📄 platform.h
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/** * This method either adds a colour to the list of wanted colours (want==true) * or retrieves the allocated colour back to the ColourPair. * This is one method to make it easier to keep the code for wanting and retrieving in sync. */ void WantFind(ColourPair &cp, bool want); void Allocate(Window &w);};/** * Font management. */class Font {protected: FontID id;#if PLAT_WX int ascent;#endif // Private so Font objects can not be copied Font(const Font &) {} Font &operator=(const Font &) { id=0; return *this; }public: Font(); virtual ~Font(); virtual void Create(const char *faceName, int characterSet, int size, bool bold, bool italic, bool extraFontFlag=false); virtual void Release(); FontID GetID() { return id; } // Alias another font - caller guarantees not to Release void SetID(FontID id_) { id = id_; } friend class Surface; friend class SurfaceImpl;};/** * A surface abstracts a place to draw. */class Surface {private: // Private so Surface objects can not be copied Surface(const Surface &) {} Surface &operator=(const Surface &) { return *this; }public: Surface() {}; virtual ~Surface() {}; static Surface *Allocate(); virtual void Init(WindowID wid)=0; virtual void Init(SurfaceID sid, WindowID wid)=0; virtual void InitPixMap(int width, int height, Surface *surface_, WindowID wid)=0; virtual void Release()=0; virtual bool Initialised()=0; virtual void PenColour(ColourAllocated fore)=0; virtual int LogPixelsY()=0; virtual int DeviceHeightFont(int points)=0; virtual void MoveTo(int x_, int y_)=0; virtual void LineTo(int x_, int y_)=0; virtual void Polygon(Point *pts, int npts, ColourAllocated fore, ColourAllocated back)=0; virtual void RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0; virtual void FillRectangle(PRectangle rc, ColourAllocated back)=0; virtual void FillRectangle(PRectangle rc, Surface &surfacePattern)=0; virtual void RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0; virtual void AlphaRectangle(PRectangle rc, int cornerSize, ColourAllocated fill, int alphaFill, ColourAllocated outline, int alphaOutline, int flags)=0; virtual void Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0; virtual void Copy(PRectangle rc, Point from, Surface &surfaceSource)=0; virtual void DrawTextNoClip(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back)=0; virtual void DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back)=0; virtual void DrawTextTransparent(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore)=0; virtual void MeasureWidths(Font &font_, const char *s, int len, int *positions)=0; virtual int WidthText(Font &font_, const char *s, int len)=0; virtual int WidthChar(Font &font_, char ch)=0; virtual int Ascent(Font &font_)=0; virtual int Descent(Font &font_)=0; virtual int InternalLeading(Font &font_)=0; virtual int ExternalLeading(Font &font_)=0; virtual int Height(Font &font_)=0; virtual int AverageCharWidth(Font &font_)=0; virtual int SetPalette(Palette *pal, bool inBackGround)=0; virtual void SetClip(PRectangle rc)=0; virtual void FlushCachedState()=0; virtual void SetUnicodeMode(bool unicodeMode_)=0; virtual void SetDBCSMode(int codePage)=0;};/** * A simple callback action passing one piece of untyped user data. */typedef void (*CallBackAction)(void*);/** * Class to hide the details of window manipulation. * Does not own the window which will normally have a longer life than this object. */class Window {protected: WindowID id;public: Window() : id(0), cursorLast(cursorInvalid) {} Window(const Window &source) : id(source.id), cursorLast(cursorInvalid) {} virtual ~Window(); Window &operator=(WindowID id_) { id = id_; return *this; } WindowID GetID() const { return id; } bool Created() const { return id != 0; } void Destroy(); bool HasFocus(); PRectangle GetPosition(); void SetPosition(PRectangle rc); void SetPositionRelative(PRectangle rc, Window relativeTo); PRectangle GetClientPosition(); void Show(bool show=true); void InvalidateAll(); void InvalidateRectangle(PRectangle rc); virtual void SetFont(Font &font); enum Cursor { cursorInvalid, cursorText, cursorArrow, cursorUp, cursorWait, cursorHoriz, cursorVert, cursorReverseArrow, cursorHand }; void SetCursor(Cursor curs); void SetTitle(const char *s);private: Cursor cursorLast;};/** * Listbox management. */class ListBox : public Window {public: ListBox(); virtual ~ListBox(); static ListBox *Allocate(); virtual void SetFont(Font &font)=0; virtual void Create(Window &parent, int ctrlID, Point location, int lineHeight_, bool unicodeMode_)=0; virtual void SetAverageCharWidth(int width)=0; virtual void SetVisibleRows(int rows)=0; virtual int GetVisibleRows() const=0; virtual PRectangle GetDesiredRect()=0; virtual int CaretFromEdge()=0; virtual void Clear()=0; virtual void Append(char *s, int type = -1)=0; virtual int Length()=0; virtual void Select(int n)=0; virtual int GetSelection()=0; virtual int Find(const char *prefix)=0; virtual void GetValue(int n, char *value, int len)=0; virtual void RegisterImage(int type, const char *xpm_data)=0; virtual void ClearRegisteredImages()=0; virtual void SetDoubleClickAction(CallBackAction, void *)=0; virtual void SetList(const char* list, char separator, char typesep)=0;};/** * Menu management. */class Menu { MenuID id;public: Menu(); MenuID GetID() { return id; } void CreatePopUp(); void Destroy(); void Show(Point pt, Window &w);};class ElapsedTime { long bigBit; long littleBit;public: ElapsedTime(); double Duration(bool reset=false);};/** * Dynamic Library (DLL/SO/...) loading */class DynamicLibrary {public: virtual ~DynamicLibrary() {}; /// @return Pointer to function "name", or NULL on failure. virtual Function FindFunction(const char *name) = 0; /// @return true if the library was loaded successfully. virtual bool IsValid() = 0; /// @return An instance of a DynamicLibrary subclass with "modulePath" loaded. static DynamicLibrary *Load(const char *modulePath);};/** * Platform class used to retrieve system wide parameters such as double click speed * and chrome colour. Not a creatable object, more of a module with several functions. */class Platform { // Private so Platform objects can not be copied Platform(const Platform &) {} Platform &operator=(const Platform &) { return *this; }public: // Should be private because no new Platforms are ever created // but gcc warns about this Platform() {} ~Platform() {} static ColourDesired Chrome(); static ColourDesired ChromeHighlight(); static const char *DefaultFont(); static int DefaultFontSize(); static unsigned int DoubleClickTime(); static bool MouseButtonBounce(); static void DebugDisplay(const char *s); static bool IsKeyDown(int key); static long SendScintilla( WindowID w, unsigned int msg, unsigned long wParam=0, long lParam=0); static long SendScintillaPointer( WindowID w, unsigned int msg, unsigned long wParam=0, void *lParam=0); static bool IsDBCSLeadByte(int codePage, char ch); static int DBCSCharLength(int codePage, const char *s); static int DBCSCharMaxLength(); // These are utility functions not really tied to a platform static int Minimum(int a, int b); static int Maximum(int a, int b); // Next three assume 16 bit shorts and 32 bit longs static long LongFromTwoShorts(short a,short b) { return (a) | ((b) << 16); } static short HighShortFromLong(long x) { return static_cast<short>(x >> 16); } static short LowShortFromLong(long x) { return static_cast<short>(x & 0xffff); } static void DebugPrintf(const char *format, ...); static bool ShowAssertionPopUps(bool assertionPopUps_); static void Assert(const char *c, const char *file, int line); static int Clamp(int val, int minVal, int maxVal);};#ifdef NDEBUG#define PLATFORM_ASSERT(c) ((void)0)#else#define PLATFORM_ASSERT(c) ((c) ? (void)(0) : Platform::Assert(#c, __FILE__, __LINE__))#endif// Shut up annoying Visual C++ warnings:#ifdef _MSC_VER#pragma warning(disable: 4244 4309 4514 4710)#endif#endif
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