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📄 testgl.plg

📁 如何在自己的ActiveX控件中集成OpenGL功能
💻 PLG
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--------------------Configuration: TestGL - Win32 Release--------------------
Begining build with project "D:\TestGL\TestGL.dsp", at root.
Active configuration is Win32 (x86) Application (based on Win32 (x86) Application)

Project's tools are:
			"32-bit C/C++ Compiler for 80x86" with flags "/nologo /G5 /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Release/TestGL.pch" /Yu"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c "
			"OLE Type Library Maker" with flags "/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 "
			"Win32 Resource Compiler" with flags "/l 0x410 /fo"Release/TestGL.res" /d "NDEBUG" /d "_AFXDLL" "
			"Browser Database Maker" with flags "/nologo /o"Release/TestGL.bsc" "
			"COFF Linker for 80x86" with flags "OPENGL32.LIB GLU32.LIB /nologo /subsystem:windows /incremental:no /pdb:"Release/TestGL.pdb" /machine:I386 /out:"Release/TestGL.exe" "
			"Custom Build" with flags ""
			"<Component 0xa>" with flags ""

Creating command line "rc.exe /l 0x410 /fo"Release/TestGL.res" /d "NDEBUG" /d "_AFXDLL" "D:\TestGL\TestGL.rc"" 
Creating temp file "C:\WINDOWS\TEMP\RSP9245.TMP" with contents </nologo /G5 /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Release/TestGL.pch" /Yu"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c 
"D:\TestGL\ChildFrm.cpp"
"D:\TestGL\GLEnabledView.cpp"
"D:\TestGL\MainFrm.cpp"
"D:\TestGL\OGLInfoDlg.cpp"
"D:\TestGL\TestGL.cpp"
"D:\TestGL\TestGLDoc.cpp"
"D:\TestGL\TestGLView.cpp"
>
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP9245.TMP" 
Creating temp file "C:\WINDOWS\TEMP\RSP9246.TMP" with contents </nologo /G5 /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Release/TestGL.pch" /Yc"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c 
"D:\TestGL\StdAfx.cpp"
>
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP9246.TMP" 
Creating temp file "C:\WINDOWS\TEMP\RSP9247.TMP" with contents <OPENGL32.LIB GLU32.LIB /nologo /subsystem:windows /incremental:no /pdb:"Release/TestGL.pdb" /machine:I386 /out:"Release/TestGL.exe" 
.\Release\ChildFrm.obj
.\Release\GLEnabledView.obj
.\Release\MainFrm.obj
.\Release\OGLInfoDlg.obj
.\Release\StdAfx.obj
.\Release\TestGL.obj
.\Release\TestGLDoc.obj
.\Release\TestGLView.obj
.\Release\TestGL.res>
Creating command line "link.exe @C:\WINDOWS\TEMP\RSP9247.TMP" 
Compiling resources...
Compiling...
StdAfx.cpp
Compiling...
ChildFrm.cpp
GLEnabledView.cpp
MainFrm.cpp
OGLInfoDlg.cpp
TestGL.cpp
TestGLDoc.cpp
TestGLView.cpp
Generating Code...
D:\TestGL\GLEnabledView.cpp(891) : warning C4700: local variable 'temp' used without having been initialized
D:\TestGL\GLEnabledView.cpp(907) : warning C4700: local variable 'temp' used without having been initialized
Linking...



TestGL.exe - 0 error(s), 2 warning(s)

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