explode.java
来自「坦克游戏的源码,绝对震撼.大家快来呀,一切都是真的,绝对不骗人」· Java 代码 · 共 46 行
JAVA
46 行
package tank;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
public class Explode {
int x,y;
int step=0;
boolean life=true;
Toolkit tk=Toolkit.getDefaultToolkit();
Image[] imgs={
tk.getImage(TankClient.class.getClassLoader().getResource("images/0.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/1.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/2.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/3.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/4.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/5.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/6.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/7.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/8.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/9.gif")),
tk.getImage(TankClient.class.getClassLoader().getResource("images/10.gif"))
};
Explode(int x,int y){
this.x=x;
this.y=y;
}
public void draw(Graphics g) {
g.drawImage(imgs[step], x, y, null);
step++;
if(step>10)
{
life=false;
step=0;
}
}
}
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