📄 image.h
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///////////////////////////////////////////////////////////////////////////
//
// NAME
// Image.h -- a simple reference-counted image structure
//
// DESCRIPTION
// The CImage class is used to create and access weakly typed
// two-dimensional images.
//
// The templated CImageOf<T> classes are used to create strongly typed images.
// The currently supported pixel types are:
// unsigned char, int, and float.
//
// The images can have an arbitrary width, height, and also an arbitrary
// number of bands (channels) per pixel. For example, traditional RGBA
// images can be represented using a 4-channel unsigned_8 image.
//
// Images are normally allocated on the stack (NOT on the heap, i.e.,
// "new Image" should not be used). They can be freely returned from
// functions and put into other data structures. Assignment and copy
// construction share memory (to copy pixel values from one image to
// another one, use CopyPixels()).
//
// SEE ALSO
// Image.cpp implementation
// RefCntMem.h reference-counted memory object used by CImage
//
// Copyright
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