texture.cfg
来自「大型多人在线游戏开发,该书光盘上附带的源码」· CFG 代码 · 共 16 行
CFG
16 行
# [TextureName] // The texture name is used as the INI section
# File=FileName // Either a file can be specified to load the texture
# Effect=Glow(size,exposure) // Or an effect can be specified to calculate it
# Alpha=255 // The alpha component can be set explicitly for the texture
# AlphaMapx=R,G,B,A // Or specific alpha values can be set for any RGB color
# AlphaFunc=Expose((R+G+B)/3,5) // Or an alpha func can be specified using a logical expression
[Font]
File=Font.jpg
AlphaMap1=0,0,0,0
[Test]
File=Test.jpg
AlphaFunc=Smoothstep(0,1,(R+G+B)/3)
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?