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📄 lexave.cxx

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// SciTE - Scintilla based Text Editor/** @file LexAVE.cxx ** Lexer for Avenue. **  ** Written by Alexey Yutkin <yutkin@geol.msu.ru>. **/// Copyright 1998-2002 by Neil Hodgson <neilh@scintilla.org>// The License.txt file describes the conditions under which this software may be distributed.#include <stdlib.h>#include <string.h>#include <ctype.h>#include <stdarg.h>#include <stdio.h>#include "Platform.h"#include "PropSet.h"#include "Accessor.h"#include "StyleContext.h"#include "KeyWords.h"#include "Scintilla.h"#include "SciLexer.h"static inline bool IsAWordChar(const int ch) {	return (ch < 0x80) && (isalnum(ch) || ch == '.' || ch == '_');}static inline bool IsEnumChar(const int ch) {	return (ch < 0x80) && (isalnum(ch)|| ch == '_');}static inline bool IsANumberChar(const int ch) {	return (ch < 0x80) && (isalnum(ch) || ch == '.' );}inline bool IsAWordStart(const int ch) {	return (ch < 0x80) && (isalnum(ch) || ch == '_');}inline bool isAveOperator(char ch) {	if (isalnum(ch))		return false;	// '.' left out as it is used to make up numbers	if (ch == '*' || ch == '/' || ch == '-' || ch == '+' ||		ch == '(' || ch == ')' || ch == '=' ||		ch == '{' || ch == '}' ||		ch == '[' || ch == ']' || ch == ';' ||		ch == '<' || ch == '>' || ch == ',' ||		ch == '.'  )		return true;	return false;}static void ColouriseAveDoc(	unsigned int startPos,	int length,	int initStyle,	WordList *keywordlists[],	Accessor &styler) {	WordList &keywords = *keywordlists[0];	WordList &keywords2 = *keywordlists[1];	WordList &keywords3 = *keywordlists[2];	WordList &keywords4 = *keywordlists[3];	WordList &keywords5 = *keywordlists[4];	WordList &keywords6 = *keywordlists[5];	// Do not leak onto next line	if (initStyle == SCE_AVE_STRINGEOL) {		initStyle = SCE_AVE_DEFAULT;	}	StyleContext sc(startPos, length, initStyle, styler);	for (; sc.More(); sc.Forward()) {		if (sc.atLineEnd) {			// Update the line state, so it can be seen by next line			int currentLine = styler.GetLine(sc.currentPos);			styler.SetLineState(currentLine, 0);		}		if (sc.atLineStart && (sc.state == SCE_AVE_STRING)) {			// Prevent SCE_AVE_STRINGEOL from leaking back to previous line			sc.SetState(SCE_AVE_STRING);		}		// Determine if the current state should terminate.		if (sc.state == SCE_AVE_OPERATOR) {			sc.SetState(SCE_AVE_DEFAULT);		} else if (sc.state == SCE_AVE_NUMBER) {			if (!IsANumberChar(sc.ch)) {				sc.SetState(SCE_AVE_DEFAULT);			}		} else if (sc.state == SCE_AVE_ENUM) {			if (!IsEnumChar(sc.ch)) {				sc.SetState(SCE_AVE_DEFAULT);			}		} else if (sc.state == SCE_AVE_IDENTIFIER) {			if (!IsAWordChar(sc.ch) || (sc.ch == '.')) {				char s[100];				//sc.GetCurrent(s, sizeof(s));				sc.GetCurrentLowered(s, sizeof(s));				if (keywords.InList(s)) {					sc.ChangeState(SCE_AVE_WORD);				} else if (keywords2.InList(s)) {					sc.ChangeState(SCE_AVE_WORD2);				} else if (keywords3.InList(s)) {					sc.ChangeState(SCE_AVE_WORD3);				} else if (keywords4.InList(s)) {					sc.ChangeState(SCE_AVE_WORD4);				} else if (keywords5.InList(s)) {					sc.ChangeState(SCE_AVE_WORD5);				} else if (keywords6.InList(s)) {					sc.ChangeState(SCE_AVE_WORD6);				}				sc.SetState(SCE_AVE_DEFAULT);			}		} else if (sc.state == SCE_AVE_COMMENT) {			if (sc.atLineEnd) {				sc.SetState(SCE_AVE_DEFAULT);			}		} else if (sc.state == SCE_AVE_STRING) {			 if (sc.ch == '\"') {				sc.ForwardSetState(SCE_AVE_DEFAULT);			} else if (sc.atLineEnd) {				sc.ChangeState(SCE_AVE_STRINGEOL);				sc.ForwardSetState(SCE_AVE_DEFAULT);			}		}		// Determine if a new state should be entered.		if (sc.state == SCE_AVE_DEFAULT) {			if (IsADigit(sc.ch) || (sc.ch == '.' && IsADigit(sc.chNext))) {				sc.SetState(SCE_AVE_NUMBER);			} else if (IsAWordStart(sc.ch)) {				sc.SetState(SCE_AVE_IDENTIFIER);			} else if (sc.Match('\"')) {				sc.SetState(SCE_AVE_STRING);			} else if (sc.Match('\'')) {				sc.SetState(SCE_AVE_COMMENT);				sc.Forward();			} else if (isAveOperator(static_cast<char>(sc.ch))) {				sc.SetState(SCE_AVE_OPERATOR);			} else if (sc.Match('#')) {				sc.SetState(SCE_AVE_ENUM);				sc.Forward();			}		}	}	sc.Complete();}static void FoldAveDoc(unsigned int startPos, int length, int /* initStyle */, WordList *[],                       Accessor &styler) {	unsigned int lengthDoc = startPos + length;	int visibleChars = 0;	int lineCurrent = styler.GetLine(startPos);	int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;	int levelCurrent = levelPrev;	char chNext = static_cast<char>(tolower(styler[startPos]));	bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;	int styleNext = styler.StyleAt(startPos);	char s[10];	for (unsigned int i = startPos; i < lengthDoc; i++) {		char ch = static_cast<char>(tolower(chNext));		chNext = static_cast<char>(tolower(styler.SafeGetCharAt(i + 1)));		int style = styleNext;		styleNext = styler.StyleAt(i + 1);		bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');		if (style == SCE_AVE_WORD) {			if (ch == 't' || ch == 'f' || ch == 'w' || ch == 'e') {				for (unsigned int j = 0; j < 6; j++) {					if (!iswordchar(styler[i + j])) {						break;					}					s[j] = static_cast<char>(tolower(styler[i + j]));					s[j + 1] = '\0';				}				if ((strcmp(s, "then") == 0) || (strcmp(s, "for") == 0) || (strcmp(s, "while") == 0)) {					levelCurrent++;				}				if ((strcmp(s, "end") == 0) || (strcmp(s, "elseif") == 0)) {					// Normally "elseif" and "then" will be on the same line and will cancel					// each other out.  // As implemented, this does not support fold.at.else.					levelCurrent--;				}			}		} else if (style == SCE_AVE_OPERATOR) {			if (ch == '{' || ch == '(') {				levelCurrent++;			} else if (ch == '}' || ch == ')') {				levelCurrent--;			}		}		if (atEOL) {			int lev = levelPrev;			if (visibleChars == 0 && foldCompact) {				lev |= SC_FOLDLEVELWHITEFLAG;			}			if ((levelCurrent > levelPrev) && (visibleChars > 0)) {				lev |= SC_FOLDLEVELHEADERFLAG;			}			if (lev != styler.LevelAt(lineCurrent)) {				styler.SetLevel(lineCurrent, lev);			}			lineCurrent++;			levelPrev = levelCurrent;			visibleChars = 0;		}		if (!isspacechar(ch)) {			visibleChars++;		}	}	// Fill in the real level of the next line, keeping the current flags as they will be filled in later	int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;	styler.SetLevel(lineCurrent, levelPrev | flagsNext);}LexerModule lmAVE(SCLEX_AVE, ColouriseAveDoc, "ave", FoldAveDoc);

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