📄 m_translate.c
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/* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * New (3.1) transformation code written by Keith Whitwell. */#include "glheader.h"#include "mtypes.h" /* GLchan hack */#include "colormac.h"#include "m_translate.h"typedef void (*trans_1f_func)(GLfloat *to, CONST void *ptr, GLuint stride, GLuint start, GLuint n );typedef void (*trans_1ui_func)(GLuint *to, CONST void *ptr, GLuint stride, GLuint start, GLuint n );typedef void (*trans_1ub_func)(GLubyte *to, CONST void *ptr, GLuint stride, GLuint start, GLuint n );typedef void (*trans_4ub_func)(GLubyte (*to)[4], CONST void *ptr, GLuint stride, GLuint start, GLuint n );typedef void (*trans_4us_func)(GLushort (*to)[4], CONST void *ptr, GLuint stride, GLuint start, GLuint n );typedef void (*trans_4f_func)(GLfloat (*to)[4], CONST void *ptr, GLuint stride, GLuint start, GLuint n );typedef void (*trans_3f_func)(GLfloat (*to)[3], CONST void *ptr, GLuint stride, GLuint start, GLuint n );#define TYPE_IDX(t) ((t) & 0xf)#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 *//* This macro is used on other systems, so undefine it for this module */#undef CHECKstatic trans_1f_func _math_trans_1f_tab[MAX_TYPES];static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES];static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES];static trans_3f_func _math_trans_3f_tab[MAX_TYPES];static trans_4ub_func _math_trans_4ub_tab[5][MAX_TYPES];static trans_4us_func _math_trans_4us_tab[5][MAX_TYPES];static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES];static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES];#define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt])#define TAB(x) _math_trans##x##_tab#define ARGS GLuint start, GLuint n#define SRC_START start#define DST_START 0#define STRIDE stride#define NEXT_F f += stride#define NEXT_F2#define CHECK/* GL_BYTE */#define SRC GLbyte#define SRC_IDX TYPE_IDX(GL_BYTE)#define TRX_3F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )#define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )#define TRX_4FC(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )#define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) )#define TRX_US(ch, f,n) ch = BYTE_TO_USHORT( PTR_ELT(f,n) )#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))#define SZ 4#define INIT init_trans_4_GLbyte_raw#define DEST_4F trans_4_GLbyte_4f_raw#define DEST_4FC trans_4_GLbyte_4fc_raw#define DEST_4UB trans_4_GLbyte_4ub_raw#define DEST_4US trans_4_GLbyte_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLbyte_raw#define DEST_4F trans_3_GLbyte_4f_raw#define DEST_4FC trans_3_GLbyte_4fc_raw#define DEST_4UB trans_3_GLbyte_4ub_raw#define DEST_4US trans_3_GLbyte_4us_raw#define DEST_3F trans_3_GLbyte_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLbyte_raw#define DEST_4F trans_2_GLbyte_4f_raw#define DEST_4FC trans_2_GLbyte_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLbyte_raw#define DEST_4F trans_1_GLbyte_4f_raw#define DEST_4FC trans_1_GLbyte_4fc_raw#define DEST_1UB trans_1_GLbyte_1ub_raw#define DEST_1UI trans_1_GLbyte_1ui_raw#include "m_trans_tmp.h"#undef SRC#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UI#undef SRC_IDX/* GL_UNSIGNED_BYTE */#define SRC GLubyte#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE)#define TRX_3F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))#define TRX_4F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))#define TRX_4FC(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n)#define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n))#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n)/* 4ub->4ub handled in special case below. */#define SZ 4#define INIT init_trans_4_GLubyte_raw#define DEST_4F trans_4_GLubyte_4f_raw#define DEST_4FC trans_4_GLubyte_4fc_raw#define DEST_4US trans_4_GLubyte_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLubyte_raw#define DEST_4UB trans_3_GLubyte_4ub_raw#define DEST_4US trans_3_GLubyte_4us_raw#define DEST_3F trans_3_GLubyte_3f_raw#define DEST_4F trans_3_GLubyte_4f_raw#define DEST_4FC trans_3_GLubyte_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLubyte_raw#define DEST_1UI trans_1_GLubyte_1ui_raw#define DEST_1UB trans_1_GLubyte_1ub_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UI/* GL_SHORT */#define SRC GLshort#define SRC_IDX TYPE_IDX(GL_SHORT)#define TRX_3F(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) )#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )#define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n))#define TRX_US(us, f,n) us = SHORT_TO_USHORT(PTR_ELT(f,n))#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))#define SZ 4#define INIT init_trans_4_GLshort_raw#define DEST_4F trans_4_GLshort_4f_raw#define DEST_4FC trans_4_GLshort_4fc_raw#define DEST_4UB trans_4_GLshort_4ub_raw#define DEST_4US trans_4_GLshort_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLshort_raw#define DEST_4F trans_3_GLshort_4f_raw#define DEST_4FC trans_3_GLshort_4fc_raw#define DEST_4UB trans_3_GLshort_4ub_raw#define DEST_4US trans_3_GLshort_4us_raw#define DEST_3F trans_3_GLshort_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLshort_raw#define DEST_4F trans_2_GLshort_4f_raw#define DEST_4FC trans_2_GLshort_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLshort_raw#define DEST_4F trans_1_GLshort_4f_raw#define DEST_4FC trans_1_GLshort_4fc_raw#define DEST_1UB trans_1_GLshort_1ub_raw#define DEST_1UI trans_1_GLshort_1ui_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UI/* GL_UNSIGNED_SHORT */#define SRC GLushort#define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT)#define TRX_3F(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) )#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )#define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8)#define TRX_US(us,f,n) us = (GLushort) (PTR_ELT(f,n) >> 8)#define TRX_UI(f,n) (GLuint) PTR_ELT(f,n)#define SZ 4#define INIT init_trans_4_GLushort_raw#define DEST_4F trans_4_GLushort_4f_raw#define DEST_4FC trans_4_GLushort_4fc_raw#define DEST_4UB trans_4_GLushort_4ub_raw#define DEST_4US trans_4_GLushort_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLushort_raw#define DEST_4F trans_3_GLushort_4f_raw#define DEST_4FC trans_3_GLushort_4fc_raw#define DEST_4UB trans_3_GLushort_4ub_raw#define DEST_4US trans_3_GLushort_4us_raw#define DEST_3F trans_3_GLushort_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLushort_raw#define DEST_4F trans_2_GLushort_4f_raw#define DEST_4FC trans_2_GLushort_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLushort_raw#define DEST_4F trans_1_GLushort_4f_raw#define DEST_4FC trans_1_GLushort_4fc_raw#define DEST_1UB trans_1_GLushort_1ub_raw#define DEST_1UI trans_1_GLushort_1ui_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UI/* GL_INT */#define SRC GLint#define SRC_IDX TYPE_IDX(GL_INT)#define TRX_3F(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )#define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n))#define TRX_US(us, f,n) us = INT_TO_USHORT(PTR_ELT(f,n))#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))#define SZ 4#define INIT init_trans_4_GLint_raw#define DEST_4F trans_4_GLint_4f_raw#define DEST_4FC trans_4_GLint_4fc_raw#define DEST_4UB trans_4_GLint_4ub_raw#define DEST_4US trans_4_GLint_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLint_raw#define DEST_4F trans_3_GLint_4f_raw#define DEST_4FC trans_3_GLint_4fc_raw#define DEST_4UB trans_3_GLint_4ub_raw#define DEST_4US trans_3_GLint_4us_raw#define DEST_3F trans_3_GLint_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLint_raw#define DEST_4F trans_2_GLint_4f_raw#define DEST_4FC trans_2_GLint_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLint_raw#define DEST_4F trans_1_GLint_4f_raw
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