📄 simcontrolnode.h
字号:
/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: simcontrolnode.h,v 1.4 2008/03/17 19:25:04 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef OXYGEN_SIMCONTROLNODE_H#define OXYGEN_SIMCONTROLNODE_H#include <zeitgeist/node.h>#include <boost/thread/thread.hpp>#include <boost/thread/condition.hpp>namespace oxygen{class SimulationServer;/** \class SimControlNode defines an interface for classes that are registered to the SimulationServer. The interface defines callbacks for the initial startup of the simulation, it's final shutdown and for different phases of each simulation cycle. SimControlNodes are used extend and customize the simulation runloop and to delegate tasks, like network management, reading of mouse and keyboard input, writing a simulation log, rendering etc. */class SimControlNode : public zeitgeist::Node{public: SimControlNode(); virtual ~SimControlNode(); /** called once when the simulation is started */ virtual void InitSimulation() {}; /** called once before the simulation is shut down */ virtual void DoneSimulation() {}; /** called when a new simulation cycle starts, before the simulation is stepped */ virtual void StartCycle() {}; /** called each simulation cycle to send agent sensor information */ virtual void SenseAgent() {}; /** called each simulation cycle to carry out agent actions */ virtual void ActAgent() {}; /** called when the current simulation cycle ends */ virtual void EndCycle() {}; virtual void Run(); boost::mutex mMutex; float GetTime() const { return mTime; } void SetStep(float step) { mStep = step; } void SetTime(float time) { mTime = time; } void SetSimTime(float now); virtual void Wait(boost::mutex::scoped_lock& lock); void NotifyOne() { mCond.notify_one(); }protected: /** returns a reference to the SimulationServer */ boost::shared_ptr<SimulationServer> GetSimulationServer(); float mTime; float mStep; boost::condition mCond;};DECLARE_CLASS(SimControlNode);} // namespace oxygen#endif // OXYGEN_SIMCONTROLNODE_H
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -