📄 monitorlogger.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2003 Koblenz University $Id: monitorlogger.cpp,v 1.2 2008/02/22 07:52:15 hedayat Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "monitorlogger.h"#include "simulationserver.h"#include <zeitgeist/logserver/logserver.h>#include <oxygen/monitorserver/monitorserver.h>#include <oxygen/sceneserver/sceneserver.h>#include <oxygen/sceneserver/scene.h>using namespace oxygen;using namespace zeitgeist;using namespace boost;using namespace std;MonitorLogger::MonitorLogger() : SimControlNode(){ mMonitorLoggerInterval = 30;}MonitorLogger::~MonitorLogger(){}void MonitorLogger::OnLink(){ SimControlNode::OnLink(); shared_ptr<SimulationServer> sim = GetSimulationServer(); if (sim.get() == 0) { GetLog()->Error() << "(MonitorControl) ERROR: SimulationServer not found\n"; return; } mMonitorServer = sim->GetMonitorServer(); logFile.open("sparkmonitor.log");}void MonitorLogger::OnUnlink(){ SimControlNode::OnUnlink(); mMonitorServer.reset();}void MonitorLogger::EndCycle(){ SimControlNode::EndCycle(); const int cycle = GetSimulationServer()->GetCycle(); if (cycle % mMonitorLoggerInterval) { return; } if ( mMonitorServer.get() == 0 ) { return; } // log updates string info = mMonitorServer->GetMonitorData(); logFile << info; // reset the modified flag for the active scene shared_ptr<SceneServer> sceneServer = GetSimulationServer()->GetSceneServer(); if (sceneServer.get() !=0) { shared_ptr<Scene> scene = sceneServer->GetActiveScene(); if (scene.get() != 0) { scene->SetModified(false); } }}int MonitorLogger::GetMonitorLoggerInterval(){ return mMonitorLoggerInterval;}void MonitorLogger::SetMonitorLoggerInterval(int i){ mMonitorLoggerInterval = i;}
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