📄 wqreadme.txt
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pixels for 640x480. The extra stretching costs some performance, the
result being that NT can seem sluggish on all but high-end Pentiums
and Pentium Pros. (In fact, depending on the quality of your driver's
stretching code, it can sometimes be faster to run WQ at 640x480 than
320x240-stretched on NT.) One thing that can help on NT is switching
to 640x480, then using the Options menu to shrink the active area of
the screen.
A common cause of slowness running in a window is having the desktop
run in 16- or 32-bpp mode. WQ is an 8-bpp application, and it slows
things down if pixels have to be translated from 8-bpp to 16- or
32-bpp. (Note that this is generally a problem only when running in a
window; fullscreen apps rarely suffer from this.)
Sound is sluggish on NT
-----------------------
NT doesn't have any real DirectSound drivers yet, so there's no way to
do quick-response sound on NT. When DirectSound drivers for NT
appear, WQ's sound should automatically be snappier.
Sound breaks up or gets choppy, especially in menus
---------------------------------------------------
This is generally a sign that WQ's frame rate is too low on your
system. Try reducing resolution or shrinking the active area of the
screen. In some circumstances, it may help to set the console
variable _snd_mixahead to a larger value.
The color black doesn't change with palette flashes sometimes
-------------------------------------------------------------
Normally, DirectDraw lets WQ change all 256 colors, so when a palette
flash happens, we can change all the colors, including black.
However, on NT DirectDraw currently doesn't allow changing black;
likewise, on both NT and Win95, black can't be changed in a window,
either a normal window or fullscreen. Consequently, in some modes and
in a window, some parts of the WQ screen (such as the sigils on the
status bar and the spray where a shotgun blast hits) stay black when
the palette flashes. There is no workaround.
Problems can result if Office shortcut bar is running
-----------------------------------------------------
Various odd behaviors, especially with sound, have been reported if
the Office shortcut bar is running while WQ is running. If you
experience odd problems, you might try shutting down the Office
shortcut bar and see if that fixes anything.
Other apps fail to play sound while WinQuake is running
-------------------------------------------------------
The sound hardware is currently not a fully shareable resource on
Win32. Consequently, while WQ is running, it always has the sound
hardware allocated to itself, to make sure that sound is never lost to
another app. This means that normally (when WQ is using DirectSound),
apps that use wave sound (most non-game apps) will not be able to play
sound while WQ is running, even if WQ is minimized or not the active
app, although other DirectSound apps will be able to play sound when
WQ is not the active app. If WQ is using wave sound rather than
DirectSound (either because -wavonly is used on the command line, or
because there is no DirectSound driver, as is always the case on NT),
then no other app will be able to play any sound while WQ is running,
period.
WQ doesn't have quite the right colors when it抯 not the active app
-------------------------------------------------------------------
We're working on fixing this. But WQ puts everything back again as
soon as it is reactivated, and anyway, when it抯 not active, you can抰
actually do anything in WQ, so it doesn抰 really matter anyway, right?
Desktop is weird colors when WQ runs windowed
---------------------------------------------
WQ needs all 256 colors to look right and run fast, which causes it to
have to change some of the 20 colors used to draw the desktop.
Sometimes Permedia boards crash unless -nowindirect is used
-----------------------------------------------------------
It looks like this is probably a Permedia driver bug, so it might help
if you get the most recent drivers.
Right-click on WQ button in task bar to close doesn抰 work as expected
----------------------------------------------------------------------
In some modes, right-clicking on the WQ task bar button doesn't work
the way you'd expect. We're trying to fix this, but if it's a
problem, don't right-click.
Screen saver never kicks in when running WQ fullscreen
------------------------------------------------------
It does work windowed, but when WinQuake is fullscreen, it completely
owns the screen and doesn't share it with anyone, even the
screensaver. If you use Alt-Tab to minimize WQ, the screensaver will
then be enabled, so Alt-Tab away from WQ if you're leaving your
computer alone for a while and want the screensaver to be able to kick
in.
WQ doesn抰 work in a window in 16-color mode
--------------------------------------------
That抯 16 *colors*, not 16-bpp. If you抮e still running a 16-color
desktop, run WQ fullscreen.
Can't minimize window while mouse active
----------------------------------------
When running in a window with the mouse active as a WQ input device,
there is no easy way to minimize the window, because the system menu
can't be brought up from the keyboard (because some of you use Alt
and Spacebar for playing the game), and the mouse can't be used to
manipulate the window because it's controlling WQ. To minimize, you
can disable the mouse for WQ and use it to minimize the window. Or
on Win95 you can Alt-Tab away from WQ, then use the mouse to
minimize (this doesn't work on NT, where clicking on the window
controls just reactivates WQ). Or you can bind a key to the
vid_minimize command, as in
bind m "vid_minimize"
and press that key to minimize the window.
Window controls don't work on NT when mouse enabled
---------------------------------------------------
When running in a window on NT with the mouse enabled (so you can use
the mouse to play WQ), if you Alt-Tab away from WQ, then use the mouse
to click on the WQ system menu control, or the minimize, maximize, or
close controls, the controls are ignored and WQ just reactivates.
Mouse sometimes vanishes in system menu on Win95
------------------------------------------------
On Win95, if WQ is running in a window with the mouse enabled (so you
can use the mouse to play WQ), if you Alt-Tab away, then click on the
system menu, the menu comes up, but the mouse vanishes. However, you
can still use the keyboard to select system menu items, or to exit
the system menu.
WQ behaves oddly if Scandisk starts defragmenting
-------------------------------------------------
If WQ is running fullscreen on Win95 when Scandisk starts an automatic
defragging, WQ is forced to minimize, and when it is brought back up,
may either be in a strange mode where it runs one frame for each
keystroke (in which case Alt-Tab generally fixes things), or may hang
the system. We don't know what the problem is right now, but you may
want to make sure you don't leave WQ sitting there fullscreen
overnight if you have automatic defragging.
Hang reported with zero sound volume
------------------------------------
When sound is turned all the way down via the WQ menus, hangs have
been reported.
Joystick worked fine with earlier versions of WinQuake but not now
------------------------------------------------------------------
The joystick was enabled by default in earlier versions of
WinQuake, but quite a few people reported serious problems that
forced them to disable the joystick--even some people who didn't
have a joystick attached. Since most people don't have joysticks,
we've decided to disable the joystick by default, and let people
who do want to use it set joystick 1 in the console (WinQuake
remembers this setting, so this only needs to be done once).
WQ runs very slowly when it has the focus under NT
--------------------------------------------------
In one case, WQ ran very slowly when it had the focus, but fast when
it didn't (obviously this is only visible in windowed modes). The
problem turned out to be that NT had a Sidewinder 3D Pro joystick
driver installed; when the driver was removed, things were fine.
If you see a similar problem, check whether WQ is detecting that
your system has a joystick when you don't think it should; if so,
try doing "joystick 0", or -nojoy on the command line, and see if
that fixes it. If so, there's something flaky in your system
joystick setup.
Joystick doesn't seem calibrated properly
-----------------------------------------
WQ relies on the information about your joystick stored in the
system registry. If the joystick seems miscalibrated, run the
joystick applet and recalibrate and see if that fixes things.
Playdemo fails across multiple levels
-------------------------------------
If "record" is used to record a client-side demo, bad things will
happen on playback via playdemo if a level change is recorded.
(Timedemo works fine.) This is unfortunate, but WinQuake
internals make this not fixable without a good chance of
breaking something more important, so it'll have to stay this way.
Alt-Tab fullscreen only works sometimes
---------------------------------------
I know it seems that way, but actually the trick is that on Win95
it only works if you let go of Tab before you let go of Alt.
This is due to a Windows quirk involving what key sequences are
passed along, so you'll have to work around it by remembering to
let go of Tab first.
MS-DOS windows get scrunched on Alt-Tab
---------------------------------------
This is a quirk of Windows; when you run WinQuake in a low-res
mode, sometimes when you exit WinQuake or Alt-Tab back to the
desktop, any open MS-DOS windows will be scrunched down to the
size of the low-res mode. There is no known workaround.
Dprint in progs doesn't work
----------------------------
Dprint means "developer print," so it only works if the developer
console variable is set to 1. It was a bug in earlier versions that
it worked even when developer was set to 0.
Some DirectDraw modes flicker badly and look wrong
--------------------------------------------------
Page flipping doesn't work properly in some modes on some
systems, particularly when using some DirectDraw modes. You
can work around this by setting the console variable
vid_nopageflip to 1, then setting the desired mode (note
that the vid_nopageflip setting does not take effect until
the next mode set after the setting is changed). Bear in
mind, though, that the vid_nopageflip setting is remembered
until it is explicitly changed again, meaning that once you
change it, it thereafter applies to all modes, even if you
exit and restart WinQuake.
The Windows key doesn't do anything fullscreen on Win95
-------------------------------------------------------
True. This is a minor bug we haven't figured out how to fix yet.
You'll have to use Ctrl-Esc, Alt-Tab, or Alt-Esc to switch away.
My default mode is windowed, but WQ goes fullscreen first
---------------------------------------------------------
For internal reasons, WQ has to pick a single mode to always
initialize when it starts up, before it sets whatever default you've
selected. We've chosen fullscreen mode, because that's the way most
people will play. If this is a problem for you, however, you can
run WQ with the -startwindowed command-line parameter.
Some high-resolution video modes flicker or fail to initialize
--------------------------------------------------------------
We think these problems are all fixed, but if not, they have to
do with triple-buffering in some modes on some DirectDraw drivers.
If you encounter this problem, either don't use the problem modes
or try using the -notriplebuf command-line parameter to turn off
triple buffering. Note, though, that turning off triple-buffering
can reduce performance in some modes, so do this only if needed.
Right-click doesn't work right on minimized WinQuake
----------------------------------------------------
If you right-click on minimized WinQuake on the task bar, the
Close selection in the right-click menu doesn't work; you have
to restore WQ before you can exit it. Also, the cursor vanishes
over the right-click menu, although it still works.
The screen briefly blanks when you exit WQ
------------------------------------------
We're trying to fix this, but it's not harmful, just a mite ugly.
QBENCH doesn't work with WinQuake
---------------------------------
We've had a report that QBENCH doesn't work with WinQuake, but
haven't had a chance to look into it yet.
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