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<h1> chess </h1>
<a href="Bishop.html" source="blank">Bishop</a> The Bishop objects.<br>
<a href="Chess.html" source="blank">Chess</a> To play a game of chess.<br>
<a href="EDIs_move.html" source="blank">EDIs_move</a> Executes EDIs move and updates the game history<br>
<a href="King.html" source="blank">King</a> The King objects.<br>
<a href="Knight.html" source="blank">Knight</a> The knight objects.<br>
<a href="Pawn.html" source="blank">Pawn</a> The pawn objects.<br>
<a href="Queen.html" source="blank">Queen</a> The queen objects.<br>
<a href="Rook.html" source="blank">Rook</a> The rook objects.<br>
<a href="TransparencyProblem.html" source="blank">TransparencyProblem</a> <br>
<a href="Value_of_Figure.html" source="blank">Value_of_Figure</a> Returns the value of a chess figure in pawns unit.<br>
<a href="addHistoryMove.html" source="blank">addHistoryMove</a> Adds a move to the history structure.<br>
<a href="cursorListener.html" source="blank">cursorListener</a> Activate the cursor.<br>
<a href="displayCursor.html" source="blank">displayCursor</a> Displays the cursor.<br>
<a href="findPos.html" source="blank">findPos</a> returns the first index, where 'pos' was found in 'from'<br>
<a href="getColor.html" source="blank">getColor</a> findPos Determines the color of a certain field<br>
<a href="getFigureName.html" source="blank">getFigureName</a> returns the figures name and the handle to the figure class<br>
<a href="has_moved.html" source="blank">has_moved</a> whether the figure was moved once<br>
<a href="is_in_check.html" source="blank">is_in_check</a> Whether a figure will be in check.<br>
<a href="legal_move.html" source="blank">legal_move</a> checks whether a move is legal.<br>
<a href="matrix2chess.html" source="blank">matrix2chess</a> matrix to chess notation<br>
<a href="matrix2xy.html" source="blank">matrix2xy</a> matrix position to chess xy position<br>
<a href="mirrorImage.html" source="blank">mirrorImage</a> do X upside down.<br>
<a href="remove_figure.html" source="blank">remove_figure</a> removes(beats) a figure from the field and deletes the instance<br>
<a href="replaceRGBValue.html" source="blank">replaceRGBValue</a> A value is replaced in an image matrix<br>
<a href="reset_cursor.html" source="blank">reset_cursor</a> resets the cursor<br>
<a href="setCursor.html" source="blank">setCursor</a> sets the cursor on a certain field<br>
<a href="setFiguresPosition.html" source="blank">setFiguresPosition</a> Set the position of a chess figure.<br>
<a href="show.html" source="blank">show</a> displays a chess figure.<br>
<a href="stopCursor.html" source="blank">stopCursor</a> Stops the cursor from moving and proceeds with the chess game.<br>
<a href="xy2matrix.html" source="blank">xy2matrix</a> chess xy position to matrix position<br>
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