📄 addsphere.h
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#if !defined(AFX_ADDSPHERE_H__0FD306FF_F188_46A3_919C_C8F400ACCDA5__INCLUDED_)
#define AFX_ADDSPHERE_H__0FD306FF_F188_46A3_919C_C8F400ACCDA5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AddSphere.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CAddSphere dialog
class CAddSphere : public CDialog
{
// Construction
public:
CAddSphere(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CAddSphere)
enum { IDD = IDD_DIALOG_AddSphere };
float m_R;
float m_Centerx;
float m_Centery;
float m_Centerz;
float m_ColorBlue;
float m_ColorGreen;
float m_ColorRed;
float m_Refra;
float m_Refre;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAddSphere)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CAddSphere)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ADDSPHERE_H__0FD306FF_F188_46A3_919C_C8F400ACCDA5__INCLUDED_)
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