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📄 altera_up_ps2.v

📁 花了半个月才改好的Atera DE1/DE2 ps2 IP 驱动核。放在FPGA工程目录下可以直接使用。本IP能够驱动PS/2键盘和鼠标。使用时只要调用HAL目录下的文件即可以直接使用!
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/*****************************************************************************
 *                                                                           *
 * Module:       Altera_UP_PS2                                               *
 * Description:                                                              *
 *      This module communicates with the PS2 core.                          *
 *                                                                           *
 *****************************************************************************/

module Altera_UP_PS2 (
	// Inputs
	clk,
	reset,

	the_command,
	send_command,

	// Bidirectionals
	PS2_CLK,					// PS2 Clock
 	PS2_DAT,					// PS2 Data

	// Outputs
	command_was_sent,
	error_communication_timed_out,

	received_data,
	received_data_en			// If 1 - new data has been received
);

/*****************************************************************************
 *                           Parameter Declarations                          *
 *****************************************************************************/


/*****************************************************************************
 *                             Port Declarations                             *
 *****************************************************************************/
// Inputs
input			clk;
input			reset;

input	[7:0]	the_command;
input			send_command;

// Bidirectionals
inout			PS2_CLK;
inout		 	PS2_DAT;

// Outputs
output			command_was_sent;
output			error_communication_timed_out;

output	[7:0]	received_data;
output		 	received_data_en;

/*****************************************************************************
 *                           Constant Declarations                           *
 *****************************************************************************/
// states
localparam	PS2_STATE_0_IDLE			= 3'h0,
			PS2_STATE_1_DATA_IN			= 3'h1,
			PS2_STATE_2_COMMAND_OUT		= 3'h2,
			PS2_STATE_3_END_TRANSFER	= 3'h3,
			PS2_STATE_4_END_DELAYED		= 3'h4;

/*****************************************************************************
 *                 Internal wires and registers Declarations                 *
 *****************************************************************************/
// Internal Wires
wire			ps2_clk_posedge;
wire			ps2_clk_negedge;

wire			start_receiving_data;
wire			wait_for_incoming_data;

// Internal Registers
reg		[7:0]	idle_counter;

reg				ps2_clk_reg;
reg				ps2_data_reg;
reg				last_ps2_clk;

// State Machine Registers
reg		[2:0]	ns_ps2_transceiver;
reg		[2:0]	s_ps2_transceiver;

/*****************************************************************************
 *                         Finite State Machine(s)                           *
 *****************************************************************************/

always @(posedge clk)
begin
	if (reset == 1'b1)
		s_ps2_transceiver <= PS2_STATE_0_IDLE;
	else
		s_ps2_transceiver <= ns_ps2_transceiver;
end

always @(*)
begin
	// Defaults
	ns_ps2_transceiver = PS2_STATE_0_IDLE;

    case (s_ps2_transceiver)
	PS2_STATE_0_IDLE:
		begin
			if ((idle_counter == 8'hFF) && 
					(send_command == 1'b1))
				ns_ps2_transceiver = PS2_STATE_2_COMMAND_OUT;
			else if ((ps2_data_reg == 1'b0) && (ps2_clk_posedge == 1'b1))
				ns_ps2_transceiver = PS2_STATE_1_DATA_IN;
			else
				ns_ps2_transceiver = PS2_STATE_0_IDLE;
		end
	PS2_STATE_1_DATA_IN:
		begin
			if ((received_data_en == 1'b1)/* && (ps2_clk_posedge == 1'b1)*/)
				ns_ps2_transceiver = PS2_STATE_0_IDLE;
			else
				ns_ps2_transceiver = PS2_STATE_1_DATA_IN;
		end
	PS2_STATE_2_COMMAND_OUT:
		begin
			if ((command_was_sent == 1'b1) ||
				(error_communication_timed_out == 1'b1))
				ns_ps2_transceiver = PS2_STATE_3_END_TRANSFER;
			else
				ns_ps2_transceiver = PS2_STATE_2_COMMAND_OUT;
		end
	PS2_STATE_3_END_TRANSFER:
		begin
			if (send_command == 1'b0)
				ns_ps2_transceiver = PS2_STATE_0_IDLE;
			else if ((ps2_data_reg == 1'b0) && (ps2_clk_posedge == 1'b1))
				ns_ps2_transceiver = PS2_STATE_4_END_DELAYED;
			else
				ns_ps2_transceiver = PS2_STATE_3_END_TRANSFER;
		end
	PS2_STATE_4_END_DELAYED:	
		begin
			if (received_data_en == 1'b1)
			begin
				if (send_command == 1'b0)
					ns_ps2_transceiver = PS2_STATE_0_IDLE;
				else
					ns_ps2_transceiver = PS2_STATE_3_END_TRANSFER;
			end
			else
				ns_ps2_transceiver = PS2_STATE_4_END_DELAYED;
		end	
	default:
			ns_ps2_transceiver = PS2_STATE_0_IDLE;
	endcase
end

/*****************************************************************************
 *                             Sequential logic                              *
 *****************************************************************************/

always @(posedge clk)
begin
	if (reset == 1'b1)
	begin
		last_ps2_clk	<= 1'b1;
		ps2_clk_reg		<= 1'b1;

		ps2_data_reg	<= 1'b1;
	end
	else
	begin
		last_ps2_clk	<= ps2_clk_reg;
		ps2_clk_reg		<= PS2_CLK;

		ps2_data_reg	<= PS2_DAT;
	end
end

always @(posedge clk)
begin
	if (reset == 1'b1)
		idle_counter <= 6'h00;
	else if ((s_ps2_transceiver == PS2_STATE_0_IDLE) &&
			(idle_counter != 8'hFF))
		idle_counter <= idle_counter + 6'h01;
	else if (s_ps2_transceiver != PS2_STATE_0_IDLE)
		idle_counter <= 6'h00;
end

/*****************************************************************************
 *                            Combinational logic                            *
 *****************************************************************************/

assign ps2_clk_posedge = 
			((ps2_clk_reg == 1'b1) && (last_ps2_clk == 1'b0)) ? 1'b1 : 1'b0;
assign ps2_clk_negedge = 
			((ps2_clk_reg == 1'b0) && (last_ps2_clk == 1'b1)) ? 1'b1 : 1'b0;

assign start_receiving_data		= (s_ps2_transceiver == PS2_STATE_1_DATA_IN);
assign wait_for_incoming_data	= 
			(s_ps2_transceiver == PS2_STATE_3_END_TRANSFER);

/*****************************************************************************
 *                              Internal Modules                             *
 *****************************************************************************/

Altera_UP_PS2_Data_In PS2_Data_In (
	// Inputs
	.clk							(clk),
	.reset							(reset),

	.wait_for_incoming_data			(wait_for_incoming_data),
	.start_receiving_data			(start_receiving_data),

	.ps2_clk_posedge				(ps2_clk_posedge),
	.ps2_clk_negedge				(ps2_clk_negedge),
	.ps2_data						(ps2_data_reg),

	// Bidirectionals

	// Outputs
	.received_data					(received_data),
	.received_data_en				(received_data_en)
);

Altera_UP_PS2_Command_Out PS2_Command_Out (
	// Inputs
	.clk							(clk),
	.reset							(reset),

	.the_command					(the_command),
	.send_command					(send_command),

	.ps2_clk_posedge				(ps2_clk_posedge),
	.ps2_clk_negedge				(ps2_clk_negedge),

	// Bidirectionals
	.PS2_CLK						(PS2_CLK),
 	.PS2_DAT						(PS2_DAT),

	// Outputs
	.command_was_sent				(command_was_sent),
	.error_communication_timed_out	(error_communication_timed_out)
);

endmodule

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