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📄 editor.h

📁 3D仿真组实物机器人环境下的机器人模型的设计工具。可以查看和修改现有模型的详细参数
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/***********************************************************************************                            In the name of Almighty                            **                                                                               **        Editor.h : Robocup Soccer Simulator Developement Team: Zigorat         **                                                                               **  Date: 07/08/2007                                                             **  Author: Mahdi Hamdarsi                                                       **  Research Coordinator: Amin Mohammadi                                         **  Comments: Generic edit routines like adding node and joint                   **                                                                               ***********************************************************************************//*! \file Editor.h<pre><b>File:</b>          Editor.h<b>Project:</b>       Robocup Soccer Simulator Developement Team: Zigorat<b>Authors:</b>       Mahdi Hamdarsi, Amin Mohammadi<b>Created:</b>       12/02/2001<b>Last Revision:</b> $ID$<b>Contents:</b>      Generic edit routines like adding node and joint<hr size=2><h2><b>Changes</b></h2><b>Date</b>             <b>Author</b>          <b>Comment</b>07/08/2007       Mahdi Hamdarsi       Initial version created</pre>*/#ifndef _EDITOR_#define _EDITOR_#include <iostream>#include <gtk/gtk.h>#include "SharedData.h"using namespace std;void UpdateLists( TMessage message );void UpdateNodesTree();void UpdateJointsList();void CreateNewProject();void SaveFile();void ShowFileSaveAs();void ShowFileOpen();void Quit();void onMyEvent(GtkButton *button, gpointer user_data);void onSaveNoClicked();void onSaveYesClicked();gchar * getGtkString( double value );gchar * getGtkString( string value );/// Nodesint GetCurrentNodeIndex();void RemoveCurrentNode();void AddNode( int shape );GtkWidget* InitNodesTreeView();/// Jointsint GetCurrentJointIndex();void RemoveCurrentJoint();void AddJoint(int type);GtkWidget* InitJointsTreeView();void UpdateJointInfo();#endif // _EDITOR_

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