
{
dQuantizeStepL = d;
return ( true );
}
/*! Get method for the 'dQuantizeStepL' member variable.
\return the quantization step for the distance of landmarks */
double ServerSettings::getQuantizeStepL( ) const
{
return ( dQuantizeStepL );
}
/*! Set method for the 'iMaxPower' member variable.
\param i an integer value representing a new maximum power for a dash/kick
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMaxPower( int i )
{
iMaxPower = i;
return ( true );
}
/*! Get method for the 'iMaxPower' member variable.
\return the maximum power for a dash/kick */
int ServerSettings::getMaxPower( ) const
{
return ( iMaxPower );
}
/*! Set method for the 'iMinPower' member variable.
\param i an integer value representing a new minimum power for a dash/kick
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMinPower( int i )
{
iMinPower = i;
return ( true );
}
/*! Get method for the 'iMinPower' member variable.
\return the minimum power for a dash/kick */
int ServerSettings::getMinPower( ) const
{
return ( iMinPower );
}
/*! Set method for the 'iMaxMoment' member variable.
\param i an integer value representing a new maximum angle for a turn/kick
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMaxMoment( int i )
{
iMaxMoment = i;
return ( true );
}
/*! Get method for the 'iMaxMoment' member variable.
\return the maximum angle for a turn/kick */
int ServerSettings::getMaxMoment( ) const
{
return ( iMaxMoment );
}
/*! Set method for the 'iMinMoment' member variable.
\param i an integer value representing a new minimum angle for a turn/kick
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMinMoment( int i )
{
iMinMoment = i;
return ( true );
}
/*! Get method for the 'iMinMoment' member variable.
\return the minimum angle for a turn/kick */
int ServerSettings::getMinMoment( ) const
{
return ( iMinMoment );
}
/*! Set method for the 'iMaxNeckMoment' member variable.
\param i an integer value representing a new maximum angle for a turnneck
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMaxNeckMoment( int i )
{
iMaxNeckMoment = i;
return ( true );
}
/*! Get method for the 'iMaxNeckMoment' member variable.
\return the maximum angle for a turnneck */
int ServerSettings::getMaxNeckMoment( ) const
{
return ( iMaxNeckMoment );
}
/*! Set method for the 'iMinNeckMoment' member variable.
\param i an integer value representing a new minimum angle for a turnneck
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMinNeckMoment( int i )
{
iMinNeckMoment = i;
return ( true );
}
/*! Get method for the 'iMinNeckMoment' member variable.
\return the minimum angle for a turnneck */
int ServerSettings::getMinNeckMoment( ) const
{
return ( iMinNeckMoment );
}
/*! Set method for the 'iMaxNeckAng' member variable.
\param i an integer value representing a new maximum neck angle
rel. to body
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMaxNeckAng( int i )
{
iMaxNeckAng = i;
return ( true );
}
/*! Get method for the 'iMaxNeckAng' member variable.
\return the maximum neck angle relative to body */
int ServerSettings::getMaxNeckAng( ) const
{
return ( iMaxNeckAng );
}
/*! Set method for the 'iMinNeckAng' member variable.
\param i an integer value representing a new minimum neck angle
rel. to body
\return a boolean indicating whether the update was successful */
bool ServerSettings::setMinNeckAng( int i )
{
iMinNeckAng = i;
return ( true );
}
/*! Get method for the 'iMinNeckAng' member variable.
\return the minimum neck angle relative to body */
int ServerSettings::getMinNeckAng( ) const
{
return ( iMinNeckAng );
}
/*! Set method for the 'iPort' member variable.
\param i an integer value representing a new port number for a player
connection
\return a boolean indicating whether the update was successful */
bool ServerSettings::setPort( int i )
{
iPort = i;
return ( true );
}
/*! Get method for the 'iPort' member variable.
\return the port number for a player connection */
int ServerSettings::getPort( ) const
{
return ( iPort );
}
/*! Set method for the 'iCoachPort' member variable.
\param i an integer value representing a new port number for a coach
connection
\return a boolean indicating whether the update was successful */
bool ServerSettings::setCoachPort( int i )
{
iCoachPort = i;
return ( true );
}
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