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📄 time_state_machine.v

📁 design compile synthesis user guide
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module TIME_STATE_MACHINE (TIME_BUTTON, HOURS_BUTTON, MINUTES_BUTTON, CLK, SECS, HOURS, MINS);input TIME_BUTTON, HOURS_BUTTON, MINUTES_BUTTON, CLK;output SECS, HOURS, MINS;parameter COUNT_TIME=0, SET_HOURS=1, SET_MINUTES=2;reg [1:0] CURRENT_STATE, NEXT_STATE;reg SECS, HOURS, MINS;	always @ (CURRENT_STATE or TIME_BUTTON or HOURS_BUTTON or MINUTES_BUTTON)begin    SECS =0;    HOURS = 0;    MINS = 0;    NEXT_STATE = CURRENT_STATE;    case (CURRENT_STATE) //synopsys full_case parallel_case    COUNT_TIME: begin	if (TIME_BUTTON & HOURS_BUTTON & !MINUTES_BUTTON)	   begin	   NEXT_STATE = SET_HOURS;	   HOURS = 1;	   end	else if (TIME_BUTTON & !HOURS_BUTTON & MINUTES_BUTTON) 	   begin	   NEXT_STATE = SET_MINUTES;	   MINS = 1;	   end	else	   begin	   NEXT_STATE = COUNT_TIME;	   SECS = 1;	   end	end    SET_HOURS: begin	if (TIME_BUTTON & HOURS_BUTTON & !MINUTES_BUTTON)	   begin	   NEXT_STATE = SET_HOURS;	   HOURS = 0;	   end	else	   begin	   NEXT_STATE = COUNT_TIME;	   SECS = 1;	   end	end    SET_MINUTES: begin	 if (TIME_BUTTON & !HOURS_BUTTON & MINUTES_BUTTON)	   begin	   NEXT_STATE = SET_MINUTES;	   MINS = 0;	   end	else	   begin	   NEXT_STATE = COUNT_TIME;	   SECS = 1;	   end	end    endcaseendalways @ (posedge CLK)beginCURRENT_STATE = NEXT_STATE;endendmodule

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