📄 cursorlistener.m
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function cursorListener(hObject, eventdata, handles)
% cursorListener Activate the cursor.
% Each figure calls this function, via the Buttond down Callback.
%
% Inputs:
% * hObject ... currently not used
% * eventdata ... currently not used
% * handles ... currently not used
% * global board ... chess board and related information
% * global game ... status of the game
%
% Outputs:
% * WindowButtonUpFcn ... sets the Callback for the mouse button up function
% * WindowButtonMotionFcn ... sets the Callback for the mouse motion function
%
% Example
% Set the callback function of the current object to the cursorListener
% |set(gco,'ButtonDownFcn','cursorListener');|
%
% See also: setCursor, stopCursor, reset_cursor
%
%% Signature
% Author: W.Garn
% E-Mail: wgarn@yahoo.com
% Date: 2006/03/23 12:00:00
%
% Copyright 2006 W.Garn
%
global board
global game
if game.status
position = get(gca,'currentPoint');
xy = [position(1) position(3)];
xy = xy+.5;
xy = round(xy);
cp = xy2matrix(xy);
%if board.figures(cp(1),cp(2)) ~= ' ' %it is a figure (shouldn't be necessary)
if board.active_color == getColor(cp) % not that an opponents figure is chosen.
setCursor(cp);
set(gcf,'WindowButtonUpFcn',@stopCursor);
set(gcf,'WindowButtonMotionFcn',@displayCursor);
end
end
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