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📄 formation.c

📁 足球机器人仿真组CMU97的源码
💻 C
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    PreferenceList[3] = (LocationSide == RIGHT) ? f442_RIGHT_MIDFIELD :f442_LEFT_MIDFIELD;    PreferenceList[4] = (LocationSide == RIGHT) ? f442_LEFT_MIDFIELD :f442_RIGHT_MIDFIELD;    break;  case f442_RIGHT_MIDFIELD:  case f442_LEFT_MIDFIELD:    NumOptions = 4;    PreferenceList[0] = (LocationSide == RIGHT) ? f442_RIGHT_WING : f442_LEFT_WING;    PreferenceList[1] = f442_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[2] = (LocationSide == RIGHT) ? f442_LEFT_WING : f442_RIGHT_WING;    PreferenceList[3] = f442_DEFENSIVE_CENTER_MIDFIELD;    break;  case f442_CENTER_DEFENSE:        NumOptions = 4;    PreferenceList[0] = (LocationSide == RIGHT) ? f442_RIGHT_MIDFIELD : f442_LEFT_MIDFIELD;    PreferenceList[1] = (LocationSide == RIGHT) ? f442_LEFT_MIDFIELD : f442_RIGHT_MIDFIELD;    PreferenceList[2] = f442_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[3] = f442_DEFENSIVE_CENTER_MIDFIELD;    break;  case f442_RIGHT_DEFENSE:  case f442_LEFT_DEFENSE:    NumOptions = 4;    PreferenceList[0] = (LocationSide == RIGHT) ? f442_RIGHT_MIDFIELD : f442_LEFT_MIDFIELD;    PreferenceList[1] = (LocationSide == RIGHT) ? f442_RIGHT_WING : f442_LEFT_WING;    PreferenceList[2] = f442_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[3] = f442_DEFENSIVE_CENTER_MIDFIELD;    break;  case f442_SWEEPER:  case f442_GOALIE:    NumOptions = 8;    PreferenceList[0] = (LocationSide == RIGHT) ? f442_RIGHT_DEFENSE : f442_LEFT_DEFENSE;    PreferenceList[1] = (LocationSide == RIGHT) ? f442_LEFT_DEFENSE : f442_RIGHT_DEFENSE;    PreferenceList[2] = (LocationSide == RIGHT) ? f442_RIGHT_MIDFIELD : f442_LEFT_MIDFIELD;    PreferenceList[3] = (LocationSide == RIGHT) ? f442_LEFT_MIDFIELD : f442_RIGHT_MIDFIELD;    PreferenceList[4] = f442_OFFENSIVE_CENTER_MIDFIELD;    PreferenceList[5] = f442_DEFENSIVE_CENTER_MIDFIELD;    PreferenceList[6] = (LocationSide == RIGHT) ? f442_RIGHT_WING : f442_LEFT_WING;    PreferenceList[7] = (LocationSide == RIGHT) ? f442_LEFT_WING : f442_RIGHT_WING;    break;  }	  for (int i = NumOptions; i<TEAM_SIZE; i++)    PreferenceList[i] = position;  /* Pad list with own number, meaning no receiver */}/************************ 3-5-2 Formation ********************************/#define f352_GOALIE_BUF      2#define f352_POSITION_BUF    3#define f352_GOALTENDERX  (-52)#define f352_SWEEPERX     (-43)#define f352_DEFENDERX    (-35)#define f352_MIDFIELDERX     0#define f352_FORWARDX       30#define f352_LEFTY          30 /*25*/#define f352_INSIDELEFTY    15#define f352_CENTERY         0#define f352_INSIDERIGHTY (-f352_INSIDELEFTY)#define f352_RIGHTY       (-f352_LEFTY)#define f352_HOMEXRANGE f352_FORWARDX#define f352_HOMEYRANGE f352_LEFTY#define f352_MAXXRANGE  (f352_FORWARDX*2)#define f352_MAXYRANGE  (((Y0+5) - f352_LEFTY)*2)#define f352_INSIDE_MAXYRANGE (((Y0+5) - f352_INSIDELEFTY)*2)void Initialize_352_Formation(Formation *formation){    /* set position within goal stay, in penalty box      */  formation->SetPosition(f352_GOALIE, f352_GOALTENDERX, f352_CENTERY, f352_GOALIE_BUF, 			 (X0- (-f352_GOALTENDERX))*2, GOAL_WIDTH, 			 /*(-f352_GOALTENDERX - PA_X)*2, PA_Y*2, */			 (X0- (-f352_GOALTENDERX))*2, GOAL_WIDTH, 			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, FALSE);    /* set position inside penalty box, don't go more than half-way to mid  */  formation->SetPosition(f352_SWEEPER, f352_SWEEPERX, f352_CENTERY, f352_POSITION_BUF, 			 (X0- (-f352_SWEEPERX))*2, PA_Y*2,         			 -f352_SWEEPERX - X0/2, (Y0+5)*2,			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, TRUE);    formation->SetPosition(f352_RIGHT_DEFENSE, f352_DEFENDERX, f352_INSIDERIGHTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f352_LEFT_DEFENSE, f352_DEFENDERX, f352_INSIDELEFTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f352_RIGHT_OUTSIDE_MIDFIELD, f352_MIDFIELDERX, f352_RIGHTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 (X0+5)*2,f352_MAXYRANGE, /* can go whole length of field */			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);   formation->SetPosition(f352_RIGHT_INSIDE_MIDFIELD, f352_MIDFIELDERX-10, f352_INSIDERIGHTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f352_CENTER_MIDFIELD, f352_MIDFIELDERX+9, f352_CENTERY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f352_LEFT_INSIDE_MIDFIELD, f352_MIDFIELDERX-10, f352_INSIDELEFTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f352_LEFT_OUTSIDE_MIDFIELD, f352_MIDFIELDERX, f352_LEFTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 (X0+5)*2, f352_MAXYRANGE, /* can go whole length of field */			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);     formation->SetPosition(f352_RIGHT_WING, f352_FORWARDX, f352_INSIDERIGHTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f352_LEFT_WING, f352_FORWARDX, f352_INSIDELEFTY, f352_POSITION_BUF, 			 f352_HOMEXRANGE,f352_HOMEYRANGE,			 f352_MAXXRANGE ,f352_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  /* Candidate receivers will be chosen on the fly here */  int dummylist[TEAM_SIZE];  for (int i=0; i<TEAM_SIZE; i++)    formation->SetCandidateReceivers(i,0,dummylist);  formation->AllocateUnits(6);  int defenders[4] = {f352_GOALIE, f352_SWEEPER, f352_RIGHT_DEFENSE, f352_LEFT_DEFENSE};  formation->GetUnit(DEFENSIVE_UNIT)->InitializeUnit(DEFENSIVE_UNIT, 4, defenders, 0);  int midfielders[5] = {f352_CENTER_MIDFIELD, 			f352_RIGHT_OUTSIDE_MIDFIELD, f352_LEFT_OUTSIDE_MIDFIELD,			f352_RIGHT_INSIDE_MIDFIELD, f352_LEFT_INSIDE_MIDFIELD};  formation->GetUnit(MIDFIELD_UNIT)->InitializeUnit(MIDFIELD_UNIT, 5, midfielders, 0);  int forwards[2] = {f352_RIGHT_WING, f352_LEFT_WING};  formation->GetUnit(FORWARD_UNIT)->InitializeUnit(FORWARD_UNIT, 2, forwards, 0);  int rights[3] = {f352_RIGHT_DEFENSE, f352_RIGHT_OUTSIDE_MIDFIELD, f352_RIGHT_WING};  formation->GetUnit(RIGHT_UNIT)->InitializeUnit(RIGHT_UNIT, 3, rights, 1);  int centers[5] = {f352_GOALIE, f352_SWEEPER, 		    f352_CENTER_MIDFIELD, f352_RIGHT_INSIDE_MIDFIELD, 		    f352_LEFT_INSIDE_MIDFIELD};  formation->GetUnit(CENTER_UNIT)->InitializeUnit(CENTER_UNIT, 5, centers, 2);  int lefts[3] = {f352_LEFT_DEFENSE, f352_LEFT_OUTSIDE_MIDFIELD, f352_LEFT_WING};  formation->GetUnit(LEFT_UNIT)->InitializeUnit(LEFT_UNIT, 3, lefts, 1);}int *Build_352_ReceiverList(int *PreferenceList, int position){  int NumOptions=0;    int Side = Mem->GetMyPositionSide();  int LocationSide = Mem->GetMyLocationSide();  switch ( position ){  case f352_LEFT_WING:    NumOptions = (int_random(3) ? 1 : 0); /* shoot 1 in 3 times */    PreferenceList[0] = f352_RIGHT_WING;     break;  case f352_RIGHT_WING:    NumOptions = (int_random(3) ? 1 : 0); /* shoot 1 in 3 times */    PreferenceList[0] = f352_LEFT_WING;     break;  case f352_CENTER_MIDFIELD:    NumOptions = 4;    PreferenceList[0] = (LocationSide == RIGHT) ? f352_RIGHT_WING : f352_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f352_LEFT_WING : f352_RIGHT_WING;    PreferenceList[2] = (LocationSide == RIGHT) ? f352_RIGHT_OUTSIDE_MIDFIELD :       f352_LEFT_OUTSIDE_MIDFIELD;    PreferenceList[3] = (LocationSide == RIGHT) ? f352_LEFT_OUTSIDE_MIDFIELD :       f352_RIGHT_OUTSIDE_MIDFIELD;    break;  case f352_RIGHT_OUTSIDE_MIDFIELD:  case f352_LEFT_OUTSIDE_MIDFIELD:    NumOptions = 3;    PreferenceList[0] = (LocationSide == RIGHT) ? f352_RIGHT_WING : f352_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f352_LEFT_WING : f352_RIGHT_WING;     PreferenceList[2] = f352_CENTER_MIDFIELD;    break;  case f352_RIGHT_INSIDE_MIDFIELD:  case f352_LEFT_INSIDE_MIDFIELD:    NumOptions = 6;    PreferenceList[0] = (LocationSide == RIGHT) ? f352_RIGHT_WING : f352_LEFT_WING;    PreferenceList[1] = (LocationSide == RIGHT) ? f352_RIGHT_OUTSIDE_MIDFIELD :       f352_LEFT_OUTSIDE_MIDFIELD;    PreferenceList[2] = f352_CENTER_MIDFIELD;    PreferenceList[3] = (LocationSide == RIGHT) ? f352_LEFT_WING : f352_RIGHT_WING;    PreferenceList[4] = (LocationSide == RIGHT) ? f352_LEFT_OUTSIDE_MIDFIELD :       f352_RIGHT_OUTSIDE_MIDFIELD;    PreferenceList[5] = (Side == RIGHT) ? f352_LEFT_INSIDE_MIDFIELD :       f352_RIGHT_INSIDE_MIDFIELD;    break;  case f352_RIGHT_DEFENSE:  case f352_LEFT_DEFENSE:  case f352_SWEEPER:  case f352_GOALIE:    NumOptions = 7;    PreferenceList[0] = (LocationSide == RIGHT) ? f352_RIGHT_OUTSIDE_MIDFIELD :       f352_LEFT_OUTSIDE_MIDFIELD;    PreferenceList[1] = (LocationSide == RIGHT) ? f352_RIGHT_INSIDE_MIDFIELD :       f352_LEFT_INSIDE_MIDFIELD;    PreferenceList[2] = (LocationSide == RIGHT) ? f352_LEFT_OUTSIDE_MIDFIELD :       f352_RIGHT_OUTSIDE_MIDFIELD;    PreferenceList[3] = (LocationSide == RIGHT) ? f352_LEFT_INSIDE_MIDFIELD :       f352_RIGHT_INSIDE_MIDFIELD;    PreferenceList[4] = f352_CENTER_MIDFIELD;    PreferenceList[5] = (LocationSide == RIGHT) ? f352_RIGHT_WING : f352_LEFT_WING;    PreferenceList[6] = (LocationSide == RIGHT) ? f352_LEFT_WING : f352_RIGHT_WING;    break;  }	  for (int i = NumOptions; i<TEAM_SIZE; i++)    PreferenceList[i] = position;  /* Pad list with own number, meaning no receiver */}/************************ 7-2 Formation ********************************/#define f72_GOALIE_BUF      2#define f72_POSITION_BUF    3#define f72_GOALTENDERX  (-52)#define f72_DEFENDERX    (-43)#define f72_MIDFIELDERX  (-20)#define f72_FORWARDX       17   /* > ROUGH_FORWARDX/2 so treated as a forward */#define f72_LEFTY          25#define f72_INSIDELEFTY    15#define f72_CENTERY         0#define f72_INSIDERIGHTY (-f72_INSIDELEFTY)#define f72_RIGHTY       (-f72_LEFTY)#define f72_HOMEXRANGE 15#define f72_HOMEYRANGE f72_INSIDELEFTY#define f72_MAXXRANGE  30#define f72_MAXYRANGE  (((Y0+5) - f72_LEFTY)*2)#define f72_INSIDE_MAXYRANGE (((Y0+5) - f72_INSIDELEFTY)*2)void Initialize_72_Formation(Formation *formation){  /* set position within goal stay, in penalty box      */  formation->SetPosition(f72_RIGHT_GOALIE, f72_GOALTENDERX, f72_CENTERY-(GOAL_WIDTH/4), f72_GOALIE_BUF, 			 (X0- (-f72_GOALTENDERX))*2, GOAL_WIDTH/2, 			 /*(-f72_GOALTENDERX - PA_X)*2, PA_Y*2, */			 (X0- (-f72_GOALTENDERX))*2, GOAL_WIDTH, 			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, FALSE);    formation->SetPosition(f72_LEFT_GOALIE, f72_GOALTENDERX, f72_CENTERY+(GOAL_WIDTH/4), f72_GOALIE_BUF, 			 (X0- (-f72_GOALTENDERX))*2, GOAL_WIDTH/2, 			 /*(-f72_GOALTENDERX - PA_X)*2, PA_Y*2, */			 (X0- (-f72_GOALTENDERX))*2, GOAL_WIDTH, 			 GOALIEMAXACTIVEDIST, MININACTIVEDIST, FALSE);    formation->SetPosition(f72_RIGHT_DEFENSE, f72_DEFENDERX, f72_INSIDERIGHTY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f72_CENTER_DEFENSE, f72_DEFENDERX+5, f72_CENTERY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f72_LEFT_DEFENSE, f72_DEFENDERX, f72_INSIDELEFTY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f72_RIGHT_OUTSIDE_MIDFIELD, f72_MIDFIELDERX, f72_RIGHTY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);   formation->SetPosition(f72_RIGHT_INSIDE_MIDFIELD, f72_MIDFIELDERX-5, f72_INSIDERIGHTY+5, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f72_LEFT_INSIDE_MIDFIELD, f72_MIDFIELDERX-5, f72_INSIDELEFTY-5, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);  formation->SetPosition(f72_LEFT_OUTSIDE_MIDFIELD, f72_MIDFIELDERX, f72_LEFTY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_MAXYRANGE, 			 MAXACTIVEDIST, MININACTIVEDIST, TRUE);     formation->SetPosition(f72_RIGHT_WING, f72_FORWARDX, f72_INSIDERIGHTY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 60, MININACTIVEDIST, TRUE);   /* Need to go to the corners */  formation->SetPosition(f72_LEFT_WING, f72_FORWARDX, f72_INSIDELEFTY, f72_POSITION_BUF, 			 f72_HOMEXRANGE,f72_HOMEYRANGE,			 f72_MAXXRANGE ,f72_INSIDE_MAXYRANGE, 			 60, MININACTIVEDIST, TRUE);   /* Need to go to the corners */  /* Candidate receivers will be chosen on the fly here */  int dummylist[TEAM_SIZE];  for (int i=0; i<TEAM_SIZE; i++)    formation->SetCandidateReceivers(i,0,dummylist);  formation->AllocateUnits(6);  int defenders[9] = {f72_RIGHT_GOALIE, f72_LEFT_GOALIE, f72_RIGHT_DEFENSE, 		      f72_CENTER_DEFENSE, f72_LEFT_DEFENSE, 		      f72_RIGHT_INSIDE_MIDFIELD, f72_LEFT_INSIDE_MIDFIELD,		      f72_RIGHT_OUTSIDE_MIDFIELD, f72_LEFT_OUTSIDE_MIDFIELD};  formation->GetUnit(DEFENSIVE_UNIT)->InitializeUnit(DEFENSIVE_UNIT, 9, defenders, 0);  int midfielders[4] = {f72_RIGHT_INSIDE_MIDFIELD, f72_LEFT_INSIDE_MIDFIELD,			f72_RIGHT_OUTSIDE_MIDFIELD, f72_LEFT_OUTSIDE_MIDFIELD};  formation->GetUnit(MIDFIELD_UNIT)->InitializeUnit(MIDFIELD_UNIT, 4, midfielders, 0);  int forwards[2] = {f72_RIGHT_WING, f72_LEFT_WING};  formation->GetUnit(FORWARD_UNIT)->InitializeUnit(FORWARD_UNIT, 2, forwards, 0);  int rights[3] = {f72_RIGHT_DEFENSE, f72_RIGHT_OUTSIDE_MIDFIELD, f72_RIGHT_WING};  formation->GetUnit(RIGHT_UNIT)->InitializeUnit(RIGHT_UNIT, 3, rights, 1);  int centers[5] = {f72_RIGHT_GOALIE, f72_LEFT_GOALIE, 		    f72_CENTER_DEFENSE,		    f72_RIGHT_INSIDE_MIDFIELD, f72_LEFT_INSIDE_MIDFIELD};  formation->GetUnit(CENTER_UNIT)->InitializeUnit(CENTER_UNIT, 5, centers, 3);

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