📄 quake-shareware.spec.sh
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#!/bin/sh# Generate quake-shareware.spec# $1 is version# $2 is release# $3 is install dir (assumed to be in /var/tmp)cat <<EOF%define name quake%define version ${1}-shareware%define release ${2}%define builddir \$RPM_BUILD_DIR/%{name}-%{version}Name: %{name}Version: %{version}Release: %{release}Vendor: id SoftwarePackager: Dave "Zoid" Kirsch <zoid@idsoftware.com>URL: http://www.idsoftware.com/Source: quake-%{version}.tar.gzGroup: GamesCopyright: RestrictedIcon: quake.gifBuildRoot: /var/tmp/%{name}-%{version}Summary: Quake for Linux%description"Quake is the biggest, baddest, and bloodiest 3-D action game ever conceived" - PC GAMER"The most important PC game ever" - PC ZONE""Quake": Bloody Amazing" - USA TODAY"The Vanguard of a terrifying new level of immersive interactivity" - COMPUTER GAMING WORLDFrom the creators of DOOM and DOOM II comes the most intense, technologicallyadvanced 3-D experience ever captured on CD ROM. Features free and fluidmotion, ambient sound and lighting, and unmatched multiplayer capabilities(play with up to 15 others).Included in this archive are several different versions of Quake.- SQuake for SVGALib Console Graphics- GLQuake for 3DFX and other glX based hardware OpenGL- Quake.X11 for running Quake under X11%install%files%attr(644,root,root) $3/README%attr(4755,root,root) $3/squake%attr(4755,root,root) $3/glquake%attr(4755,root,root) $3/glquake.glx%attr(4755,root,root) $3/glquake.3dfxgl%attr(755,root,root) $3/quake.x11%attr(644,root,root) $3/help.txt%attr(644,root,root) $3/licinfo.txt%attr(644,root,root) $3/manual.txt%attr(644,root,root) $3/readme.txt%attr(644,root,root) $3/slicnse.txt%attr(644,root,root) $3/techinfo.txt%attr(644,root,root) $3/id1/pak0.pak%attr(755,root,root) /usr/lib/lib3dfxgl.so%attr(755,root,root) /usr/lib/libMesaGL.so.2.6%post/sbin/ldconfigEOF
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