📄 eventbroadcaster.py
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# eventbroadcaster.py
#
# Implements the game event management API
# for registering and unregistering for game
# events, and dispatching events when they
# occur.
#
# Author: Matthew Walker
# mwalker@softhome.net
#
import deferred
import gameeventkeys
class EventBroadcaster:
def __init__(self, objId):
self.id = objId
self.handlers = {}
def RegisterHandler(self, key, handlerRef):
key.RegisterHandler(self.handlers, handlerRef)
def UnregisterHandler(self, key, handlerRef):
key.UnregisterHandler(self.handlers, handlerRef)
def PostGameEvent(self, key, delay, *args):
kArgs = (key,) + args
deferred.Call(self.id, 'Dispatch', kArgs, delay, None, None)
def Dispatch(self, key, *args):
#print 'Dispatch( %s, %s )' % (key, args)
handlerList = \
gameeventkeys.GetHandlers(key, self.handlers)
for handler in handlerList:
apply(handler, (key,) + args)
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