📄 scoredlg.h
字号:
#if !defined(AFX_SCOREDLG_H__AABE4029_0DBA_4DDE_A83D_DAE6C652C344__INCLUDED_)
#define AFX_SCOREDLG_H__AABE4029_0DBA_4DDE_A83D_DAE6C652C344__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScoreDlg dialog
class CScoreDlg : public CDialog
{
// Construction
public:
void RefreshList();
BOOL OnInitDialog();
CRecordset m_recordSet;
CDatabase m_database;
CScoreDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreDlg)
enum { IDD = IDD_SCORE };
CButton m_bEdit;
CButton m_bDel;
CButton m_bAdd;
CComboBox m_strScore;
CListCtrl m_list;
CEdit m_strItemName;
CEdit m_strAthleteName;
CButton m_bConfirm;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScoreDlg)
afx_msg void OnScoreAdd();
afx_msg void OnScoreEdit();
afx_msg void OnScoreDel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCOREDLG_H__AABE4029_0DBA_4DDE_A83D_DAE6C652C344__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -