wumpus_world.h

来自「人工智能课堂作业」· C头文件 代码 · 共 50 行

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#ifndef _WUMPUS_WORDL_HH#define _WUMPUS_WORDL_HH#include "types.h"class Wumpus_World{  private:    //unsigned int max_x;      // the maximum y-coordinate    //unsigned int max_y;      // the maximum x-coordinate               int  adjacent(const Object OBJECT);   int  current(const Object OBJECT);            // these function do perform an action    void do_UpForward();    void do_RightForward();    void do_LeftForward();    void do_Grab();    void do_Shoot(int x,int y,Action ac,Object w[5][5]);    void do_DownForward();      // this function switches between actions        public:
	   Object world[5][5];  // the world     AgentInfo agent; // information about the agent     void init();         // initialize Wumpus World
	 void reset_agent();       void show(Percept percept1[5][5],Object w[5][5]);     void set_percepts(); // set percept for agent
	 void do_action(const Action ACTION,int x,int y,Action a,Object w[5][5]);   // void evaluate(Abstract_Agent &a, const unsigned int MAX_STEPS);          Wumpus_World();          ~Wumpus_World();    };#endif

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