📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by RayTrace.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_RAYTRATYPE 129
#define IDD_DIALOG_PROGRESS 130
#define IDD_DIALOG_SET 132
#define IDI_ICON_OPEN 133
#define IDI_ICON_SAVE 134
#define IDI_ICON_DRAW 135
#define IDI_ICON_SET 136
#define IDI_ICON_HELP 137
#define IDI_ICON_CARTOON 138
#define IDC_PROGRESS 1000
#define IDC_EDIT_OBSERVEPOS 1006
#define IDC_EDIT_OBSERVEPOS_X 1006
#define IDC_EDIT_LOOKAT 1007
#define IDC_EDIT_LOOKAT_X 1007
#define IDC_EDIT_FOCALLENGTH 1008
#define IDC_EDIT_OBSERVEPOS_Y 1009
#define IDC_LIST 1010
#define IDC_EDIT_OBSERVEPOS_Z 1010
#define IDC_EDIT_LOOKAT_Y 1011
#define IDC_LIST_PROPERTY 1012
#define IDC_EDIT_LOOKAT_Z 1012
#define IDC_COMBO_SCENE 1016
#define ID_RT_CARTOON 32771
#define ID_RT_EMPTY 32772
#define ID_RT_RAYTRACING 32773
#define ID_RT_SET 32775
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 140
#define _APS_NEXT_COMMAND_VALUE 32777
#define _APS_NEXT_CONTROL_VALUE 1017
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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