m_translate.c

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#define DEST_4FC trans_1_GLint_4fc_raw#define DEST_1UB trans_1_GLint_1ub_raw#define DEST_1UI trans_1_GLint_1ui_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UI/* GL_UNSIGNED_INT */#define SRC GLuint#define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT)#define TRX_3F(f,n)   INT_TO_FLOAT( PTR_ELT(f,n) )#define TRX_4F(f,n)   (GLfloat)( PTR_ELT(f,n) )#define TRX_4FC(f,n)   (GLfloat)( PTR_ELT(f,n) )#define TRX_UB(ub, f,n)  ub = (GLubyte) (PTR_ELT(f,n) >> 24)#define TRX_US(us, f,n)  us = (GLshort) (PTR_ELT(f,n) >> 16)#define TRX_UI(f,n)		PTR_ELT(f,n)#define SZ 4#define INIT init_trans_4_GLuint_raw#define DEST_4F trans_4_GLuint_4f_raw#define DEST_4FC trans_4_GLuint_4fc_raw#define DEST_4UB trans_4_GLuint_4ub_raw#define DEST_4US trans_4_GLuint_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLuint_raw#define DEST_4F trans_3_GLuint_4f_raw#define DEST_4FC trans_3_GLuint_4fc_raw#define DEST_4UB trans_3_GLuint_4ub_raw#define DEST_4US trans_3_GLuint_4us_raw#define DEST_3F trans_3_GLuint_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLuint_raw#define DEST_4F trans_2_GLuint_4f_raw#define DEST_4FC trans_2_GLuint_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLuint_raw#define DEST_4F trans_1_GLuint_4f_raw#define DEST_4FC trans_1_GLuint_4fc_raw#define DEST_1UB trans_1_GLuint_1ub_raw#define DEST_1UI trans_1_GLuint_1ui_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UI/* GL_DOUBLE */#define SRC GLdouble#define SRC_IDX TYPE_IDX(GL_DOUBLE)#define TRX_3F(f,n)   (GLfloat) PTR_ELT(f,n)#define TRX_4F(f,n)   (GLfloat) PTR_ELT(f,n)#define TRX_4FC(f,n)   (GLfloat) PTR_ELT(f,n)#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))#define TRX_US(us,f,n) UNCLAMPED_FLOAT_TO_USHORT(us, PTR_ELT(f,n))#define TRX_UI(f,n)  (GLuint) (GLint) PTR_ELT(f,n)#define TRX_1F(f,n)   (GLfloat) PTR_ELT(f,n)#define SZ 4#define INIT init_trans_4_GLdouble_raw#define DEST_4F trans_4_GLdouble_4f_raw#define DEST_4FC trans_4_GLdouble_4fc_raw#define DEST_4UB trans_4_GLdouble_4ub_raw#define DEST_4US trans_4_GLdouble_4us_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLdouble_raw#define DEST_4F trans_3_GLdouble_4f_raw#define DEST_4FC trans_3_GLdouble_4fc_raw#define DEST_4UB trans_3_GLdouble_4ub_raw#define DEST_4US trans_3_GLdouble_4us_raw#define DEST_3F trans_3_GLdouble_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLdouble_raw#define DEST_4F trans_2_GLdouble_4f_raw#define DEST_4FC trans_2_GLdouble_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLdouble_raw#define DEST_4F trans_1_GLdouble_4f_raw#define DEST_4FC trans_1_GLdouble_4fc_raw#define DEST_1UB trans_1_GLdouble_1ub_raw#define DEST_1UI trans_1_GLdouble_1ui_raw#define DEST_1F trans_1_GLdouble_1f_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX/* GL_FLOAT */#define SRC GLfloat#define SRC_IDX TYPE_IDX(GL_FLOAT)#define SZ 4#define INIT init_trans_4_GLfloat_raw#define DEST_4UB trans_4_GLfloat_4ub_raw#define DEST_4US trans_4_GLfloat_4us_raw#define DEST_4F  trans_4_GLfloat_4f_raw#define DEST_4FC  trans_4_GLfloat_4fc_raw#include "m_trans_tmp.h"#define SZ 3#define INIT init_trans_3_GLfloat_raw#define DEST_4F  trans_3_GLfloat_4f_raw#define DEST_4FC  trans_3_GLfloat_4fc_raw#define DEST_4UB trans_3_GLfloat_4ub_raw#define DEST_4US trans_3_GLfloat_4us_raw#define DEST_3F trans_3_GLfloat_3f_raw#include "m_trans_tmp.h"#define SZ 2#define INIT init_trans_2_GLfloat_raw#define DEST_4F trans_2_GLfloat_4f_raw#define DEST_4FC trans_2_GLfloat_4fc_raw#include "m_trans_tmp.h"#define SZ 1#define INIT init_trans_1_GLfloat_raw#define DEST_4F  trans_1_GLfloat_4f_raw#define DEST_4FC  trans_1_GLfloat_4fc_raw#define DEST_1UB trans_1_GLfloat_1ub_raw#define DEST_1UI trans_1_GLfloat_1ui_raw#define DEST_1F trans_1_GLfloat_1f_raw#include "m_trans_tmp.h"#undef SRC#undef SRC_IDX#undef TRX_3F#undef TRX_4F#undef TRX_4FC#undef TRX_UB#undef TRX_US#undef TRX_UIstatic void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4],				    CONST void *Ptr,				    GLuint stride,				    ARGS ){   const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride;   GLuint i;   if (((((uintptr_t) f | (uintptr_t) stride)) & 3L) == 0L) {      /* Aligned.       */      for (i = DST_START ; i < n ; i++, f += stride) {	 COPY_4UBV( t[i], f );      }   } else {      for (i = DST_START ; i < n ; i++, f += stride) {	 t[i][0] = f[0];	 t[i][1] = f[1];	 t[i][2] = f[2];	 t[i][3] = f[3];      }   }}static void init_translate_raw(void){   MEMSET( TAB(_1ui), 0, sizeof(TAB(_1ui)) );   MEMSET( TAB(_1ub), 0, sizeof(TAB(_1ub)) );   MEMSET( TAB(_3f),  0, sizeof(TAB(_3f)) );   MEMSET( TAB(_4ub), 0, sizeof(TAB(_4ub)) );   MEMSET( TAB(_4us), 0, sizeof(TAB(_4us)) );   MEMSET( TAB(_4f),  0, sizeof(TAB(_4f)) );   MEMSET( TAB(_4fc),  0, sizeof(TAB(_4fc)) );   init_trans_4_GLbyte_raw();   init_trans_3_GLbyte_raw();   init_trans_2_GLbyte_raw();   init_trans_1_GLbyte_raw();   init_trans_1_GLubyte_raw();   init_trans_3_GLubyte_raw();   init_trans_4_GLubyte_raw();   init_trans_4_GLshort_raw();   init_trans_3_GLshort_raw();   init_trans_2_GLshort_raw();   init_trans_1_GLshort_raw();   init_trans_4_GLushort_raw();   init_trans_3_GLushort_raw();   init_trans_2_GLushort_raw();   init_trans_1_GLushort_raw();   init_trans_4_GLint_raw();   init_trans_3_GLint_raw();   init_trans_2_GLint_raw();   init_trans_1_GLint_raw();   init_trans_4_GLuint_raw();   init_trans_3_GLuint_raw();   init_trans_2_GLuint_raw();   init_trans_1_GLuint_raw();   init_trans_4_GLdouble_raw();   init_trans_3_GLdouble_raw();   init_trans_2_GLdouble_raw();   init_trans_1_GLdouble_raw();   init_trans_4_GLfloat_raw();   init_trans_3_GLfloat_raw();   init_trans_2_GLfloat_raw();   init_trans_1_GLfloat_raw();   TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw;}#undef TAB#ifdef CLASS#undef CLASS#endif#undef ARGS#undef CHECK#undef SRC_START#undef DST_START#undef NEXT_F#undef NEXT_F2void _math_init_translate( void ){   init_translate_raw();}void _math_trans_1f(GLfloat *to,		    CONST void *ptr,		    GLuint stride,		    GLenum type,		    GLuint start,		    GLuint n ){   _math_trans_1f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_1ui(GLuint *to,		     CONST void *ptr,		     GLuint stride,		     GLenum type,		     GLuint start,		     GLuint n ){   _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_1ub(GLubyte *to,		     CONST void *ptr,		     GLuint stride,		     GLenum type,		     GLuint start,		     GLuint n ){   _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_4ub(GLubyte (*to)[4],		     CONST void *ptr,		     GLuint stride,		     GLenum type,		     GLuint size,		     GLuint start,		     GLuint n ){   _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_4chan( GLchan (*to)[4],			CONST void *ptr,			GLuint stride,			GLenum type,			GLuint size,			GLuint start,			GLuint n ){#if CHAN_TYPE == GL_UNSIGNED_BYTE   _math_trans_4ub( to, ptr, stride, type, size, start, n );#elif CHAN_TYPE == GL_UNSIGNED_SHORT   _math_trans_4us( to, ptr, stride, type, size, start, n );#elif CHAN_TYPE == GL_FLOAT   _math_trans_4fc( to, ptr, stride, type, size, start, n );#endif}void _math_trans_4us(GLushort (*to)[4],		     CONST void *ptr,		     GLuint stride,		     GLenum type,		     GLuint size,		     GLuint start,		     GLuint n ){   _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_4f(GLfloat (*to)[4],		    CONST void *ptr,		    GLuint stride,		    GLenum type,		    GLuint size,		    GLuint start,		    GLuint n ){   _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_4fc(GLfloat (*to)[4],		    CONST void *ptr,		    GLuint stride,		    GLenum type,		    GLuint size,		    GLuint start,		    GLuint n ){   _math_trans_4fc_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );}void _math_trans_3f(GLfloat (*to)[3],		    CONST void *ptr,		    GLuint stride,		    GLenum type,		    GLuint start,		    GLuint n ){   _math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );}

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