cprenderingcontrol.cs

来自「zwave 无线通讯协议 PC controller 控制器源码」· CS 代码 · 共 1,683 行 · 第 1/5 页

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            }
        }
        public bool HasAction_GetLoudness
        {
            get
            {
               if(_S.GetAction("GetLoudness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetMute
        {
            get
            {
               if(_S.GetAction("GetMute")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetRedVideoBlackLevel
        {
            get
            {
               if(_S.GetAction("GetRedVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetRedVideoGain
        {
            get
            {
               if(_S.GetAction("GetRedVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetSharpness
        {
            get
            {
               if(_S.GetAction("GetSharpness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetVerticalKeystone
        {
            get
            {
               if(_S.GetAction("GetVerticalKeystone")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetVolume
        {
            get
            {
               if(_S.GetAction("GetVolume")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetVolumeDB
        {
            get
            {
               if(_S.GetAction("GetVolumeDB")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetVolumeDBRange
        {
            get
            {
               if(_S.GetAction("GetVolumeDBRange")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_ListPresets
        {
            get
            {
               if(_S.GetAction("ListPresets")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SelectPreset
        {
            get
            {
               if(_S.GetAction("SelectPreset")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetBlueVideoBlackLevel
        {
            get
            {
               if(_S.GetAction("SetBlueVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetBlueVideoGain
        {
            get
            {
               if(_S.GetAction("SetBlueVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetBrightness
        {
            get
            {
               if(_S.GetAction("SetBrightness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetColorTemperature
        {
            get
            {
               if(_S.GetAction("SetColorTemperature")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetContrast
        {
            get
            {
               if(_S.GetAction("SetContrast")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetGreenVideoBlackLevel
        {
            get
            {
               if(_S.GetAction("SetGreenVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetGreenVideoGain
        {
            get
            {
               if(_S.GetAction("SetGreenVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetHorizontalKeystone
        {
            get
            {
               if(_S.GetAction("SetHorizontalKeystone")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetLoudness
        {
            get
            {
               if(_S.GetAction("SetLoudness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetMute
        {
            get
            {
               if(_S.GetAction("SetMute")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetRedVideoBlackLevel
        {
            get
            {
               if(_S.GetAction("SetRedVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetRedVideoGain
        {
            get
            {
               if(_S.GetAction("SetRedVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_SetSharpness
        {
            get
            {
               if(_S.GetAction("SetSharpness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }

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