⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 vp_mfc.acf

📁 在MFC单文档格式下实现vp窗口显示,可以最大化
💻 ACF
📖 第 1 页 / 共 2 页
字号:
        <vp:option>BUILDER_OPTION_COLLAPSE_BINDINGS</vp:option>
        <vp:value>true</vp:value>
    </vp:setBuilderOption>
    <vp:setBuilderOption>
        <vp:option>BUILDER_OPTION_COLLAPSE_TRIANGLE_STRIPS</vp:option>
        <vp:value>true</vp:value>
    </vp:setBuilderOption>
    <vp:setBuilderNormalMode>BUILDER_NORMAL_MODE_PRESERVE</vp:setBuilderNormalMode>
    <vp:setBuilderColorTolerance>0.001000</vp:setBuilderColorTolerance>
    <vp:setBuilderNormalTolerance>0.860000</vp:setBuilderNormalTolerance>
    <vp:setBuilderVertexTolerance>0.000100</vp:setBuilderVertexTolerance>
    <vp:setGeometryOption>
        <vp:option>GEOMETRY_OPTION_GENERATE_DISPLAY_LISTS</vp:option>
        <vp:value>true</vp:value>
    </vp:setGeometryOption>
    <vp:setGeometryFormat>
        <vp:format>FORMAT_VERTEX_ARRAY</vp:format>
        <vp:attributes>FFF</vp:attributes>
    </vp:setGeometryFormat>
    <vp:setPostLoadOption>
        <vp:option>POST_LOAD_OPTION_FLATTEN</vp:option>
        <vp:value>true</vp:value>
    </vp:setPostLoadOption>
    <vp:setPostLoadOption>
        <vp:option>POST_LOAD_OPTION_CLEAN</vp:option>
        <vp:value>true</vp:value>
    </vp:setPostLoadOption>
    <vp:setPostLoadOption>
        <vp:option>POST_LOAD_OPTION_MERGE_GEOMETRIES</vp:option>
        <vp:value>true</vp:value>
    </vp:setPostLoadOption>
    <vp:setPostLoadOption>
        <vp:option>POST_LOAD_OPTION_COLLAPSE_BINDINGS</vp:option>
        <vp:value>true</vp:value>
    </vp:setPostLoadOption>
    <vp:setPostLoadOption>
        <vp:option>POST_LOAD_OPTION_COLLAPSE_TRIANGLE_STRIPS</vp:option>
        <vp:value>true</vp:value>
    </vp:setPostLoadOption>
    <vp:setPostLoadOption>
        <vp:option>POST_LOAD_OPTION_VALIDATE</vp:option>
        <vp:value>true</vp:value>
    </vp:setPostLoadOption>
    <vp:setTextureSubloadEnable>false</vp:setTextureSubloadEnable>
    <vp:setTextureSubloadRender>TEXTURE_SUBLOAD_RENDER_DEFERRED</vp:setTextureSubloadRender>
</vp:Object>

<vp:RecyclingService name="myRecyclingService">
    <vp:setMultiThread>MULTITHREAD_INLINE</vp:setMultiThread>
    <vp:setThreadPriority>PRIORITY_NORMAL</vp:setThreadPriority>
    <vp:setThreadProcessor>-1</vp:setThreadProcessor>
    <vp:setRecycleTime>-1.000000</vp:setRecycleTime>
</vp:RecyclingService>

<vpEnv:Env name="myEnv">
    <vpEnv:setDate>
        <vpEnv:day>22</vpEnv:day>
        <vpEnv:month>6</vpEnv:month>
        <vpEnv:year>2002</vpEnv:year>
    </vpEnv:setDate>
    <vpEnv:setTimeOfDay>12.000000</vpEnv:setTimeOfDay>
    <vpEnv:setTimeMultiplier>1.000000</vpEnv:setTimeMultiplier>
    <vpEnv:setEphemerisUpdateInterval>0.000000</vpEnv:setEphemerisUpdateInterval>
    <vpEnv:setReferencePosition>
        <vpEnv:longitude>-96.790001</vpEnv:longitude>
        <vpEnv:latitude>32.790001</vpEnv:latitude>
    </vpEnv:setReferencePosition>
    <vpEnv:setEphemerisTimeZoneOffset>-10000</vpEnv:setEphemerisTimeZoneOffset>
    <vpEnv:setSkyColor>
        <vpEnv:r>0.513725</vpEnv:r>
        <vpEnv:g>0.701961</vpEnv:g>
        <vpEnv:b>0.941176</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setSkyColor>
    <vpEnv:setVisibilityType>VISIBILITY_TYPE_PIXEL_EXP2</vpEnv:setVisibilityType>
    <vpEnv:setVisibilityRangeOnset>0.000000</vpEnv:setVisibilityRangeOnset>
    <vpEnv:setVisibilityRangeOpaque>80000.000000</vpEnv:setVisibilityRangeOpaque>
    <vpEnv:setVisibilityColor>
        <vpEnv:r>1.000000</vpEnv:r>
        <vpEnv:g>1.000000</vpEnv:g>
        <vpEnv:b>1.000000</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setVisibilityColor>
    <vpEnv:setLocalViewerEnable>false</vpEnv:setLocalViewerEnable>
    <vpEnv:setTwoSidedLightingEnable>false</vpEnv:setTwoSidedLightingEnable>
    <vpEnv:setAmbientLightingColor>
        <vpEnv:r>0.000000</vpEnv:r>
        <vpEnv:g>0.000000</vpEnv:g>
        <vpEnv:b>0.000000</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setAmbientLightingColor>
    <vpEnv:setLightColorScale>
        <vpEnv:color>COLOR_AMBIENT</vpEnv:color>
        <vpEnv:scale>1.000000</vpEnv:scale>
    </vpEnv:setLightColorScale>
    <vpEnv:setLightColorScale>
        <vpEnv:color>COLOR_DIFFUSE</vpEnv:color>
        <vpEnv:scale>1.000000</vpEnv:scale>
    </vpEnv:setLightColorScale>
    <vpEnv:setLightColorScale>
        <vpEnv:color>COLOR_SPECULAR</vpEnv:color>
        <vpEnv:scale>1.000000</vpEnv:scale>
    </vpEnv:setLightColorScale>
    <vpEnv:setDominantCelestialLightingEnable>false</vpEnv:setDominantCelestialLightingEnable>
    <vpEnv:addEnvFx refTo="EnvSun::myEnvSun"></vpEnv:addEnvFx>
    <vpEnv:addEnvFx refTo="EnvMoon::myEnvMoon"></vpEnv:addEnvFx>
    <vpEnv:addEnvFx refTo="EnvSkyDome::myEnvSkyDome"></vpEnv:addEnvFx>
    <vpEnv:addEnvFx refTo="EnvCloudLayer::myEnvCloudLayer"></vpEnv:addEnvFx>
    <vpEnv:addEnvFx refTo="EnvWind::myEnvWind"></vpEnv:addEnvFx>
</vpEnv:Env>

<vpEnv:EnvSun name="myEnvSun">
    <vpEnv:setEnable>true</vpEnv:setEnable>
    <vpEnv:setTwilightDip>-18.000000</vpEnv:setTwilightDip>
    <vpEnv:setGeometryEnable>true</vpEnv:setGeometryEnable>
    <vpEnv:setTextureFile>sun.inta</vpEnv:setTextureFile>
    <vpEnv:setTextureBlendColor>
        <vpEnv:r>1.000000</vpEnv:r>
        <vpEnv:g>1.000000</vpEnv:g>
        <vpEnv:b>1.000000</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setTextureBlendColor>
    <vpEnv:setTextureBlendMode>TEXTURE_BLEND_MODE_MODULATE</vpEnv:setTextureBlendMode>
    <vpEnv:setColor>
        <vpEnv:r>0.992156</vpEnv:r>
        <vpEnv:g>1.000000</vpEnv:g>
        <vpEnv:b>0.949019</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setColor>
    <vpEnv:setVisibilityRange>8000.000000</vpEnv:setVisibilityRange>
    <vpEnv:setAngularSize>5.500000</vpEnv:setAngularSize>
    <vpEnv:setHorizonAngle>40.000000</vpEnv:setHorizonAngle>
    <vpEnv:setHorizonColor>
        <vpEnv:r>1.000000</vpEnv:r>
        <vpEnv:g>0.545098</vpEnv:g>
        <vpEnv:b>0.239216</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setHorizonColor>
    <vpEnv:setHorizonSizeScale>2.000000</vpEnv:setHorizonSizeScale>
    <vpEnv:setHorizonLightColorScale>0.250000</vpEnv:setHorizonLightColorScale>
</vpEnv:EnvSun>

<vpEnv:EnvMoon name="myEnvMoon">
    <vpEnv:setEnable>true</vpEnv:setEnable>
    <vpEnv:setBrightness>0.250000</vpEnv:setBrightness>
    <vpEnv:setGeometryEnable>true</vpEnv:setGeometryEnable>
    <vpEnv:setTextureFile>moon.inta</vpEnv:setTextureFile>
    <vpEnv:setTextureBlendColor>
        <vpEnv:r>1.000000</vpEnv:r>
        <vpEnv:g>1.000000</vpEnv:g>
        <vpEnv:b>1.000000</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setTextureBlendColor>
    <vpEnv:setTextureBlendMode>TEXTURE_BLEND_MODE_MODULATE</vpEnv:setTextureBlendMode>
    <vpEnv:setColor>
        <vpEnv:r>0.811765</vpEnv:r>
        <vpEnv:g>0.886275</vpEnv:g>
        <vpEnv:b>0.937255</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setColor>
    <vpEnv:setVisibilityRange>15000.000000</vpEnv:setVisibilityRange>
    <vpEnv:setAngularSize>1.500000</vpEnv:setAngularSize>
    <vpEnv:setHorizonAngle>30.000000</vpEnv:setHorizonAngle>
    <vpEnv:setHorizonColor>
        <vpEnv:r>0.811765</vpEnv:r>
        <vpEnv:g>0.886275</vpEnv:g>
        <vpEnv:b>0.937255</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setHorizonColor>
    <vpEnv:setHorizonSizeScale>1.700000</vpEnv:setHorizonSizeScale>
    <vpEnv:setHorizonLightColorScale>0.000000</vpEnv:setHorizonLightColorScale>
</vpEnv:EnvMoon>

<vpEnv:EnvSkyDome name="myEnvSkyDome">
    <vpEnv:setEnable>true</vpEnv:setEnable>
    <vpEnv:setGroundColor>
        <vpEnv:r>0.211765</vpEnv:r>
        <vpEnv:g>0.286275</vpEnv:g>
        <vpEnv:b>0.149020</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setGroundColor>
    <vpEnv:setGroundEnable>true</vpEnv:setGroundEnable>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>0</vpEnv:row>
        <vpEnv:range>3500.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>1</vpEnv:row>
        <vpEnv:range>10500.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>2</vpEnv:row>
        <vpEnv:range>26250.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>3</vpEnv:row>
        <vpEnv:range>31500.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>4</vpEnv:row>
        <vpEnv:range>35000.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>5</vpEnv:row>
        <vpEnv:range>35000.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
    <vpEnv:setVisibilityRange>
        <vpEnv:row>6</vpEnv:row>
        <vpEnv:range>35000.000000</vpEnv:range>
    </vpEnv:setVisibilityRange>
</vpEnv:EnvSkyDome>

<vpEnv:EnvCloudLayer name="myEnvCloudLayer">
    <vpEnv:setEnable>true</vpEnv:setEnable>
    <vpEnv:setColor>
        <vpEnv:r>0.956863</vpEnv:r>
        <vpEnv:g>0.976471</vpEnv:g>
        <vpEnv:b>0.984314</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setColor>
    <vpEnv:setElevation>
        <vpEnv:bottom>3000.000000</vpEnv:bottom>
        <vpEnv:top>5000.000000</vpEnv:top>
    </vpEnv:setElevation>
    <vpEnv:setTransitionRange>
        <vpEnv:bottom>500.000000</vpEnv:bottom>
        <vpEnv:top>500.000000</vpEnv:top>
    </vpEnv:setTransitionRange>
    <vpEnv:setScudEnable>false</vpEnv:setScudEnable>
    <vpEnv:setTextureFile>cloud_scattered.inta</vpEnv:setTextureFile>
    <vpEnv:setTextureBlendColor>
        <vpEnv:r>1.000000</vpEnv:r>
        <vpEnv:g>1.000000</vpEnv:g>
        <vpEnv:b>1.000000</vpEnv:b>
        <vpEnv:a>1.000000</vpEnv:a>
    </vpEnv:setTextureBlendColor>
    <vpEnv:setTextureBlendMode>TEXTURE_BLEND_MODE_MODULATE</vpEnv:setTextureBlendMode>
    <vpEnv:setTextureTiling>
        <vpEnv:x>3.000000</vpEnv:x>
        <vpEnv:y>3.000000</vpEnv:y>
    </vpEnv:setTextureTiling>
    <vpEnv:setMinVisibilityScale>0.000000</vpEnv:setMinVisibilityScale>
    <vpEnv:setHorizonColorScale>1.000000</vpEnv:setHorizonColorScale>
</vpEnv:EnvCloudLayer>

<vpEnv:EnvWind name="myEnvWind">
    <vpEnv:setEnable>true</vpEnv:setEnable>
    <vpEnv:setSpeed>0.000000</vpEnv:setSpeed>
    <vpEnv:setDirection>
        <vpEnv:x>0.000000</vpEnv:x>
        <vpEnv:y>1.000000</vpEnv:y>
        <vpEnv:z>0.000000</vpEnv:z>
    </vpEnv:setDirection>
</vpEnv:EnvWind>

<vpMotion:MotionGame name="myMotionGame">
    <vpMotion:setSpeed>1.000000</vpMotion:setSpeed>
    <vpMotion:setSpeedDelta>1.000000</vpMotion:setSpeedDelta>
    <vpMotion:setRateLook>50.000000</vpMotion:setRateLook>
</vpMotion:MotionGame>

</AcfRoot>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -