explode.java

来自「坦克游戏的源码,绝对震撼.大家快来呀,一切都是真的,绝对不骗人」· Java 代码 · 共 46 行

JAVA
46
字号
package tank;

import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;

public class Explode {
	int x,y;
	int step=0;
	boolean life=true;
	
	Toolkit tk=Toolkit.getDefaultToolkit();
	Image[]  imgs={
		tk.getImage(TankClient.class.getClassLoader().getResource("images/0.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/1.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/2.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/3.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/4.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/5.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/6.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/7.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/8.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/9.gif")),
		tk.getImage(TankClient.class.getClassLoader().getResource("images/10.gif"))
	     };
	

	Explode(int x,int y){
		this.x=x;
		this.y=y;
	}
	
	
	public void draw(Graphics g) {
		
		g.drawImage(imgs[step], x, y, null);
        step++;   
		if(step>10)
		{
		     life=false;
		     step=0;
		}
	}
	
}

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