cprenderingcontrol.cs

来自「zwave 无线通讯协议 PC controller 控制器源码」· CS 代码 · 共 1,683 行 · 第 1/5 页

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               }
            }
        }
        public bool HasStateVariable_A_ARG_TYPE_InstanceID
        {
            get
            {
               if(_S.GetStateVariableObject("A_ARG_TYPE_InstanceID")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_BlueVideoBlackLevel
        {
            get
            {
               if(_S.GetStateVariableObject("BlueVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_RedVideoGain
        {
            get
            {
               if(_S.GetStateVariableObject("RedVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_GreenVideoBlackLevel
        {
            get
            {
               if(_S.GetStateVariableObject("GreenVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_Volume
        {
            get
            {
               if(_S.GetStateVariableObject("Volume")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_Mute
        {
            get
            {
               if(_S.GetStateVariableObject("Mute")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_Brightness
        {
            get
            {
               if(_S.GetStateVariableObject("Brightness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_PresetNameList
        {
            get
            {
               if(_S.GetStateVariableObject("PresetNameList")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_A_ARG_TYPE_PresetName
        {
            get
            {
               if(_S.GetStateVariableObject("A_ARG_TYPE_PresetName")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_ColorTemperature
        {
            get
            {
               if(_S.GetStateVariableObject("ColorTemperature")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_VolumeDB
        {
            get
            {
               if(_S.GetStateVariableObject("VolumeDB")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_Contrast
        {
            get
            {
               if(_S.GetStateVariableObject("Contrast")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_GreenVideoGain
        {
            get
            {
               if(_S.GetStateVariableObject("GreenVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_RedVideoBlackLevel
        {
            get
            {
               if(_S.GetStateVariableObject("RedVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_BlueVideoGain
        {
            get
            {
               if(_S.GetStateVariableObject("BlueVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasStateVariable_Sharpness
        {
            get
            {
               if(_S.GetStateVariableObject("Sharpness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetBlueVideoBlackLevel
        {
            get
            {
               if(_S.GetAction("GetBlueVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetBlueVideoGain
        {
            get
            {
               if(_S.GetAction("GetBlueVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetBrightness
        {
            get
            {
               if(_S.GetAction("GetBrightness")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetColorTemperature
        {
            get
            {
               if(_S.GetAction("GetColorTemperature")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetContrast
        {
            get
            {
               if(_S.GetAction("GetContrast")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetGreenVideoBlackLevel
        {
            get
            {
               if(_S.GetAction("GetGreenVideoBlackLevel")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetGreenVideoGain
        {
            get
            {
               if(_S.GetAction("GetGreenVideoGain")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }
            }
        }
        public bool HasAction_GetHorizontalKeystone
        {
            get
            {
               if(_S.GetAction("GetHorizontalKeystone")==null)
               {
                   return(false);
               }
               else
               {
                   return(true);
               }

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