⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 formation.c

📁 足球机器人仿真组CMU97的源码
💻 C
📖 第 1 页 / 共 5 页
字号:
  int NumOptions=0;    int Side = Mem->GetMyPositionSide();  int LocationSide = Mem->GetMyLocationSide();  switch ( position ){  case f244_LEFT_INSIDE_FORWARD:  case f244_RIGHT_INSIDE_FORWARD:      break; /* shoot */  case f244_LEFT_WING:    NumOptions = (int_random(3) ? 3 : 0); /* shoot 1 in 3 times */    PreferenceList[0] = f244_LEFT_INSIDE_FORWARD;     PreferenceList[1] = f244_RIGHT_INSIDE_FORWARD;     PreferenceList[2] = f244_RIGHT_WING;     break;  case f244_RIGHT_WING:    NumOptions = (int_random(3) ? 3 : 0); /* shoot 1 in 3 times */    PreferenceList[0] = f244_RIGHT_INSIDE_FORWARD;     PreferenceList[1] = f244_LEFT_INSIDE_FORWARD;     PreferenceList[2] = f244_LEFT_WING;     break;  case f244_OFFENSIVE_CENTER_MIDFIELD:    NumOptions = 4;    PreferenceList[0] = (LocationSide == RIGHT) ? f244_RIGHT_WING : f244_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f244_LEFT_WING : f244_RIGHT_WING;    PreferenceList[2] = (LocationSide == RIGHT) ? f244_RIGHT_INSIDE_FORWARD :       f244_LEFT_INSIDE_FORWARD;    PreferenceList[3] = (LocationSide == RIGHT) ? f244_LEFT_INSIDE_FORWARD :       f244_RIGHT_INSIDE_FORWARD;    break;  case f244_DEFENSIVE_CENTER_MIDFIELD:    NumOptions = 7;    PreferenceList[0] = (LocationSide == RIGHT) ? f244_RIGHT_WING : f244_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f244_LEFT_WING : f244_RIGHT_WING;    PreferenceList[2] = (LocationSide == RIGHT) ? f244_RIGHT_INSIDE_FORWARD :       f244_LEFT_INSIDE_FORWARD;    PreferenceList[3] = (LocationSide == RIGHT) ? f244_LEFT_INSIDE_FORWARD :       f244_RIGHT_INSIDE_FORWARD;    PreferenceList[4] = f244_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[5] = (LocationSide == RIGHT) ? f244_RIGHT_MIDFIELD :f244_LEFT_MIDFIELD;    PreferenceList[6] = (LocationSide == RIGHT) ? f244_LEFT_MIDFIELD :f244_RIGHT_MIDFIELD;    break;  case f244_RIGHT_MIDFIELD:  case f244_LEFT_MIDFIELD:    NumOptions = 5;    PreferenceList[0] = (Side == RIGHT) ? f244_RIGHT_WING : f244_LEFT_WING;    PreferenceList[1] = (Side == RIGHT) ? f244_RIGHT_INSIDE_FORWARD :       f244_LEFT_INSIDE_FORWARD;    PreferenceList[2] = (Side == RIGHT) ? f244_LEFT_INSIDE_FORWARD :      f244_RIGHT_INSIDE_FORWARD;    PreferenceList[3] = f244_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[4] = (Side == RIGHT) ? f244_LEFT_WING : RIGHT_WING;    break;  case f244_RIGHT_DEFENSE:  case f244_LEFT_DEFENSE:  case f244_GOALIE:    NumOptions = 7;    PreferenceList[0] = (LocationSide == RIGHT) ? f244_RIGHT_MIDFIELD :       f244_LEFT_MIDFIELD;    PreferenceList[1] = (LocationSide == RIGHT) ? f244_RIGHT_WING : f244_LEFT_WING;    PreferenceList[2] = (Side == RIGHT) ? f244_RIGHT_INSIDE_FORWARD :       f244_LEFT_INSIDE_FORWARD;    PreferenceList[3] = f244_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[4] = (LocationSide == RIGHT) ? f244_LEFT_MIDFIELD :       f244_RIGHT_MIDFIELD;    PreferenceList[5] = (Side == RIGHT) ? f244_LEFT_INSIDE_FORWARD :      f244_RIGHT_INSIDE_FORWARD;    PreferenceList[6] = (LocationSide == RIGHT) ? f244_LEFT_WING : f244_RIGHT_WING;    break;  }	  for (int i = NumOptions; i<TEAM_SIZE; i++)    PreferenceList[i] = position;  /* Pad list with own number, meaning no receiver */}/************************ 4-3-2 Formation ********************************/#define f432_GOALIE_BUF      2#define f432_POSITION_BUF    3#define f432_GOALTENDERX  (-52)#define f432_SWEEPERX     (-43)#define f432_DEFENDERX    (-35)#define f432_MIDFIELDERX     0#define f432_FORWARDX       30#define f432_LEFTY          25#define f432_INSIDELEFTY    15#define f432_CENTERY         0#define f432_INSIDERIGHTY (-f432_INSIDELEFTY)#define f432_RIGHTY       (-f432_LEFTY)#define f432_HOMEXRANGE f432_FORWARDX#define f432_HOMEYRANGE f432_LEFTY#define f432_MAXXRANGE  (f432_FORWARDX*2)#define f432_MAXYRANGE  (((Y0+5) - f432_LEFTY)*2)#define f432_INSIDE_MAXYRANGE (((Y0+5) - f432_INSIDELEFTY)*2)void Initialize_432_Formation(Formation *formation){    /* set position within goal stay, in penalty box      */  formation->SetPosition(f432_RIGHT_GOALIE, f432_GOALTENDERX, f432_CENTERY-(GOAL_WIDTH/4), f432_GOALIE_BUF, 			 (X0- (-f432_GOALTENDERX))*2, GOAL_WIDTH/2, 			 /*(-f432_GOALTENDERX - PA_X)*2, PA_Y*2, */			 (X0- (-f432_GOALTENDERX))*2, GOAL_WIDTH, 			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, FALSE);    formation->SetPosition(f432_LEFT_GOALIE, f432_GOALTENDERX, f432_CENTERY+(GOAL_WIDTH/4), f432_GOALIE_BUF, 			 (X0- (-f432_GOALTENDERX))*2, GOAL_WIDTH/2, 			 /*(-f432_GOALTENDERX - PA_X)*2, PA_Y*2, */			 (X0- (-f432_GOALTENDERX))*2, GOAL_WIDTH, 			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, FALSE);    /* set position inside penalty box, don't go more than half-way to mid  */  formation->SetPosition(f432_SWEEPER, f432_SWEEPERX, f432_CENTERY, f432_POSITION_BUF, 			 (X0- (-f432_SWEEPERX))*2, PA_Y*2,        			 -f432_SWEEPERX - X0/2, (Y0+5)*2,			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, TRUE);             formation->SetPosition(f432_RIGHT_DEFENSE, f432_DEFENDERX, f432_RIGHTY+13, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f432_CENTER_DEFENSE, f432_DEFENDERX+5, f432_CENTERY, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f432_LEFT_DEFENSE, f432_DEFENDERX, f432_LEFTY-13, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f432_RIGHT_MIDFIELD, f432_MIDFIELDERX, f432_RIGHTY, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f432_CENTER_MIDFIELD, f432_MIDFIELDERX, f432_CENTERY, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f432_LEFT_MIDFIELD, f432_MIDFIELDERX, f432_LEFTY, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);    formation->SetPosition(f432_RIGHT_WING, f432_FORWARDX, f432_INSIDERIGHTY, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f432_LEFT_WING, f432_FORWARDX, f432_INSIDELEFTY, f432_POSITION_BUF, 			 f432_HOMEXRANGE,f432_HOMEYRANGE,			 f432_MAXXRANGE ,f432_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  /* Candidate receivers will be chosen on the fly here */  int dummylist[TEAM_SIZE];  for (int i=0; i<TEAM_SIZE; i++)    formation->SetCandidateReceivers(i,0,dummylist);  formation->AllocateUnits(6);  /* Positions listed in order of importance, captain indicated as index into list */  int defenders[6] = {f432_RIGHT_GOALIE, f432_LEFT_GOALIE, f432_SWEEPER,		      f432_CENTER_DEFENSE, f432_RIGHT_DEFENSE, f432_LEFT_DEFENSE};  formation->GetUnit(DEFENSIVE_UNIT)->InitializeUnit(DEFENSIVE_UNIT, 6, defenders, 0);  int midfielders[3] = {f432_CENTER_MIDFIELD, 			f432_RIGHT_MIDFIELD, f432_LEFT_MIDFIELD};  formation->GetUnit(MIDFIELD_UNIT)->InitializeUnit(MIDFIELD_UNIT, 3, midfielders, 0);  int forwards[2] = {f432_RIGHT_WING, f432_LEFT_WING};  formation->GetUnit(FORWARD_UNIT)->InitializeUnit(FORWARD_UNIT, 3, forwards, 0);  int rights[3] = {f432_RIGHT_DEFENSE, f432_RIGHT_MIDFIELD, f432_RIGHT_WING};  formation->GetUnit(RIGHT_UNIT)->InitializeUnit(RIGHT_UNIT, 3, rights, 1);  int centers[5] = {f432_RIGHT_GOALIE, f432_LEFT_GOALIE, f432_SWEEPER, f432_CENTER_DEFENSE, 		    f432_CENTER_MIDFIELD};  formation->GetUnit(CENTER_UNIT)->InitializeUnit(CENTER_UNIT, 5, centers, 4);  int lefts[3] = {f432_LEFT_DEFENSE, f432_LEFT_MIDFIELD, f432_LEFT_WING};  formation->GetUnit(LEFT_UNIT)->InitializeUnit(LEFT_UNIT, 3, lefts, 1);}int *Build_432_ReceiverList(int *PreferenceList, int position){  int NumOptions=0;    int Side = Mem->GetMyPositionSide();  int LocationSide = Mem->GetMyLocationSide();  switch ( position ){  case f442_LEFT_WING:  case f442_RIGHT_WING:    NumOptions = (int_random(3) ? 1 : 0); /* shoot 1 in 3 times */    PreferenceList[0] =  (Side == RIGHT) ? f442_LEFT_WING : f442_RIGHT_WING;    break;  case f432_CENTER_MIDFIELD:    NumOptions = 4;    PreferenceList[0] = (LocationSide == RIGHT) ? f432_RIGHT_WING : f432_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f432_LEFT_WING : f432_RIGHT_WING;    PreferenceList[2] = (LocationSide == RIGHT) ? f432_RIGHT_MIDFIELD :f432_LEFT_MIDFIELD;    PreferenceList[3] = (LocationSide == RIGHT) ? f432_LEFT_MIDFIELD :f432_RIGHT_MIDFIELD;    break;  case f432_RIGHT_MIDFIELD:  case f432_LEFT_MIDFIELD:    NumOptions = 3;    PreferenceList[0] = (LocationSide == RIGHT) ? f432_RIGHT_WING : f432_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f432_LEFT_WING : f432_RIGHT_WING;    PreferenceList[2] = f432_CENTER_MIDFIELD;    break;  case f432_CENTER_DEFENSE:        NumOptions = 3;    PreferenceList[0] = (LocationSide == RIGHT) ? f432_RIGHT_MIDFIELD : f432_LEFT_MIDFIELD;    PreferenceList[1] = (LocationSide == RIGHT) ? f432_LEFT_MIDFIELD : f432_RIGHT_MIDFIELD;    PreferenceList[2] = f432_CENTER_MIDFIELD;    break;  case f432_RIGHT_DEFENSE:  case f432_LEFT_DEFENSE:    NumOptions = 3;    PreferenceList[0] = (LocationSide == RIGHT) ? f432_RIGHT_MIDFIELD : f432_LEFT_MIDFIELD;    PreferenceList[1] = (LocationSide == RIGHT) ? f432_RIGHT_WING : f432_LEFT_WING;    PreferenceList[2] = f432_CENTER_MIDFIELD;    break;  case f432_SWEEPER:    NumOptions = 7;    PreferenceList[0] = (LocationSide == RIGHT) ? f432_RIGHT_DEFENSE : f432_LEFT_DEFENSE;    PreferenceList[1] = (LocationSide == RIGHT) ? f432_LEFT_DEFENSE : f432_RIGHT_DEFENSE;    PreferenceList[2] = (LocationSide == RIGHT) ? f432_RIGHT_MIDFIELD : f432_LEFT_MIDFIELD;    PreferenceList[3] = (LocationSide == RIGHT) ? f432_LEFT_MIDFIELD : f432_RIGHT_MIDFIELD;    PreferenceList[4] = f432_CENTER_MIDFIELD;    PreferenceList[5] = (LocationSide == RIGHT) ? f432_RIGHT_WING : f432_LEFT_WING;    PreferenceList[6] = (LocationSide == RIGHT) ? f432_LEFT_WING : f432_RIGHT_WING;    break;  case f432_RIGHT_GOALIE:  case f432_LEFT_GOALIE:    break; /* clear */  }	  for (int i = NumOptions; i<TEAM_SIZE; i++)    PreferenceList[i] = position;  /* Pad list with own number, meaning no receiver */}/************************ RIGHT Formation ********************************/#define fRT_GOALIE_BUF      2#define fRT_POSITION_BUF    3#define fRT_GOALTENDERX   (-52)#define fRT_FULLBACKX     (-35)#define fRT_QTRBACKX      (-15)#define fRT_HALFBACKX      0#define fRT_3QTRBACKX      12#define fRT_FORWARDX       30#define fRT_OUTSIDEY      (-22)#define fRT_INSIDEY       (-7)#define fRT_CENTERY        0#define fRT_HOMEXRANGE    20#define fRT_HOMEYRANGE    10#define fRT_MAXXRANGE     30#define fRT_MAXYRANGE     30void Initialize_RT_Formation(Formation *formation){    /* set position within goal stay, in penalty box      */  formation->SetPosition(fRT_GOALIE, fRT_GOALTENDERX, fRT_CENTERY, fRT_GOALIE_BUF, 			 (X0- (-fRT_GOALTENDERX))*2, GOAL_WIDTH, 			 /*(-fRT_GOALTENDERX - PA_X)*2, PA_Y*2, */			 (X0- (-fRT_GOALTENDERX))*2, GOAL_WIDTH, 			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, FALSE);    formation->SetPosition(fRT_INSIDE_FULLBACK, fRT_FULLBACKX, fRT_INSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_OUTSIDE_FULLBACK, fRT_FULLBACKX, fRT_OUTSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_INSIDE_QTRBACK, fRT_QTRBACKX, fRT_INSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_OUTSIDE_QTRBACK, fRT_QTRBACKX, fRT_OUTSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_INSIDE_HALFBACK, fRT_HALFBACKX, fRT_INSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_OUTSIDE_HALFBACK, fRT_HALFBACKX, fRT_OUTSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_INSIDE_3QTRBACK, fRT_3QTRBACKX, fRT_INSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_OUTSIDE_3QTRBACK, fRT_3QTRBACKX, fRT_OUTSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_INSIDE_FORWARD, fRT_FORWARDX, fRT_INSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(fRT_OUTSIDE_FORWARD, fRT_FORWARDX, fRT_OUTSIDEY, fRT_POSITION_BUF, 			 fRT_HOMEXRANGE,fRT_HOMEYRANGE,			 fRT_MAXXRANGE ,fRT_MAXYRANGE,			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  /* Candidate receivers will be chosen on the fly here */  int receiverlist[TEAM_SIZE] = {fRT_INSIDE_FORWARD,fRT_OUTSIDE_FORWARD,				 fRT_INSIDE_3QTRBACK,fRT_OUTSIDE_3QTRBACK,

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -